Oops, BottomRight should be the other way around.

This commit is contained in:
UnknownShadow200 2015-07-08 07:10:40 +10:00
parent ed169f7140
commit 7346c8f361

View File

@ -18,9 +18,7 @@ namespace ClassicalSharp {
TextGroupWidget status, bottomRight, normalChat; TextGroupWidget status, bottomRight, normalChat;
bool suppressNextPress = true; bool suppressNextPress = true;
DateTime announcementDisplayTime; DateTime announcementDisplayTime;
int chatIndex; int chatIndex;
static readonly Color backColour = Color.FromArgb( 120, 60, 60, 60 );
public override void Render( double delta ) { public override void Render( double delta ) {
normalChat.Render( delta ); normalChat.Render( delta );
@ -68,9 +66,9 @@ namespace ClassicalSharp {
status.SetText( 0, Window.Status1 ); status.SetText( 0, Window.Status1 );
status.SetText( 1, Window.Status2 ); status.SetText( 1, Window.Status2 );
status.SetText( 2, Window.Status3 ); status.SetText( 2, Window.Status3 );
bottomRight.SetText( 0, Window.BottomRight1 ); bottomRight.SetText( 2, Window.BottomRight1 );
bottomRight.SetText( 1, Window.BottomRight2 ); bottomRight.SetText( 1, Window.BottomRight2 );
bottomRight.SetText( 2, Window.BottomRight3 ); bottomRight.SetText( 0, Window.BottomRight3 );
UpdateAnnouncement( Window.Announcement ); UpdateAnnouncement( Window.Announcement );
if( !String.IsNullOrEmpty( Window.chatInInputBuffer ) ) { if( !String.IsNullOrEmpty( Window.chatInInputBuffer ) ) {
OpenTextInputBar( Window.chatInInputBuffer ); OpenTextInputBar( Window.chatInInputBuffer );