mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-08-03 10:47:39 -04:00
Move Wii U to new makefile
This commit is contained in:
parent
6dab29e62d
commit
7c94970b8d
@ -121,7 +121,7 @@ $(BUILD_DIR)/%.shbin: misc/3ds/%.v.pica
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$(PICASSO) $< -o $@
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$(BUILD_DIR)/%.shbin.o: $(BUILD_DIR)/%.shbin
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$(BIN2S) $< | $(ARM_AS) -o $@
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$(BIN2S) $< | $(ARM_CC) -x assembler-with-cpp -c - -o $@
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#---------------------------------------------------------------------------------
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@ -4,16 +4,24 @@ N64_ROM_TITLE = "ClassiCube"
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N64_ROM_RTC = true
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TARGET = ClassiCube-n64
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N64_MKDFS_ROOT = "misc/n64/files"
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SRC_DIRS =
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CFILES := $(notdir $(wildcard src/*.c))
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OFILES := $(CFILES:.c=.o) rsp_gpu.o
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OBJS := $(addprefix $(BUILD_DIR)/,$(OFILES))
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CFLAGS := -Wno-error=missing-braces -Wno-error=strict-aliasing -Wno-error=incompatible-pointer-types
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default: $(TARGET).z64
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default: $(BUILD_DIR) $(TARGET).z64
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clean:
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rm -rf $(BUILD_DIR) $(TARGET).z64
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$(BUILD_DIR):
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mkdir -p $@
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$(BUILD_DIR)/%.o: src/%.c
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@mkdir -p $(dir $@)
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@echo " [CC] $<"
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$(CC) -c $(CFLAGS) -o $@ $<
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@ -26,8 +34,4 @@ $(BUILD_DIR)/filesystem.dfs: misc/n64/files/default.zip
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$(BUILD_DIR)/ClassiCube-n64.elf: $(OBJS)
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clean:
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rm -rf $(BUILD_DIR) $(TARGET).z64
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.PHONY: clean
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-include $(wildcard $(BUILD_DIR)/*.d)
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@ -1,170 +1,123 @@
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#-------------------------------------------------------------------------------
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.SUFFIXES:
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#-------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro)
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endif
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TOPDIR ?= $(CURDIR)
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.SUFFIXES:
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#-------------------------------------------------------------------------------
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# APP_NAME sets the long name of the application
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# APP_SHORTNAME sets the short name of the application
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# APP_AUTHOR sets the author of the application
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#-------------------------------------------------------------------------------
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APP_NAME := ClassiCube
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APP_SHORTNAME := ClassiCube
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APP_AUTHOR := ClassiCube team
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include $(DEVKITPRO)/wut/share/wut_rules
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#---------------------------------------------------------------------------------
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# Configurable options
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#---------------------------------------------------------------------------------
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# Name of the final output
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TARGET = ClassiCube-wiiu
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# List of directories containing source code
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SOURCE_DIRS = src src/wiiu third_party/bearssl
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# Directory where object files are placed
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BUILD_DIR = build/wiiu
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# Directory where shader files are
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SHADERS = misc/wiiu
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#-------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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# CONTENT is the path to the bundled folder that will be mounted as /vol/content/
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# ICON is the game icon, leave blank to use default rule
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# TV_SPLASH is the image displayed during bootup on the TV, leave blank to use default rule
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# DRC_SPLASH is the image displayed during bootup on the DRC, leave blank to use default rule
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#-------------------------------------------------------------------------------
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TARGET := ClassiCube-wiiu
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BUILD := build-wiiu
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SOURCES := src third_party/bearssl
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SHADERS := misc/wiiu
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DATA := data
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INCLUDES :=
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CONTENT :=
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ICON :=
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TV_SPLASH :=
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DRC_SPLASH :=
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WUHB_OPTIONS = \
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--name "ClassiCube" \
