GBA: Now gets in-game for one frame before crashing

This commit is contained in:
UnknownShadow200 2025-02-16 18:41:07 +11:00
parent 52929fd904
commit 876b81cc45
2 changed files with 2 additions and 2 deletions

View File

@ -39,7 +39,7 @@ void Gfx_FreeState(void) {
}
void Gfx_Create(void) {
#ifdef CC_BUILD_32X
#if defined CC_BUILD_32X || defined CC_BUILD_GBA
Gfx.MaxTexWidth = 16;
Gfx.MaxTexHeight = 16;
#else

View File

@ -212,7 +212,7 @@ static cc_bool Json_Handle(cc_uint8* data, cc_uint32 len,
*#########################################################################################################################*/
static char servicesBuffer[FILENAME_SIZE];
static cc_string servicesServer = String_FromArray(servicesBuffer);
static struct StringsBuffer ccCookies;
static struct StringsBuffer CC_BIG_VAR ccCookies;
static void LWebTask_Reset(struct LWebTask* task) {
task->completed = false;