diff --git a/ClassicalSharp/Entities/Components/PhysicsComponent.cs b/ClassicalSharp/Entities/Components/PhysicsComponent.cs index c9301c799..a08c9e18a 100644 --- a/ClassicalSharp/Entities/Components/PhysicsComponent.cs +++ b/ClassicalSharp/Entities/Components/PhysicsComponent.cs @@ -113,7 +113,8 @@ namespace ClassicalSharp.Entities { // previously horSpeed used to be multiplied by factor of 0.02 in last case // it's now multiplied by 0.1, so need to divide by 5 so user speed modifier comes out same - if (!hacks.Floating) { + bool womSpeedBoost = hacks.CanDoubleJump && hacks.WOMStyleHacks; + if (!hacks.Floating && womSpeedBoost) { if (multiJumps == 1) { horSpeed *= 46.5f; verSpeed *= 7.5f; } else if (multiJumps > 1) { horSpeed *= 93f; verSpeed *= 10f; } }