Dreamcast: Add WIP mouse support

This commit is contained in:
UnknownShadow200 2024-02-05 22:05:52 +11:00
parent 88d43a8420
commit 9feeadb52f

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@ -216,9 +216,30 @@ static void ProcessControllerInput(double delta) {
HandleController(state, delta);
}
static void ProcessMouseInput(double delta) {
maple_device_t* mouse;
mouse_state_t* state;
mouse = maple_enum_type(0, MAPLE_FUNC_MOUSE);
if (!mouse) return;
state = (mouse_state_t*)maple_dev_status(mouse);
if (!state) return;
int mods = state->buttons;
Input_SetNonRepeatable(CCMOUSE_L, mods & MOUSE_LEFTBUTTON);
Input_SetNonRepeatable(CCMOUSE_R, mods & MOUSE_RIGHTBUTTON);
Input_SetNonRepeatable(CCMOUSE_M, mods & MOUSE_SIDEBUTTON);
if (!Input.RawMode) return;
float scale = (delta * 60.0) / 8.0f;
Event_RaiseRawMove(&PointerEvents.RawMoved,
state->dx * scale, state->dy * scale);
}
void Window_ProcessEvents(double delta) {
ProcessControllerInput(delta);
ProcessKeyboardInput();
ProcessMouseInput(delta);
}
void Cursor_SetPosition(int x, int y) { } /* TODO: Dreamcast mouse support */