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--short-name "ClassiCube" \
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--author "ClassiCube team" \
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--icon=misc/wiiu/icon.png
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#-------------------------------------------------------------------------------
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# options for code generation
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#-------------------------------------------------------------------------------
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CFLAGS := -g -Wall -O2 -ffunction-sections -fno-math-errno \
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$(MACHDEP)
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#WUHB_OPTIONS += --tv-image=misc/wiiu/tv_splash.png
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#WUHB_OPTIONS += --drc-image=misc/wiiu/drc_splash.png
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CFLAGS += $(INCLUDE) -D__WIIU__ -D__WUT__
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CXXFLAGS := $(CFLAGS)
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#---------------------------------------------------------------------------------
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# Compilable files
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#---------------------------------------------------------------------------------
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S_FILES = $(foreach dir,$(SOURCE_DIRS),$(wildcard $(dir)/*.S))
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C_FILES = $(foreach dir,$(SOURCE_DIRS),$(wildcard $(dir)/*.c))
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OBJS = $(addprefix $(BUILD_DIR)/, $(notdir $(C_FILES:%.c=%.o) $(S_FILES:%.S=%.o)))
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map)
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LIBS := -lwut -lm
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#-------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level
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# containing include and lib
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#-------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(WUT_ROOT)
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#-------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#-------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#-------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(SHADERS),$(notdir $(wildcard $(dir)/*.gsh)))
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export LD := $(CC)
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BINFILES := $(foreach dir,$(SHADERS),$(wildcard $(dir)/*.gsh))
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OBJS += $(addprefix $(BUILD_DIR)/, $(notdir $(BINFILES:%.gsh=%.gsh.o)))
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export OFILES_BIN := $(addsuffix .o,$(BINFILES))
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export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export OFILES := $(OFILES_BIN) $(OFILES_SRC)
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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# Dependency tracking
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DEPFLAGS = -MT $@ -MMD -MP -MF $(BUILD_DIR)/$*.d
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DEPFILES := $(OBJS:%.o=%.d)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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ifneq (,$(strip $(CONTENT)))
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export APP_CONTENT := $(TOPDIR)/$(CONTENT)
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endif
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#---------------------------------------------------------------------------------
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# Code generation
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#---------------------------------------------------------------------------------
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MACHDEP = -DESPRESSO -mcpu=750 -meabi -mhard-float
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CFLAGS = -g -Wall -O2 -ffunction-sections -fno-math-errno $(MACHDEP) \
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-I $(DEVKITPRO)/wut/include \
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-D__WIIU__ -D__WUT__
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ifneq (,$(strip $(ICON)))
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export APP_ICON := $(TOPDIR)/$(ICON)
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else ifneq (,$(wildcard $(TOPDIR)/$(TARGET).png))
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export APP_ICON := $(TOPDIR)/$(TARGET).png
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else ifneq (,$(wildcard $(TOPDIR)/icon.png))
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export APP_ICON := $(TOPDIR)/icon.png
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endif
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LDFLAGS = -g $(MACHDEP) -specs=$(DEVKITPRO)/wut/share/wut.specs \
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-L $(DEVKITPRO)/wut/lib
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# Additional libraries to link against
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LIBS = -lwut -lm
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ifneq (,$(strip $(TV_SPLASH)))
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export APP_TV_SPLASH := $(TOPDIR)/$(TV_SPLASH)
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else ifneq (,$(wildcard $(TOPDIR)/tv-splash.png))
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export APP_TV_SPLASH := $(TOPDIR)/tv-splash.png
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else ifneq (,$(wildcard $(TOPDIR)/splash.png))
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export APP_TV_SPLASH := $(TOPDIR)/splash.png
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endif
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ifneq (,$(strip $(DRC_SPLASH)))
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export APP_DRC_SPLASH := $(TOPDIR)/$(DRC_SPLASH)
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else ifneq (,$(wildcard $(TOPDIR)/drc-splash.png))
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export APP_DRC_SPLASH := $(TOPDIR)/drc-splash.png
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else ifneq (,$(wildcard $(TOPDIR)/splash.png))
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export APP_DRC_SPLASH := $(TOPDIR)/splash.png
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endif
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#---------------------------------------------------------------------------------
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# Compiler tools
