From 66a77e6242fe4db38cda66ab2bee4e4e9904025c Mon Sep 17 00:00:00 2001 From: TomCube <121310847+yomcube@users.noreply.github.com> Date: Sun, 28 Apr 2024 20:47:16 -0500 Subject: [PATCH] Use `Chat_Add1` instead of `String_Format1` and `Chat_Add` --- src/Commands.c | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/src/Commands.c b/src/Commands.c index 53adf8a52..b64e84fcc 100644 --- a/src/Commands.c +++ b/src/Commands.c @@ -272,16 +272,8 @@ static void MotdCommand_Execute(const cc_string* args, int argsCount) { Chat_AddRaw("&eThis command can only be used in multiplayer."); return; } - char namebuff[74]; - char motdbuff[74]; - cc_string name, motd; - - String_InitArray(name, namebuff); - String_InitArray(motd, motdbuff); - String_Format1(&name, "&eName: &f%s", &Server.Name); - String_Format1(&motd, "&eMOTD: &f%s", &Server.MOTD); - Chat_Add(&name); - Chat_Add(&motd); + Chat_Add1("&eName: &f%s", &Server.Name); + Chat_Add1("&eMOTD: &f%s", &Server.MOTD); } static struct ChatCommand MotdCommand = {