diff --git a/.github/workflows/build_3ds.yml b/.github/workflows/build_3ds.yml index f050130f0..4b7b2f37f 100644 --- a/.github/workflows/build_3ds.yml +++ b/.github/workflows/build_3ds.yml @@ -23,12 +23,6 @@ jobs: NOTIFY_MESSAGE: 'Failed to compile 3DS build' WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}' - - uses: ./.github/actions/upload_build - if: ${{ always() && steps.compile.outcome == 'success' }} - with: - SOURCE_FILE: 'ClassiCube-3ds.elf' - DEST_NAME: 'ClassiCube-3ds.elf' - - uses: ./.github/actions/upload_build if: ${{ always() && steps.compile.outcome == 'success' }} with: diff --git a/.github/workflows/build_wiigc.yml b/.github/workflows/build_wiigc.yml index 3a4a2b07a..bfa1bc1b5 100644 --- a/.github/workflows/build_wiigc.yml +++ b/.github/workflows/build_wiigc.yml @@ -23,12 +23,6 @@ jobs: NOTIFY_MESSAGE: 'Failed to compile Wii/Gamecube build' WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}' - - uses: ./.github/actions/upload_build - if: ${{ always() && steps.compile.outcome == 'success' }} - with: - SOURCE_FILE: 'ClassiCube-wii.elf' - DEST_NAME: 'ClassiCube-wii.elf' - - uses: ./.github/actions/upload_build if: ${{ always() && steps.compile.outcome == 'success' }} with: diff --git a/src/SystemFonts.c b/src/SystemFonts.c index 36a2c4781..e345e5c40 100644 --- a/src/SystemFonts.c +++ b/src/SystemFonts.c @@ -734,6 +734,9 @@ cc_result SysFont_Make(struct FontDesc* desc, const cc_string* fontName, int siz desc->height = Drawer2D_AdjHeight(size); desc->handle = (void*)1; + + // TODO: Actually implement native font APIs + Font_MakeBitmapped(desc, size, flags); return 0; } diff --git a/src/Window_3DS.c b/src/Window_3DS.c index 0304b1198..da64b4686 100644 --- a/src/Window_3DS.c +++ b/src/Window_3DS.c @@ -105,6 +105,12 @@ void Window_ProcessEvents(double delta) { Cursor_GetRawPos(&x, &y); Pointer_SetPosition(0, x, y); } + + if (Input_RawMode) { + circlePosition pos = { 0, 0 }; + hidCircleRead(&pos); + Event_RaiseRawMove(&PointerEvents.RawMoved, -pos.dx / 32.0f, pos.dy / 32.0f); + } } static void Cursor_GetRawPos(int* x, int* y) {