From ac971a1c5bb100a39631cebc6c11dd587b1c537b Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Thu, 23 Nov 2017 09:32:23 +1100 Subject: [PATCH] Fix arm not rendering properly with non power of two skin (thanks masoncb) --- ClassicalSharp/Rendering/HeldBlockRenderer.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/ClassicalSharp/Rendering/HeldBlockRenderer.cs b/ClassicalSharp/Rendering/HeldBlockRenderer.cs index 9476335ca..1be945108 100644 --- a/ClassicalSharp/Rendering/HeldBlockRenderer.cs +++ b/ClassicalSharp/Rendering/HeldBlockRenderer.cs @@ -112,6 +112,8 @@ namespace ClassicalSharp.Renderers { held.ModelBlock = block; held.SkinType = p.SkinType; held.TextureId = p.TextureId; + held.uScale = p.uScale; + held.vScale = p.vScale; } void SetBaseOffset() {