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Place dirt under generated trees
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@ -809,9 +809,13 @@ int TreeGen_Grow(int treeX, int treeY, int treeZ, int height, IVec3* coords, Blo
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}
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}
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/* then place trunk */
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/* place trunk */
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for (y = 0; y < height - 1; y++) {
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TreeGen_Place(treeX, treeY + y, treeZ, BLOCK_LOG);
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}
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/* then place dirt */
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TreeGen_Place(treeX, treeY - 1, treeZ, BLOCK_DIRT);
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return count;
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}
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