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#---------------------------------------------------------------------------------
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PREFIX := $(DEVKITPRO)/devkitPPC/bin/powerpc-eabi-
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PPC_AS := $(PREFIX)as
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PPC_CC := $(PREFIX)gcc
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PPC_CXX := $(PREFIX)g++
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.PHONY: $(BUILD) clean all
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ELF2RPL := $(DEVKITPRO)/tools/bin/elf2rpl
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WUHBTOOL := $(DEVKITPRO)/tools/bin/wuhbtool
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BIN2S := $(DEVKITPRO)/tools/bin/bin2s
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#-------------------------------------------------------------------------------
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all: $(BUILD)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/misc/wiiu/Makefile
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#---------------------------------------------------------------------------------
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# Main targets
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#---------------------------------------------------------------------------------
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default: $(BUILD_DIR) $(TARGET).wuhb
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#-------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(TARGET).wuhb $(TARGET).rpx $(TARGET).elf
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rm $(TARGET).wuhb $(TARGET).rpx $(TARGET).elf $(OBJS)
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#-------------------------------------------------------------------------------
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else
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.PHONY: all
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$(BUILD_DIR):
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mkdir -p $(BUILD_DIR)
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DEPENDS := $(OFILES:.o=.d)
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#-------------------------------------------------------------------------------
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# main targets
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#-------------------------------------------------------------------------------
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all : $(OUTPUT).wuhb
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#---------------------------------------------------------------------------------
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# Executable generation
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#---------------------------------------------------------------------------------
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$(TARGET).elf: $(OBJS)
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$(PPC_CC) $(LDFLAGS) $^ -o $@ $(LIBS)
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$(TARGET).rpx: $(TARGET).elf
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$(ELF2RPL) $< $@
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$(TARGET).wuhb: $(TARGET).rpx
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$(WUHBTOOL) $< $@ $(WUHB_OPTIONS)
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$(OUTPUT).wuhb : $(OUTPUT).rpx
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$(OUTPUT).rpx : $(OUTPUT).elf
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$(OUTPUT).elf : $(OFILES)
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# you need a rule like this for each extension you use as binary data
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#-------------------------------------------------------------------------------
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%.bin.o %_bin.h : %.bin
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#-------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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#-------------------------------------------------------------------------------
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%.gsh.o %_gsh.h : ../misc/wiiu/%.gsh
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#-------------------------------------------------------------------------------
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echo $(notdir $<)
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$(bin2o)
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#---------------------------------------------------------------------------------
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# Object generation
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#---------------------------------------------------------------------------------
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$(BUILD_DIR)/%.o: src/%.c
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$(PPC_CC) $(CFLAGS) $(DEPFLAGS) -c $< -o $@
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-include $(DEPENDS)
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$(BUILD_DIR)/%.o: src/wiiu/%.S
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$(PPC_CC) $(CFLAGS) $(DEPFLAGS) -c $< -o $@
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#-------------------------------------------------------------------------------
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endif
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#-------------------------------------------------------------------------------
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$(BUILD_DIR)/%.o: src/wiiu/%.c
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$(PPC_CC) $(CFLAGS) $(DEPFLAGS) -c $< -o $@
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$(BUILD_DIR)/%.o: third_party/bearssl/%.c
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$(PPC_CC) $(CFLAGS) -c $< -o $@
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$(BUILD_DIR)/%.gsh.o : misc/wiiu/%.gsh
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$(BIN2S) $< | $(PPC_CC) -x assembler-with-cpp -c - -o $@
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#---------------------------------------------------------------------------------
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# Dependency tracking
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#---------------------------------------------------------------------------------
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$(DEPFILES):
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include $(wildcard $(DEPFILES))
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BIN
misc/wiiu/icon.png
Normal file
BIN
