Add option to disable all hacks, move hacks settings to their own screen.

This commit is contained in:
UnknownShadow200 2015-12-11 13:00:22 +11:00
parent c33e5e05c4
commit 86a7b49c08
6 changed files with 100 additions and 46 deletions

View File

@ -0,0 +1,70 @@
using System;
using System.Drawing;
using ClassicalSharp.Singleplayer;
namespace ClassicalSharp {
public class HacksSettingsScreen : MenuInputScreen {
public HacksSettingsScreen( Game game ) : base( game ) {
}
public override void Init() {
base.Init();
INetworkProcessor network = game.Network;
buttons = new ButtonWidget[] {
// Column 1
Make( -140, -100, "Hacks enabled", Anchor.Centre, OnWidgetClick,
g => g.LocalPlayer.HacksEnabled ? "yes" : "no",
(g, v) => { g.LocalPlayer.HacksEnabled = v == "yes";
Options.Set( OptionsKey.HacksEnabled, v == "yes" );
g.LocalPlayer.CheckHacksConsistency();
} ),
Make( -140, -50, "Speed multiplier", Anchor.Centre, OnWidgetClick,
g => g.LocalPlayer.SpeedMultiplier.ToString(),
(g, v) => { g.LocalPlayer.SpeedMultiplier = Single.Parse( v );
Options.Set( OptionsKey.Speed, v ); } ),
// Column 2
Make( 140, -100, "Liquids breakable", Anchor.Centre, OnWidgetClick,
g => g.LiquidsBreakable ? "yes" : "no",
(g, v) => { g.LiquidsBreakable = v == "yes";
Options.Set( OptionsKey.LiquidsBreakable, v == "yes" ); } ),
Make( 140, -50, "Pushback placing", Anchor.Centre, OnWidgetClick,
g => g.LocalPlayer.PushbackPlacing
&& g.LocalPlayer.CanPushbackBlocks ? "yes" : "no",
(g, v) => {
if( g.LocalPlayer.CanPushbackBlocks) {
g.LocalPlayer.PushbackPlacing = v == "yes";
Options.Set( OptionsKey.PushbackPlacing, v == "yes" );
}
}),
MakeBack( false, titleFont,
(g, w) => g.SetNewScreen( new PauseScreen( g ) ) ),
null,
};
validators = new MenuInputValidator[] {
new BooleanValidator(),
new RealValidator( 0.1f, 50 ),
new BooleanValidator(),
new BooleanValidator(),
};
okayIndex = buttons.Length - 1;
}
ButtonWidget Make( int x, int y, string text, Anchor vDocking, Action<Game, Widget> onClick,
Func<Game, string> getter, Action<Game, string> setter ) {
ButtonWidget widget = ButtonWidget.Create( game, x, y, 240, 35, text,
Anchor.Centre, vDocking, titleFont, onClick );
widget.GetValue = getter;
widget.SetValue = setter;
return widget;
}
}
}

