Fix for last fix.

This commit is contained in:
UnknownShadow200 2015-12-17 22:34:41 +11:00
parent 9da349f9fe
commit ae17538e4d

View File

@ -217,6 +217,7 @@ namespace ClassicalSharp {
const float liquidGrav = 0.02f, ropeGrav = 0.034f, normalGrav = 0.08f;
void PhysicsTick( float xMoving, float zMoving ) {
if( noClip )
onGround = false;
float multiply = (flying || noClip) ?
(speeding ? SpeedMultiplier * 9 : SpeedMultiplier * 1.5f) :