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Linux/macOS: Support 4 extra buttons, partially addresses #1186
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@ -216,7 +216,8 @@ static const char* const storageNames[INPUT_COUNT] = {
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"Keypad5", "Keypad6", "Keypad7", "Keypad8", "Keypad9",
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"KeypadDivide", "KeypadMultiply", "KeypadSubtract",
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"KeypadAdd", "KeypadDecimal", "KeypadEnter",
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"XButton1", "XButton2", "LeftMouse", "RightMouse", "MiddleMouse",
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"XButton1", "XButton2", "XButton3", "XButton4", "XButton5", "XButton6",
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"LeftMouse", "RightMouse", "MiddleMouse",
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Pad_Names
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};
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@ -239,7 +240,8 @@ const char* const Input_DisplayNames[INPUT_COUNT] = {
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"NUMPAD5", "NUMPAD6", "NUMPAD7", "NUMPAD8", "NUMPAD9",
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"DIVIDE", "MULTIPLY", "SUBTRACT",
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"ADD", "DECIMAL", "NUMPADENTER",
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"XBUTTON1", "XBUTTON2", "LMOUSE", "RMOUSE", "MMOUSE",
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"XBUTTON1", "XBUTTON2", "XBUTTON3", "XBUTTON4", "XBUTTON5", "XBUTTON6",
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"LMOUSE", "RMOUSE", "MMOUSE",
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Pad_Names
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};
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@ -43,7 +43,8 @@ enum InputButtons {
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CCKEY_KP_PLUS, CCKEY_KP_DECIMAL, CCKEY_KP_ENTER,
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/* NOTE: RMOUSE must be before MMOUSE for PlayerClick compatibility */
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CCMOUSE_X1, CCMOUSE_X2, CCMOUSE_L, CCMOUSE_R, CCMOUSE_M,
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CCMOUSE_X1, CCMOUSE_X2, CCMOUSE_X3, CCMOUSE_X4, CCMOUSE_X5, CCMOUSE_X6,
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CCMOUSE_L, CCMOUSE_R, CCMOUSE_M,
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CCPAD_A, CCPAD_B, CCPAD_X, CCPAD_Y, CCPAD_L, CCPAD_R, CCPAD_Z,
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CCPAD_LEFT, CCPAD_RIGHT, CCPAD_UP, CCPAD_DOWN,
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@ -474,8 +474,17 @@ static int MapNativeMouse(int button) {
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if (button == 1) return CCMOUSE_L;
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if (button == 2) return CCMOUSE_M;
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if (button == 3) return CCMOUSE_R;
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if (button == 8) return CCMOUSE_X1;
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if (button == 9) return CCMOUSE_X2;
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if (button == 8) return CCMOUSE_X1;
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if (button == 9) return CCMOUSE_X2;
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if (button == 10) return CCMOUSE_X3;
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if (button == 11) return CCMOUSE_X4;
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if (button == 12) return CCMOUSE_X5;
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if (button == 13) return CCMOUSE_X6;
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/* Mouse horizontal and vertical scroll */
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if (button >= 4 && button <= 7) return 0;
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Platform_Log1("Unknown mouse button: %i", &button);
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return 0;
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}
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@ -434,8 +434,15 @@ static int MapNativeMouse(long button) {
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if (button == 0) return CCMOUSE_L;
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if (button == 1) return CCMOUSE_R;
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if (button == 2) return CCMOUSE_M;
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if (button == 3) return CCMOUSE_X1;
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if (button == 4) return CCMOUSE_X2;
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if (button == 5) return CCMOUSE_X3;
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if (button == 6) return CCMOUSE_X4;
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if (button == 7) return CCMOUSE_X5;
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if (button == 8) return CCMOUSE_X6;
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Platform_Log1("Unknown mouse button: %i", &button);
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return 0;
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}
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