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@ -15,27 +15,18 @@ namespace ClassicalSharp {
buttons = new ButtonWidget[] {
// Column 1
Make( -140, -200, "Liquids breakable", Anchor.Centre, OnWidgetClick,
g => g.LiquidsBreakable ? "yes" : "no",
(g, v) => { g.LiquidsBreakable = v == "yes";
Options.Set( OptionsKey.LiquidsBreakable, v == "yes" ); } ),
Make( -140, -150, "Use sound (WIP)", Anchor.Centre, OnWidgetClick,
Make( -140, -100, "Use sound (WIP)", Anchor.Centre, OnWidgetClick,
g => g.UseSound ? "yes" : "no",
(g, v) => { g.UseSound = v == "yes";
g.AudioPlayer.SetSound( g.UseSound );
Options.Set( OptionsKey.UseSound, v == "yes" ); }),
Make( -140, -100, "Show hover names", Anchor.Centre, OnWidgetClick,
Make( -140, -50, "Show hover names", Anchor.Centre, OnWidgetClick,
g => g.Players.ShowHoveredNames ? "yes" : "no",
(g, v) => { g.Players.ShowHoveredNames = v == "yes";
Options.Set( OptionsKey.ShowHoveredNames, v == "yes" ); }),
Make( -140, -50, "Speed multiplier", Anchor.Centre, OnWidgetClick,
g => g.LocalPlayer.SpeedMultiplier.ToString(),
(g, v) => { g.LocalPlayer.SpeedMultiplier = Single.Parse( v );
Options.Set( OptionsKey.Speed, v ); } ),
Make( -140, 0, "FPS limit", Anchor.Centre, OnWidgetClick,
g => g.FpsLimit.ToString(),
(g, v) => { object raw = Enum.Parse( typeof(FpsLimitMethod), v );
@ -48,38 +39,28 @@ namespace ClassicalSharp {
// Column 2
!network.IsSinglePlayer ? null :
Make( 140, -200, "Block physics", Anchor.Centre, OnWidgetClick,
Make( 140, -150, "Block physics", Anchor.Centre, OnWidgetClick,
g => ((SinglePlayerServer)network).physics.Enabled ? "yes" : "no",
(g, v) => {
((SinglePlayerServer)network).physics.Enabled = v == "yes";
Options.Set( OptionsKey.SingleplayerPhysics, v == "yes" );
}),
Make( 140, -150, "Use music", Anchor.Centre, OnWidgetClick,
Make( 140, -100, "Use music", Anchor.Centre, OnWidgetClick,
g => g.UseMusic ? "yes" : "no",
(g, v) => { g.UseMusic = v == "yes";
g.AudioPlayer.SetMusic( g.UseMusic );
Options.Set( OptionsKey.UseMusic, v == "yes" ); }),
Make( 140, -100, "View bobbing", Anchor.Centre, OnWidgetClick,
Make( 140, -50, "View bobbing", Anchor.Centre, OnWidgetClick,
g => g.ViewBobbing ? "yes" : "no",
(g, v) => { g.ViewBobbing = v == "yes";
Options.Set( OptionsKey.ViewBobbing, v == "yes" ); }),
Make( 140, -50, "Auto close launcher", Anchor.Centre, OnWidgetClick,
Make( 140, 0, "Auto close launcher", Anchor.Centre, OnWidgetClick,
g => Options.GetBool( OptionsKey.AutoCloseLauncher, false ) ? "yes" : "no",
(g, v) => Options.Set( OptionsKey.AutoCloseLauncher, v == "yes" ) ),
Make( 140, 0, "Pushback placing", Anchor.Centre, OnWidgetClick,
g => g.LocalPlayer.PushbackPlacing
&& g.LocalPlayer.CanPushbackBlocks ? "yes" : "no",
(g, v) => {
if( g.LocalPlayer.CanPushbackBlocks) {
g.LocalPlayer.PushbackPlacing = v == "yes";
Options.Set( OptionsKey.PushbackPlacing, v == "yes" );
}
}),
Make( 140, 50, "Mouse sensitivity", Anchor.Centre, OnWidgetClick,
g => g.MouseSensitivity.ToString(),
(g, v) => { g.MouseSensitivity = Int32.Parse( v );
@ -89,13 +70,11 @@ namespace ClassicalSharp {
(g, w) => g.SetNewScreen( new PauseScreen( g ) ) ),
null,
};
buttons[4].Metadata = typeof(FpsLimitMethod);
buttons[2].Metadata = typeof(FpsLimitMethod);
validators = new MenuInputValidator[] {
new BooleanValidator(),
new BooleanValidator(),
new BooleanValidator(),
new RealValidator( 0.1f, 50 ),
new BooleanValidator(),
new EnumValidator(),
new IntegerValidator( 16, 4096 ),
@ -103,7 +82,6 @@ namespace ClassicalSharp {
new BooleanValidator(),
new BooleanValidator(),
new BooleanValidator(),
new BooleanValidator(),
new IntegerValidator( 1, 100 ),
};
okayIndex = buttons.Length - 1;

View File

@ -24,12 +24,12 @@ namespace ClassicalSharp {
(g, w) => g.SetNewScreen( new OptionsScreen( g ) ) ),
Make( -140, -100, "Gui options", Anchor.Centre,
(g, w) => g.SetNewScreen( new GuiOptionsScreen( g ) ) ),
Make( -140, -50, "Env settings", Anchor.Centre,
Make( -140, -50, "Hacks settings", Anchor.Centre,
(g, w) => g.SetNewScreen( new HacksSettingsScreen( g ) ) ),
Make( -140, 0, "Env settings", Anchor.Centre,
(g, w) => g.SetNewScreen( new EnvSettingsScreen( g ) ) ),
Make( -140, 0, "Key bindings", Anchor.Centre,
(g, w) => g.SetNewScreen( new NormalKeyBindingsScreen( g ) ) ),
Make( -140, 50, "Hotkeys", Anchor.Centre,
(g, w) => g.SetNewScreen( new HotkeyScreen( g ) ) ),
Make( -140, 50, "Key bindings", Anchor.Centre,
(g, w) => g.SetNewScreen( new NormalKeyBindingsScreen( g ) ) ),
// Column 2
Make( 140, -150, "Save level", Anchor.Centre,
@ -40,8 +40,10 @@ namespace ClassicalSharp {
!game.Network.IsSinglePlayer ? null :
Make( 140, -50, "Generate level", Anchor.Centre,
(g, w) => g.SetNewScreen( new GenLevelScreen( g ) ) ),
Make( 140, 50, "Select texture pack", Anchor.Centre,
Make( 140, 0, "Select texture pack", Anchor.Centre,
(g, w) => g.SetNewScreen( new TexturePackScreen( g ) ) ),
Make( 140, 50, "Hotkeys", Anchor.Centre,
(g, w) => g.SetNewScreen( new HotkeyScreen( g ) ) ),
// Other
MakeOther( 10, 5, 120, "Quit game", Anchor.BottomOrRight,

