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Rewrote readme.txt.
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readme.txt
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readme.txt
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ClassicalSharp is a custom Minecraft Classic client written in C#.
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ClassicalSharp is a custom Minecraft Classic client written in C#.
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It is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way.
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It is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way.
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You can get the latest binaries from github.com/UnknownShadow200/ClassicalSharp/releases
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=== What ClassicalSharp is ===
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=== What ClassicalSharp is ===
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* Works with both Minecraft.net and ClassiCube.net
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* Works with both Minecraft.net and ClassiCube.net
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* Lightweight, minimal memory usage compared to standard client.
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* Lightweight, minimal memory usage compared to standard client.
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* Should work with effectively all graphics cards that support OpenGL.
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* Should work with effectively all graphics cards that support OpenGL.
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It does not:
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=== What ClassicalSharp is not ===
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* Work with 'modern/premium' Minecraft servers.
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* It does not work with 'modern/premium' minecraft servers.
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* Provide singleplayer support.
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* It does not provide singleplayer support.
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=== Requirements ===
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=== Requirements ===
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* ClassicalSharp requires .NET Framework 2.0. (Vista and above already include later versions of the .NET Framework)
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* ClassicalSharp requires the .NET Framework 2.0.
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* Mono should also work in theory, but I have not tested that.
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(Windows Vista and later already have this built in)
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* Mono (I haven't tested though) should also work.
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=== Todo list ===
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=== Instructions ===
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* Texture animations.
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To use ClassicalSharp, you can either
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* Proper SelectionBox sorting.
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A) Use the launcher
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* DirectX API support.
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B) Pass command line arguments directly to classicalsharp.exe
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* Some of the remaining CPE extensions.
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* Test that Mojang Accounts work properly.
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* Fix issues with framerate limiting not working properly on same cards.
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(will require 'sleeping'of main thread)
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* Note that the first time you run the launcher, a dialog box will pop up with the message
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"Some required resources weren't found." Just click OK. (This is because I cannot redistribute
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the assets of Minecraft Classic with the application as they are the copyrighted property of Mojang)
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The launcher is divided into 3 tabs. They are:
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1) Local tab
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This is for connecting to classic servers that are hosted on the same computer as you,
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or that are in the same LAN network.
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* You do not have to be connected to the internet to play in this mode. (Note that you won't see
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custom skins if you are not connected to the internet, however)
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Click "connect" to start the client.
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2) Minecraft.net
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### Note: Mojang appears to have deleted all of the unpaid free accounts. Premium accounts should still
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### work though. The public servers list on minecraft.net is also completely stuffed. There are servers
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### that appear on the list that are either fake, or don't actually exist anymore.
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### You are probably better off just using ClassiCube.net.
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You will need to provide the username and password for your minecraft.net account. Then click sign in.
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If sign-in was successful, two new tabs should appear beside 'Sign in'.
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You can then either:
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A) Browse the public servers list and double-click on a server (Which will then take you to the 'minecraft.net server' tab with the hash filled in for you)
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B) Directly enter in a hash in the 'minecraft.net server' tab.
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Then click "connect". The launcher will then download the necessary information about the server from minecraft.net and start the client.
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3) ClassiCube.net
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The process is the exact same as described under minecraft.net. (except that signing in, downloading skins, and retrieving server information is done through classicube.net)
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=== Default key combinations ===
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These can be reassigned in the pause menu (hit escape, then click on the key mapping you want to change)
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W | Move forward
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S | Move back
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A | Move left
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D | Move right
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Space | Jump
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R | Respawn (if the server has not forbidden respawning)
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Y | Set respawn point to current position
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T | Open the chat bar
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Enter | Send the chat currently in the chat bar
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Escape| Pause the game
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B | Opens the inventory window, allowing you to change which blocks are in your hotbar.
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F12 | Takes a screenshot of the game, and saves it to the screenshots folder.
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F11 | Toggles whether the game is running in full screen.
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F5 | Toggles 3rd person camera. (if the server has not forbidden this)
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F7 | Toggles whether VSync is used. This limits the framerate to minimise CPU usage, but you can toggle
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this off to increase chunk loading speed.
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F6 | Changes render distance. This can be used to improve performance, as chunks outside the view
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distance aren't loaded or rendered.
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Z | Toggles flying mode. (if the server has not forbidden this)
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LShift| When held down, movement speed is increased. (if the server has not forbidden this)
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X | Toggles no clip mode, allowing you to fly through all blocks. (if the server has not forbidden this)
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Q | If flying is enabled, when held down causes you to move vertically up.
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E | If flying is enabled, when held down causes you to move vertically down.
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Tab | Displays the list of players in the same map as you.
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7
todo.txt
Normal file
7
todo.txt
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@ -0,0 +1,7 @@
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* Texture animations.
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* Proper SelectionBox sorting.
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* DirectX API support.
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* Some of the remaining CPE extensions.
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* Test that Mojang Accounts work properly.
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* Fix issues with framerate limiting not working properly on same cards.
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(will require 'sleeping'of main thread)
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