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Fix being able to gain height by
spamming respawn with preciserespawn
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parent
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@ -196,7 +196,7 @@ namespace ClassicalSharp.Entities {
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}
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}
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spawn.Y += 2/16f;
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if (!Hacks.CanPreciseRespawn) { spawn.Y += 2/16f; }
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LocationUpdate update = LocationUpdate.MakePosAndOri(spawn, SpawnRotY, SpawnHeadX, false);
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SetLocation(update, false);
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Velocity = Vector3.Zero;
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