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Quick fix for last commit, resolution should not always be 640x480.
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@ -27,6 +27,7 @@ namespace ClassicalSharp {
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widgets[1].Disabled = true;
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widgets[2].Disabled = true;
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}
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CheckHacksAllowed( null, null );
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}
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void MakeNormal() {
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@ -51,10 +51,10 @@ namespace ClassicalSharp {
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width = 640; height = 480;
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if( device.Width >= 1024 && device.Height >= 768 ) {
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//width = 800; height = 600;
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width = 800; height = 600;
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}
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if( device.Width >= 1920 && device.Height >= 1080 ) {
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//width = 1600; height = 900;
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width = 1600; height = 900;
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}
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}
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