misc/wiiu/icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.9 KiB |
@ -737,128 +737,6 @@ static cc_result HttpBackend_Do(struct HttpRequest* req, cc_string* urlStr) {
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static cc_bool HttpBackend_DescribeError(cc_result res, cc_string* dst) {
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return SSLBackend_DescribeError(res, dst);
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}
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#elif defined CC_BUILD_ANDROID
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/*########################################################################################################################*
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*-----------------------------------------------------Android backend-----------------------------------------------------*
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*#########################################################################################################################*/
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struct HttpRequest* java_req;
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static jmethodID JAVA_httpInit, JAVA_httpSetHeader, JAVA_httpPerform, JAVA_httpSetData;
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static jmethodID JAVA_httpDescribeError;
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static cc_bool HttpBackend_DescribeError(cc_result res, cc_string* dst) {
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char buffer[NATIVE_STR_LEN];
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cc_string err;
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JNIEnv* env;
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jvalue args[1];
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jobject obj;
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JavaGetCurrentEnv(env);
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args[0].i = res;
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obj = JavaSCall_Obj(env, JAVA_httpDescribeError, args);
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if (!obj) return false;
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err = JavaGetString(env, obj, buffer);
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String_AppendString(dst, &err);
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(*env)->DeleteLocalRef(env, obj);
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return true;
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}
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static void Http_AddHeader(struct HttpRequest* req, const char* key, const cc_string* value) {
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JNIEnv* env;
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jvalue args[2];
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JavaGetCurrentEnv(env);
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args[0].l = JavaMakeConst(env, key);
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args[1].l = JavaMakeString(env, value);
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JavaSCall_Void(env, JAVA_httpSetHeader, args);
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(*env)->DeleteLocalRef(env, args[0].l);
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(*env)->DeleteLocalRef(env, args[1].l);
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}
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/* Processes a HTTP header downloaded from the server */
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static void JNICALL java_HttpParseHeader(JNIEnv* env, jobject o, jstring header) {
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char buffer[NATIVE_STR_LEN];
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cc_string line = JavaGetString(env, header, buffer);
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Http_ParseHeader(java_req, &line);
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}
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/* Processes a chunk of data downloaded from the web server */
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static void JNICALL java_HttpAppendData(JNIEnv* env, jobject o, jbyteArray arr, jint len) {
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struct HttpRequest* req = java_req;
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int ok = Http_BufferExpand(req, len);
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if (!ok) Process_Abort("Out of memory for HTTP request");
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(*env)->GetByteArrayRegion(env, arr, 0, len, (jbyte*)(&req->data[req->size]));
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Http_BufferExpanded(req, len);
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}
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static const JNINativeMethod methods[] = {
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{ "httpParseHeader", "(Ljava/lang/String;)V", java_HttpParseHeader },
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{ "httpAppendData", "([BI)V", java_HttpAppendData }
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};
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static void CacheMethodRefs(JNIEnv* env) {
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JAVA_httpInit = JavaGetSMethod(env, "httpInit", "(Ljava/lang/String;Ljava/lang/String;)I");
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JAVA_httpSetHeader = JavaGetSMethod(env, "httpSetHeader", "(Ljava/lang/String;Ljava/lang/String;)V");
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JAVA_httpPerform = JavaGetSMethod(env, "httpPerform", "()I");
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JAVA_httpSetData = JavaGetSMethod(env, "httpSetData", "([B)I");
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JAVA_httpDescribeError = JavaGetSMethod(env, "httpDescribeError", "(I)Ljava/lang/String;");
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}
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static void HttpBackend_Init(void) {
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JNIEnv* env;
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JavaGetCurrentEnv(env);
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JavaRegisterNatives(env, methods);
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CacheMethodRefs(env);
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}
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static cc_result Http_InitReq(JNIEnv* env, struct HttpRequest* req, cc_string* url) {
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static const char* verbs[3] = { "GET", "HEAD", "POST" };
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jvalue args[2];
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jint res;
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args[0].l = JavaMakeString(env, url);
