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https://github.com/ClassiCube/ClassiCube.git
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Enable actions on AngledLighting branch
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parent
70e3a0e322
commit
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1
.github/workflows/build_linux.yml
vendored
1
.github/workflows/build_linux.yml
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@ -6,6 +6,7 @@ on:
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- main
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- master
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- ModernLighting
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- AngledLighting
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workflow_dispatch:
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concurrency:
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1
.github/workflows/build_mac64.yml
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1
.github/workflows/build_mac64.yml
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@ -5,6 +5,7 @@ on:
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branches:
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- main
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- master
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- AngledLighting
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workflow_dispatch:
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1
.github/workflows/build_windows.yml
vendored
1
.github/workflows/build_windows.yml
vendored
@ -6,6 +6,7 @@ on:
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- main
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- master
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- ModernLighting
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- AngledLighting
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workflow_dispatch:
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concurrency:
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@ -420,7 +420,7 @@ static void ProcessWPADInput(int i, float delta) {
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if (res) return;
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WPADData* wd = WPAD_Data(i);
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u32 mods = wd->btn_h | wd->btn_d; // buttons held | buttons down now
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u32 mods = wd->btns_h | wd->btns_d; // buttons held | buttons down now
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int port = Gamepad_MapPort(i + 20);
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if (type == WPAD_EXP_CLASSIC) {
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@ -12,6 +12,7 @@ extern "C" {
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#include "ExtMath.h"
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#include "Graphics.h"
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#include "Launcher.h"
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#include "LBackend.h"
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}
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#include <coreinit/memheap.h>
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#include <coreinit/cache.h>
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