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Quick workaround for #594, a real fix will come later. (Thanks igor725)
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@ -312,7 +312,9 @@ void Drawer2D_MakeTextTexture(struct Texture* tex, struct DrawTextArgs* args, in
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}
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}
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void Drawer2D_Make2DTexture(struct Texture* tex, Bitmap* bmp, Size2D used, int X, int Y) {
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void Drawer2D_Make2DTexture(struct Texture* tex, Bitmap* bmp, Size2D used, int X, int Y) {
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tex->ID = Gfx_CreateTexture(bmp, false, false);
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tex->ID = GFX_NULL;
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if (!Gfx.LostContext) tex->ID = Gfx_CreateTexture(bmp, false, false);
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tex->X = X; tex->Width = used.Width;
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tex->X = X; tex->Width = used.Width;
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tex->Y = Y; tex->Height = used.Height;
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tex->Y = Y; tex->Height = used.Height;
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@ -11,12 +11,6 @@
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*/
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*/
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struct Stream;
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struct Stream;
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typedef enum CompareFunc_ {
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COMPARE_FUNC_ALWAYS, COMPARE_FUNC_NOTEQUAL, COMPARE_FUNC_NEVER,
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COMPARE_FUNC_LESS, COMPARE_FUNC_LESSEQUAL, COMPARE_FUNC_EQUAL,
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COMPARE_FUNC_GREATEREQUAL, COMPARE_FUNC_GREATER
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} CompareFunc;
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typedef enum VertexFormat_ {
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typedef enum VertexFormat_ {
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VERTEX_FORMAT_P3FC4B, VERTEX_FORMAT_P3FT2FC4B
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VERTEX_FORMAT_P3FC4B, VERTEX_FORMAT_P3FT2FC4B
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} VertexFormat;
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} VertexFormat;
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@ -2858,6 +2858,7 @@ void Window_Create(int x, int y, int width, int height, struct GraphicsMode* mod
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void Window_SetTitle(const String* title) {
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void Window_SetTitle(const String* title) {
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/* TODO: Implement this somehow */
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/* TODO: Implement this somehow */
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/* Maybe https://stackoverflow.com/questions/2198410/how-to-change-title-of-activity-in-android */
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}
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}
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void Clipboard_GetText(String* value) {
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void Clipboard_GetText(String* value) {
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