mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-17 19:45:23 -04:00
Use ChatText methods everywhere now, except for titles.
This commit is contained in:
parent
b9368a8a62
commit
7d1e716eb4
@ -29,8 +29,9 @@ namespace ClassicalSharp.Gui {
|
||||
if( keyNames == null )
|
||||
keyNames = Enum.GetNames( typeof( Key ) );
|
||||
keyFont = new Font( game.FontName, 15, FontStyle.Bold );
|
||||
regularFont = new Font( game.FontName, 15, FontStyle.Italic );
|
||||
statusWidget = TextWidget.Create( game, 0, 130, "", Anchor.Centre, Anchor.Centre, regularFont );
|
||||
regularFont = new Font( game.FontName, 16, FontStyle.Italic );
|
||||
statusWidget = ChatTextWidget.Create( game, 0, 130, "",
|
||||
Anchor.Centre, Anchor.Centre, regularFont );
|
||||
}
|
||||
|
||||
protected int index;
|
||||
|
@ -28,7 +28,7 @@ namespace ClassicalSharp.Gui {
|
||||
|
||||
public override void Init() {
|
||||
titleFont = new Font( game.FontName, 16, FontStyle.Bold );
|
||||
regularFont = new Font( game.FontName, 14, FontStyle.Regular );
|
||||
regularFont = new Font( game.FontName, 16, FontStyle.Regular );
|
||||
InitStandardButtons();
|
||||
SetText( title, body );
|
||||
}
|
||||
@ -58,8 +58,9 @@ namespace ClassicalSharp.Gui {
|
||||
labels[0] = TextWidget.Create( game, 0, -120, title,
|
||||
Anchor.Centre, Anchor.Centre, titleFont );
|
||||
for( int i = 0; i < body.Length; i++ ) {
|
||||
labels[i + 1] = TextWidget.Create( game, 0, -70 + 20 * i, body[i],
|
||||
labels[i + 1] = ChatTextWidget.Create( game, 0, -70 + 20 * i, body[i],
|
||||
Anchor.Centre, Anchor.Centre, regularFont );
|
||||
labels[i + 1].Colour = new FastColour( 224, 224, 224 );
|
||||
}
|
||||
}
|
||||
TextWidget[] labels;
|
||||
|
@ -35,7 +35,7 @@ namespace ClassicalSharp.Gui {
|
||||
|
||||
public override void Init() {
|
||||
DrawTextArgs args = new DrawTextArgs( "I", font, true );
|
||||
defaultHeight = game.Drawer2D.MeasureSize( ref args ).Height;
|
||||
defaultHeight = game.Drawer2D.MeasureChatSize( ref args ).Height;
|
||||
Height = defaultHeight;
|
||||
}
|
||||
|
||||
|
@ -51,7 +51,7 @@ namespace ClassicalSharp.Gui {
|
||||
|
||||
public override void Init() {
|
||||
DrawTextArgs caretArgs = new DrawTextArgs( "_", boldFont, false );
|
||||
chatCaretTexture = game.Drawer2D.MakeTextTexture( ref caretArgs, 0, 0 );
|
||||
chatCaretTexture = game.Drawer2D.MakeChatTextTexture( ref caretArgs, 0, 0 );
|
||||
SetText( chatInputText.GetString() );
|
||||
}
|
||||
|
||||
@ -60,7 +60,16 @@ namespace ClassicalSharp.Gui {
|
||||
chatInputText.Clear();
|
||||
chatInputText.Append( 0, value );
|
||||
DrawTextArgs args = new DrawTextArgs( value, font, false );
|
||||
Size textSize = game.Drawer2D.MeasureSize( ref args );
|
||||
Size textSize = game.Drawer2D.MeasureChatSize( ref args );
|
||||
// Ensure we don't have 0 text height
|
||||
if( textSize.Height == 0 ) {
|
||||
args.Text = Validator.Range;
|
||||
textSize.Height = game.Drawer2D.MeasureChatSize( ref args ).Height;
|
||||
args.Text = value;
|
||||
} else {
|
||||
args.SkipPartsCheck = true;
|
||||
}
|
||||
|
||||
Size size = new Size( Math.Max( textSize.Width, DesiredMaxWidth ),
|
||||
Math.Max( textSize.Height, DesiredMaxHeight ) );
|
||||
yOffset = 0;
|
||||
@ -72,18 +81,17 @@ namespace ClassicalSharp.Gui {
|
||||
{
|
||||
drawer.SetBitmap( bmp );
|
||||
drawer.DrawRect( backColour, 0, 0, size.Width, size.Height );
|
||||
args.SkipPartsCheck = true;
|
||||
drawer.DrawText( ref args, 0, 0 );
|
||||
drawer.DrawChatText( ref args, 3, yOffset );
|
||||
|
||||
args.Text = Validator.Range;
|
||||
args.SkipPartsCheck = false;
|
||||
Size hintSize = drawer.MeasureSize( ref args );
|
||||
Size hintSize = drawer.MeasureChatSize( ref args );
|
||||
|
||||
args.SkipPartsCheck = true;
|
||||
int hintX = size.Width - hintSize.Width;
|
||||
if( textSize.Width < hintX )
|
||||
drawer.DrawText( ref args, hintX, 0 );
|
||||
chatInputTexture = drawer.Make2DTexture( bmp, size, 0, yOffset );
|
||||
if( textSize.Width + 3 < hintX )
|
||||
drawer.DrawChatText( ref args, hintX, yOffset );
|
||||
chatInputTexture = drawer.Make2DTexture( bmp, size, 0, 0 );
|
||||
}
|
||||
|
||||
X = CalcOffset( game.Width, size.Width, XOffset, HorizontalAnchor );
|
||||
|
@ -67,18 +67,25 @@ namespace ClassicalSharp {
|
||||
string url = identifier.Substring( 3 );
|
||||
|
||||
float contentLengthMB = (contentLength / 1024f / 1024f );
|
||||
string address = url;
|
||||
if( url.StartsWith( "https://" ) ) address = url.Substring( 8 );
|
||||
if( url.StartsWith( "http://" ) ) address = url.Substring( 7 );
|
||||
screen.SetText( "Do you want to download the server's texture pack?",
|
||||
"Texture pack url:", url,
|
||||
"Texture pack url:", address,
|
||||
"Download size: " + contentLengthMB.ToString( "F3" ) + " MB" );
|
||||
}
|
||||
|
||||
protected internal void RetrieveTexturePack( string url ) {
|
||||
if( !game.AcceptedUrls.HasUrl( url ) && !game.DeniedUrls.HasUrl( url ) ) {
|
||||
game.AsyncDownloader.RetrieveContentLength( url, true, "CL_" + url );
|
||||
string address = url;
|
||||
if( url.StartsWith( "https://" ) ) address = url.Substring( 8 );
|
||||
if( url.StartsWith( "http://" ) ) address = url.Substring( 7 );
|
||||
|
||||
game.ShowWarning( new WarningScreen(
|
||||
game, "CL_" + url, true, true, "Do you want to download the server's texture pack?",
|
||||
DownloadTexturePack, null, WarningScreenTick,
|
||||
"Texture pack url:", url,
|
||||
"Texture pack url:", address,
|
||||
"Download size: Determining..." ) );
|
||||
} else {
|
||||
DownloadTexturePack( url );
|
||||
|
Loading…
x
Reference in New Issue
Block a user