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https://github.com/ClassiCube/ClassiCube.git
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Webclient: Support colors in system font drawn text
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parent
07bc5645df
commit
64e892741a
102
src/Drawer2D.c
102
src/Drawer2D.c
@ -323,29 +323,53 @@ cc_bool Drawer2D_ValidColorCodeAt(const cc_string* text, int i) {
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return BitmapCol_A(Drawer2D_GetColor(text->buffer[i])) != 0;
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}
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cc_bool Drawer2D_IsEmptyText(const cc_string* text) {
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cc_bool Drawer2D_NextPart(cc_string* left, cc_string* part, BitmapCol* color) {
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BitmapCol c;
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int i;
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if (!text->length) return true;
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for (i = 0; i < text->length; i++) {
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if (text->buffer[i] != '&') return false;
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if (!Drawer2D_ValidColorCodeAt(text, i + 1)) return false;
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i++; /* skip color code */
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/* check if current part starts with a colour code */
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if (left->length >= 2 && left->buffer[0] == '&') {
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c = Drawer2D_GetColor(left->buffer[1]);
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if (BitmapCol_A(c)) {
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*color = c;
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left->buffer += 2;
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left->length -= 2;
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}
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}
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for (i = 0; i < left->length; i++)
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{
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if (left->buffer[i] == '&' && Drawer2D_ValidColorCodeAt(left, i + 1)) break;
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}
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/* advance string starts and lengths */
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part->buffer = left->buffer;
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part->length = i;
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left->buffer += i;
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left->length -= i;
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return part->length > 0 || left->length > 0;
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}
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cc_bool Drawer2D_IsEmptyText(const cc_string* text) {
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cc_string left = *text, part;
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BitmapCol color;
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while (Drawer2D_NextPart(&left, &part, &color))
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{
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if (part.length) return false;
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}
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return true;
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}
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void Drawer2D_WithoutColors(cc_string* str, const cc_string* src) {
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char c;
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int i;
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for (i = 0; i < src->length; i++) {
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c = src->buffer[i];
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cc_string left = *src, part;
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BitmapCol color;
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if (c == '&' && Drawer2D_ValidColorCodeAt(src, i + 1)) {
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i++; /* skip color code */
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} else {
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String_Append(str, c);
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}
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while (Drawer2D_NextPart(&left, &part, &color))
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{
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String_AppendString(str, &part);
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}
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}
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@ -699,7 +723,7 @@ cc_result Font_Make(struct FontDesc* desc, const cc_string* fontName, int size,
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desc->height = Drawer2D_AdjHeight(size);
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desc->handle = Mem_TryAlloc(fontName->length + 1, 1);
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if (!desc->handle) return 0;
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if (!desc->handle) return ERR_OUT_OF_MEMORY;
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String_CopyToRaw(desc->handle, fontName->length + 1, fontName);
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return 0;
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@ -720,29 +744,53 @@ void Font_Free(struct FontDesc* desc) {
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}
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void SysFonts_Register(const cc_string* path) { }
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extern void interop_SetFont(const char* font, int size, int flags);
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extern int interop_TextWidth(const char* text, const int len);
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extern void interop_TextDraw(const char* text, const int len, struct Bitmap* bmp, int x, int y, cc_bool shadow);
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extern void interop_SetFont(const char* font, int size, int flags);
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extern double interop_TextWidth(const char* text, const int len);
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extern double interop_TextDraw(const char* text, const int len, struct Bitmap* bmp, int x, int y, cc_bool shadow, const char* hex);
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static int Font_SysTextWidth(struct DrawTextArgs* args) {
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struct FontDesc* font = args->font;
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char buffer[NATIVE_STR_LEN];
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int len = Platform_EncodeUtf8(buffer, &args->text);
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cc_string left = args->text, part;
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double width = 0;
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BitmapCol color;
