diff --git a/ClassicalSharp/Entities/EntityList.cs b/ClassicalSharp/Entities/EntityList.cs index 68182502a..864f71eca 100644 --- a/ClassicalSharp/Entities/EntityList.cs +++ b/ClassicalSharp/Entities/EntityList.cs @@ -147,7 +147,7 @@ namespace ClassicalSharp { game.Graphics.AlphaArgBlend = true; Players[255].DrawShadow( ShadowMode ); - if( ShadowMode != EntityShadow.CircleAll ) + if( ShadowMode == EntityShadow.CircleAll ) DrawOtherShadows(); game.Graphics.AlphaTest = true; game.Graphics.AlphaArgBlend = false;