diff --git a/ClassicalSharp/Rendering/MapRenderer.cs b/ClassicalSharp/Rendering/MapRenderer.cs index 8ddaacf05..b447de8c2 100644 --- a/ClassicalSharp/Rendering/MapRenderer.cs +++ b/ClassicalSharp/Rendering/MapRenderer.cs @@ -235,6 +235,7 @@ namespace ClassicalSharp { int adjViewDistSqr = ( game.ViewDistance + 14 ) * ( game.ViewDistance + 14 ); chunksTarget += deltaTime < 0.034 ? 1 : -1; // build more chunks if 30 FPS or over, otherwise slowdown. Utils.Clamp( ref chunksTarget, 4, 12 ); + Console.WriteLine( (deltaTime * 1000) + ":" + chunksTarget ); for( int i = 0; i < chunks.Length; i++ ) { ChunkInfo info = chunks[i]; diff --git a/readme.md b/readme.md index 336f4818b..ac9762bc3 100644 --- a/readme.md +++ b/readme.md @@ -38,7 +38,7 @@ Note that the first time you run the launcher, a dialog box will pop up saying: Some points to note: * If the server has disabled hacks, key combinations such as fly and speed will not do anything. * Press F6 to change view distance. A smaller number of visible chunks can improve performance. -* Press F7 to toggle VSync on (minimises CPU usage) or off (maximises chunk loading speed). +* Press F7 to toggle VSync on or off. (on minimises CPU usage) #### Client commands * To see a list of all built in commands, type `/client commands`.