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interop_SetFont(font->handle, font->size, font->flags);
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return interop_TextWidth(buffer, len);
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while (Drawer2D_NextPart(&left, &part, &color))
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{
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char buffer[NATIVE_STR_LEN];
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int len = Platform_EncodeUtf8(buffer, &part);
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width += interop_TextWidth(buffer, len);
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}
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return Math_Ceil(width);
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}
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static void Font_SysTextDraw(struct DrawTextArgs* args, struct Bitmap* bmp, int x, int y, cc_bool shadow) {
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struct FontDesc* font = args->font;
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char buffer[NATIVE_STR_LEN];
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int len = Platform_EncodeUtf8(buffer, &args->text);
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cc_string left = args->text, part;
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BitmapCol color = Drawer2D.Colors['f'];
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double xOffset = 0;
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char hexBuffer[7];
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cc_string hex;
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/* adjust y position to more closely match FreeType drawn text */
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y += (args->font->height - args->font->size) / 2;
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interop_SetFont(font->handle, font->size, font->flags);
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interop_TextDraw(buffer, len, bmp, x, y, shadow);
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while (Drawer2D_NextPart(&left, &part, &color))
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{
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char buffer[NATIVE_STR_LEN];
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int len = Platform_EncodeUtf8(buffer, &part);
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if (shadow) color = GetShadowColor(color);
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String_InitArray(hex, hexBuffer);
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String_Append(&hex, '#');
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String_AppendHex(&hex, BitmapCol_R(color));
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String_AppendHex(&hex, BitmapCol_G(color));
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String_AppendHex(&hex, BitmapCol_B(color));
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/* TODO pass as double directly instead of (int) ?*/
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xOffset += interop_TextDraw(buffer, len, bmp, x + (int)xOffset, y, shadow, hexBuffer);
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}
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}
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#else
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#include "freetype/ft2build.h"
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@ -95,6 +95,7 @@ void Drawer2D_WithoutColors(cc_string* str, const cc_string* src);
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char Drawer2D_LastColor(const cc_string* text, int start);
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/* Returns whether the color code is f, F or \0 */
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cc_bool Drawer2D_IsWhiteColor(char c);
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cc_bool Drawer2D_NextPart(cc_string* left, cc_string* part, BitmapCol* color);
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void Drawer2D_ReducePadding_Tex(struct Texture* tex, int point, int scale);
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void Drawer2D_ReducePadding_Height(int* height, int point, int scale);
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@ -1013,24 +1013,22 @@ mergeInto(LibraryManager.library, {
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var text = UTF8ArrayToString(HEAPU8, textStr, textLen);
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var ctx = window.FONT_CONTEXT;
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var data = ctx.measureText(text);
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return Math.ceil(data.width)|0;
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return data.width;
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},
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interop_TextDraw: function(textStr, textLen, bmp, dstX, dstY, shadow) {
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interop_TextDraw: function(textStr, textLen, bmp, dstX, dstY, shadow, hexStr) {
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var text = UTF8ArrayToString(HEAPU8, textStr, textLen);
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var hex = UTF8ArrayToString(HEAPU8, hexStr, 7);
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var ctx = window.FONT_CONTEXT;
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// resize canvas if necessary so test fits
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// resize canvas if necessary so text fits
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var data = ctx.measureText(text);
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var text_width = Math.ceil(data.width)|0;
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if (text_width > ctx.canvas.width)
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ctx.canvas.width = text_width;
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var text_offset = 0.0;
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ctx.fillStyle = "#ffffff";
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if (shadow) {
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text_offset = 1.3;
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ctx.fillStyle = "#7f7f7f";
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}
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ctx.fillStyle = hex;
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if (shadow) { text_offset = 1.3; }
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ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
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ctx.fillText(text, text_offset, text_offset);
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@ -1072,5 +1070,6 @@ mergeInto(LibraryManager.library, {
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HEAPU8[dst_row + (x<<2)+3] = I + ((HEAPU8[dst_row + (x<<2)+3] * invI) >> 8);
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}
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}
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return data.width;
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},
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});
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