From 9b4150135c75c553bbe762cd40815a6c9915e299 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Mon, 10 Jan 2022 17:33:36 +1100 Subject: [PATCH] Fix if you open inventory while holding a block hidden from inventory, the description of the hidden block no longer appears (Thanks Goodly) --- src/Widgets.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/Widgets.c b/src/Widgets.c index ad50eed89..9976c52c9 100644 --- a/src/Widgets.c +++ b/src/Widgets.c @@ -668,8 +668,7 @@ static void TableWidget_MakeBlockDesc(struct TableWidget* w, cc_string* desc, Bl cc_string name; int block_ = block; if (Game_PureClassic) { String_AppendConst(desc, "Select block"); return; } - if (block == BLOCK_AIR) return; - if (w->selectedIndex == -1) return; + if (block == BLOCK_AIR) return; name = Block_UNSAFE_GetName(block); String_AppendString(desc, &name); @@ -687,11 +686,13 @@ static void TableWidget_UpdateDescTexPos(struct TableWidget* w) { } static void TableWidget_RecreateDescTex(struct TableWidget* w) { + BlockID block; if (w->selectedIndex == w->lastCreatedIndex) return; if (w->blocksCount == 0) return; - w->lastCreatedIndex = w->selectedIndex; - TableWidget_MakeDescTex(w, w->blocks[w->selectedIndex]); + + block = w->selectedIndex == -1 ? BLOCK_AIR : w->blocks[w->selectedIndex]; + TableWidget_MakeDescTex(w, block); } void TableWidget_MakeDescTex(struct TableWidget* w, BlockID block) {