fix last commit

This commit is contained in:
UnknownShadow200 2020-10-03 15:51:56 +10:00
parent 4fb020a336
commit ac98c00f3b

View File

@ -438,7 +438,7 @@ static void DrawBitmappedTextCore(struct Bitmap* bmp, struct DrawTextArgs* args,
String text = args->text;
int i, point = args->font->size, count = 0;
int xPadding, yPadding;
int xPadding;
int srcX, srcY, dstX, dstY;
int fontX, fontY;
int srcWidth, dstWidth;
@ -472,11 +472,11 @@ static void DrawBitmappedTextCore(struct Bitmap* bmp, struct DrawTextArgs* args,
dstHeight = point; begX = x;
/* adjust coords to make drawn text match GDI fonts */
y += (args->font->height - dstHeight) / 2;
xPadding = Drawer2D_XPadding(point);
yPadding = (args->font->height - dstHeight) / 2;
for (yy = 0; yy < dstHeight; yy++) {
dstY = y + (yy + yPadding);
dstY = y + yy;
if ((unsigned)dstY >= (unsigned)bmp->height) continue;
fontY = 0 + yy * tileSize / dstHeight;
@ -516,7 +516,7 @@ static void DrawBitmappedTextCore(struct Bitmap* bmp, struct DrawTextArgs* args,
if (!(args->font->flags & FONT_FLAGS_UNDERLINE)) return;
/* scale up bottom row of a cell to drawn text font */
cellY = (8 - 1) * dstHeight / 8;
underlineY = y + (cellY + yPadding);
underlineY = y + cellY;
underlineHeight = dstHeight - cellY;
for (i = 0; i < count; ) {
@ -697,19 +697,18 @@ struct IGameComponent Drawer2D_Component = {
*#########################################################################################################################*/
#ifdef CC_BUILD_WEB
void Font_GetNames(struct StringsBuffer* buffer) { }
String Font_Lookup(const String* fontName, int style) {
String Font_Lookup(const String* fontName, int flags) {
String str = String_FromConst("-----"); return str;
}
cc_result Font_Make(struct FontDesc* desc, const String* fontName, int size, int style) {
cc_result Font_Make(struct FontDesc* desc, const String* fontName, int size, int flags) {
desc->size = size;
desc->style = style;
desc->flags = flags;
desc->height = 0;
return 0;
}
void Font_Free(struct FontDesc* desc) {
desc->size = 0;
desc->style = 0;
desc->size = 0;
}
void SysFonts_Register(const String* path) { }
@ -1009,8 +1008,7 @@ cc_result Font_Make(struct FontDesc* desc, const String* fontName, int size, int
void Font_Free(struct FontDesc* desc) {
struct SysFont* font;
desc->size = 0;
desc->flags = 0;
desc->size = 0;
/* NULL for fonts created by Drawer2D_MakeFont and bitmapped text mode is on */
if (!desc->handle) return;