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args[1].l = JavaMakeConst(env, verbs[req->requestType]);
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res = JavaSCall_Int(env, JAVA_httpInit, args);
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(*env)->DeleteLocalRef(env, args[0].l);
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(*env)->DeleteLocalRef(env, args[1].l);
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return res;
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}
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static cc_result Http_SetData(JNIEnv* env, struct HttpRequest* req) {
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jvalue args[1];
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jint res;
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args[0].l = JavaMakeBytes(env, req->data, req->size);
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res = JavaSCall_Int(env, JAVA_httpSetData, args);
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(*env)->DeleteLocalRef(env, args[0].l);
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return res;
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}
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static cc_result HttpBackend_Do(struct HttpRequest* req, cc_string* url) {
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JNIEnv* env;
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jint res;
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JavaGetCurrentEnv(env);
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if ((res = Http_InitReq(env, req, url))) return res;
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java_req = req;
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Http_SetRequestHeaders(req);
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Http_AddHeader(req, "User-Agent", Http_GetUserAgent_UNSAFE());
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if (req->data) {
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if ((res = Http_SetData(env, req))) return res;
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HttpRequest_Free(req);
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}
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|
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req->_capacity = 0;
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req->progress = HTTP_PROGRESS_FETCHING_DATA;
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res = JavaSCall_Int(env, JAVA_httpPerform, NULL);
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req->progress = 100;
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return res;
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}
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||||
#elif !defined CC_BUILD_NETWORKING
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||||
/*########################################################################################################################*
|
||||
*------------------------------------------------------Null backend-------------------------------------------------------*
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||||
|
@ -1,12 +1,9 @@
|
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#include "Core.h"
|
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|
||||
#if defined CC_BUILD_WIIU
|
||||
#include <sndcore2/core.h>
|
||||
static cc_bool ax_inited;
|
||||
|
||||
struct AudioContext { int count; };
|
||||
|
||||
#include "_AudioBase.h"
|
||||
#include "../_AudioBase.h"
|
||||
static cc_bool ax_inited;
|
||||
|
||||
cc_bool AudioBackend_Init(void) {
|
||||
if (ax_inited) return true;
|
||||
@ -114,5 +111,4 @@ cc_result SoundContext_PollBusy(struct AudioContext* ctx, cc_bool* isBusy) {
|
||||
cc_bool Audio_DescribeError(cc_result res, cc_string* dst) {
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
@ -1,8 +1,7 @@
|
||||
#include "Core.h"
|
||||
#ifdef CC_BUILD_WIIU
|
||||
#include "_GraphicsBase.h"
|
||||
#include "Errors.h"
|
||||
#include "Window.h"
|
||||
#include "../_GraphicsBase.h"
|
||||
#include "../Errors.h"
|
||||
#include "../Window.h"
|
||||
|
||||
#include <gx2/clear.h>
|
||||
#include <gx2/context.h>
|
||||
#include <gx2/display.h>
|
||||
@ -591,4 +590,3 @@ void Gfx_3DS_SetRenderScreen1(enum Screen3DS screen) {
|
||||
|
||||
GX2SetContextState(screen == TOP_SCREEN ? tv_state : drc_state);
|
||||
}
|
||||
#endif
|
@ -1,17 +1,15 @@
|
||||
#include "Core.h"
|
||||
#if defined CC_BUILD_WIIU
|
||||
|
||||
#define CC_XTEA_ENCRYPTION
|
||||
#include "_PlatformBase.h"
|
||||
#include "Stream.h"
|
||||
#include "ExtMath.h"
|
||||
#include "SystemFonts.h"
|
||||
#include "Funcs.h"
|
||||
#include "Window.h"
|
||||
#include "Utils.h"
|
||||
#include "Errors.h"
|
||||
#include "PackedCol.h"
|
||||
#include "Audio.h"
|
||||
#include "../_PlatformBase.h"
|
||||
#include "../Stream.h"
|
||||
#include "../ExtMath.h"
|
||||
#include "../SystemFonts.h"
|
||||
#include "../Funcs.h"
|
||||
#include "../Window.h"
|
||||
#include "../Utils.h"
|
||||
#include "../Errors.h"
|
||||
#include "../PackedCol.h"
|
||||
#include "../Audio.h"
|
||||
|
||||
#include <errno.h>
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
@ -40,7 +38,8 @@
|
||||
#include <coreinit/systeminfo.h>
|
||||
#include <coreinit/time.h>
|
||||
#include <whb/proc.h>
|
||||
#include "_PlatformConsole.h"
|
||||
|
||||
#include "../_PlatformConsole.h"
|
||||
|
||||
const cc_result ReturnCode_FileShareViolation = 1000000000; /* TODO: not used apparently */
|
||||
const cc_result ReturnCode_FileNotFound = ENOENT;
|
||||
@ -476,4 +475,3 @@ static cc_result GetMachineID(cc_uint32* key) {
|
||||
Mem_Copy(key, MACHINE_KEY, sizeof(MACHINE_KEY) - 1);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
@ -1,18 +1,17 @@
|
||||
#include "Core.h"
|
||||
#if defined CC_BUILD_WIIU
|
||||
#include "Window.h"
|
||||
#include "Platform.h"
|
||||
#include "Input.h"
|
||||
#include "Event.h"
|
||||
#include "String.h"
|
||||
#include "Funcs.h"
|
||||
#include "Bitmap.h"
|
||||
#include "Errors.h"
|
||||
#include "ExtMath.h"
|
||||
#include "Graphics.h"
|
||||
#include "Launcher.h"
|
||||
#include "LBackend.h"
|
||||
#include "VirtualKeyboard.h"
|
||||
#include "../Window.h"
|
||||
#include "../Platform.h"
|
||||
#include "../Input.h"
|
||||
#include "../Event.h"
|
||||
#include "../String.h"
|
||||
#include "../Funcs.h"
|
||||
#include "../Bitmap.h"
|
||||
#include "../Errors.h"
|
||||
#include "../ExtMath.h"
|
||||
#include "../Graphics.h"
|
||||
#include "../Launcher.h"
|
||||
#include "../LBackend.h"
|
||||
#include "../VirtualKeyboard.h"
|
||||
|
||||
#include <coreinit/memheap.h>
|
||||
#include <coreinit/cache.h>
|
||||
#include <coreinit/memfrmheap.h>
|
||||
@ -488,4 +487,3 @@ void OnscreenKeyboard_SetText(const cc_string* text) {
|
||||
void OnscreenKeyboard_Close(void) {
|
||||
VirtualKeyboard_Close();
|
||||
}
|
||||
#endif
|
Loading…
x
Reference in New Issue
Block a user