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@ -100,6 +100,7 @@
<Compile Include="2D\Screens\Menu\EnvSettingsScreen.cs" />
<Compile Include="2D\Screens\Menu\GenLevelScreen.cs" />
<Compile Include="2D\Screens\Menu\GuiOptionsScreen.cs" />
<Compile Include="2D\Screens\Menu\HacksSettingsScreen.cs" />
<Compile Include="2D\Screens\Menu\LoadLevelScreen.cs" />
<Compile Include="2D\Screens\Menu\MenuInputScreen.cs" />
<Compile Include="2D\Screens\Menu\MenuScreen.cs" />

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@ -16,6 +16,8 @@ namespace ClassicalSharp {
public byte UserType;
public bool PushbackPlacing;
public bool HacksEnabled = true;
/// <summary> Whether the player is allowed to use the types of cameras that use third person. </summary>
public bool CanUseThirdPersonCamera = true;
@ -125,7 +127,7 @@ namespace ClassicalSharp {
if( game.IsKeyDown( KeyBinding.Right ) ) zMoving += 0.98f;
jumping = game.IsKeyDown( KeyBinding.Jump );
speeding = CanSpeed && game.IsKeyDown( KeyBinding.Speed );
speeding = CanSpeed && HacksEnabled && game.IsKeyDown( KeyBinding.Speed );
flyingUp = game.IsKeyDown( KeyBinding.FlyUp );
flyingDown = game.IsKeyDown( KeyBinding.FlyDown );
}
@ -264,12 +266,12 @@ namespace ClassicalSharp {
/// <summary> Disables any hacks if their respective CanHackX value is set to false. </summary>
public void CheckHacksConsistency() {
if( !CanFly ) { flying = false; flyingDown = false; flyingUp = false; }
if( !CanNoclip ) noClip = false;
if( !CanSpeed) speeding = false;
if( !CanPushbackBlocks ) PushbackPlacing = false;
if( !CanFly || !HacksEnabled ) { flying = false; flyingDown = false; flyingUp = false; }
if( !CanNoclip || !HacksEnabled ) noClip = false;
if( !CanSpeed || !HacksEnabled ) speeding = false;
if( !CanPushbackBlocks || !HacksEnabled ) PushbackPlacing = false;
if( !CanUseThirdPersonCamera )
if( !CanUseThirdPersonCamera || !HacksEnabled )
game.SetCamera( false );
}
@ -299,7 +301,7 @@ namespace ClassicalSharp {
internal bool HandleKeyDown( Key key ) {
KeyMap keys = game.InputHandler.Keys;
if( key == keys[KeyBinding.Respawn] && CanRespawn ) {
if( key == keys[KeyBinding.Respawn] && CanRespawn && HacksEnabled ) {
Vector3I p = Vector3I.Floor( SpawnPoint );
if( game.Map.IsValidPos( p ) ) {
// Spawn player at highest valid position.
@ -316,11 +318,11 @@ namespace ClassicalSharp {
Vector3 spawn = (Vector3)p + new Vector3( 0.5f, 0.01f, 0.5f );
LocationUpdate update = LocationUpdate.MakePos( spawn, false );
SetLocation( update, false );
} else if( key == keys[KeyBinding.SetSpawn] && CanRespawn ) {
} else if( key == keys[KeyBinding.SetSpawn] && CanRespawn && HacksEnabled ) {
SpawnPoint = Position;
} else if( key == keys[KeyBinding.Fly] && CanFly ) {
} else if( key == keys[KeyBinding.Fly] && CanFly && HacksEnabled ) {
flying = !flying;
} else if( key == keys[KeyBinding.NoClip] && CanNoclip ) {
} else if( key == keys[KeyBinding.NoClip] && CanNoclip && HacksEnabled ) {
noClip = !noClip;
} else {
return false;

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@ -21,6 +21,7 @@ namespace ClassicalSharp {
public const string ShowBlockInHand = "blockinhand";
public const string UseMusic = "usemusic";
public const string UseSound = "usesound";
public const string HacksEnabled = "hacksenabled";
public const string MouseLeft = "mouseleft";
public const string MouseMiddle = "mousemiddle";