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https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-11 16:45:48 -04:00
3DS/GameCube/Wii: Increase max texture width/height for little bit faster world rendering
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parent
174005d6bf
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6
.github/workflows/build_ds.yml
vendored
6
.github/workflows/build_ds.yml
vendored
@ -20,6 +20,7 @@ jobs:
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export BLOCKSDSEXT=/opt/blocksds/external
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make ds
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# otherwise notify_failure doesn't work
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- name: Install curl when necessary
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if: ${{ always() && steps.compile.outcome == 'failure' }}
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@ -30,9 +31,10 @@ jobs:
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with:
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NOTIFY_MESSAGE: 'Failed to compile DS build'
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WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
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- uses: ./.github/actions/upload_build
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if: ${{ always() && steps.compile.outcome == 'success' }}
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with:
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SOURCE_FILE: 'classicube.nds'
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DEST_NAME: 'classicube.nds'
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DEST_NAME: 'classicube.nds'
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7
.github/workflows/build_n64.yml
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7
.github/workflows/build_n64.yml
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@ -26,6 +26,11 @@ jobs:
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make n64
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# otherwise notify_failure doesn't work
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- name: Install curl when necessary
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if: ${{ always() && steps.compile.outcome == 'failure' }}
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run: apt install curl
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- uses: ./.github/actions/notify_failure
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if: ${{ always() && steps.compile.outcome == 'failure' }}
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with:
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@ -37,4 +42,4 @@ jobs:
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if: ${{ always() && steps.compile.outcome == 'success' }}
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with:
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SOURCE_FILE: 'ClassiCube-n64.z64'
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DEST_NAME: 'ClassiCube-n64.z64'
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DEST_NAME: 'ClassiCube-n64.z64'
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@ -87,7 +87,7 @@ struct EntityVTABLE {
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/* And therefore trying to access the ModelVB Field in entity struct instances created by the CEF plugin */
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/* results in attempting to read or write data from potentially invalid memory */
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#define ENTITY_FLAG_HAS_MODELVB 0x02
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/* Whether in classic mode, to slightly adjust this entity downwards when rendering it *
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/* Whether in classic mode, to slightly adjust this entity downwards when rendering it */
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/* to replicate the behaviour of the original vanilla classic client */
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#define ENTITY_FLAG_CLASSIC_ADJUST 0x04
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@ -148,8 +148,9 @@ static GfxResourceID white_square;
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void Gfx_Create(void) {
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if (!Gfx.Created) InitCitro3D();
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Gfx.MaxTexWidth = 512;
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Gfx.MaxTexHeight = 512;
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Gfx.MaxTexWidth = 1024;
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Gfx.MaxTexHeight = 1024;
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Gfx.MaxTexSize = 512 * 512;
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Gfx.Created = true;
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gfx_vsync = true;
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@ -50,8 +50,9 @@ static void InitGX(void) {
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void Gfx_Create(void) {
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if (!Gfx.Created) InitGX();
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Gfx.MaxTexWidth = 512;
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Gfx.MaxTexHeight = 512;
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Gfx.MaxTexWidth = 1024;
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Gfx.MaxTexHeight = 1024;
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Gfx.MaxTexSize = 512 * 512;
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Gfx.Created = true;
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gfx_vsync = true;
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@ -282,7 +283,7 @@ cc_bool Gfx_WarnIfNecessary(void) { return false; }
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GfxResourceID Gfx_CreateIb2(int count, Gfx_FillIBFunc fillFunc, void* obj) {
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//fillFunc(gfx_indices, count, obj);
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// not used since render using GX_QUADS anyways
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return 1;
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return (void*)1;
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}
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void Gfx_BindIb(GfxResourceID ib) { }
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@ -552,4 +553,4 @@ void Gfx_DrawVb_IndexedTris(int verticesCount) {
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void Gfx_DrawIndexedTris_T2fC4b(int verticesCount, int startVertex) {
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Draw_TexturedTriangles(verticesCount, startVertex);
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}
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#endif
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#endif
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@ -136,7 +136,7 @@ void Gfx_RecreateContext(void) {
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}
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cc_bool reducedPerformance;
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static void TickReducedPerformance(void) {
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static CC_INLINE void TickReducedPerformance(void) {
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Thread_Sleep(100); /* 10 FPS */
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if (reducedPerformance) return;
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@ -144,7 +144,7 @@ static void TickReducedPerformance(void) {
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Chat_AddOf(&Gfx_LowPerfMessage, MSG_TYPE_EXTRASTATUS_2);
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}
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static void EndReducedPerformance(void) {
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static CC_INLINE void EndReducedPerformance(void) {
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if (!reducedPerformance) return;
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reducedPerformance = false;
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Chat_AddOf(&String_Empty, MSG_TYPE_EXTRASTATUS_2);
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