mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-08-03 18:57:27 -04:00
PS3: Redo makefile
This commit is contained in:
parent
8e3eebe483
commit
b0f2597e38
@ -4,6 +4,8 @@ else
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ROOTDIR = /opt/toolchains/sega
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endif
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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# Configurable options
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@ -42,6 +44,10 @@ SHASFLAGS = --big
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MDLDFLAGS = -T $(LDSCRIPTSDIR)/md.ld --oformat binary
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MDASFLAGS = -m68000 --register-prefix-optional
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#---------------------------------------------------------------------------------
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# Compiler tools
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#---------------------------------------------------------------------------------
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SHPREFIX = $(ROOTDIR)/sh-elf/bin/sh-elf-
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SHCC = $(SHPREFIX)gcc
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SHAS = $(SHPREFIX)as
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@ -2,6 +2,8 @@ ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro)
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endif
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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# Configurable options
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@ -2,7 +2,7 @@ ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro)
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endif
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include $(DEVKITPRO)/devkitARM/gba_rules
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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@ -51,6 +51,17 @@ INCLUDES += $(foreach dir, $(LIBTONC), -I$(dir)/include)
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LDFLAGS += $(foreach dir, $(LIBTONC), -L$(dir)/lib)
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#---------------------------------------------------------------------------------
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# Compiler tools
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#---------------------------------------------------------------------------------
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PREFIX = $(DEVKITPRO)/devkitARM/bin/arm-none-eabi-
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ARM_AS = $(PREFIX)as
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ARM_CC = $(PREFIX)gcc
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ARM_OBJCOPY = $(PREFIX)objcopy
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GBAFIX = $(DEVKITPRO)/tools/bin/gbafix
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#---------------------------------------------------------------------------------
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# Main targets
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#---------------------------------------------------------------------------------
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@ -67,21 +78,21 @@ $(BUILD_DIR):
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# Executable generation
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#---------------------------------------------------------------------------------
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$(TARGET).elf: $(OBJS)
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$(CC) $(LDFLAGS) $^ -o $@ $(LIBS)
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$(ARM_CC) $(LDFLAGS) $^ -o $@ $(LIBS)
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$(TARGET).gba: $(TARGET).elf
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$(OBJCOPY) -O binary $< $@
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gbafix $@ -t$(GAME_TITLE) -c$(GAME_CODE) -m$(MAKER_CODE)
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$(ARM_OBJCOPY) -O binary $< $@
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$(GBAFIX) $@ -t$(GAME_TITLE) -c$(GAME_CODE) -m$(MAKER_CODE)
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#---------------------------------------------------------------------------------
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# Object generation
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#---------------------------------------------------------------------------------
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$(BUILD_DIR)/%.o: src/%.c
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$(CC) $(CFLAGS) $(INCLUDES) $(DEPFLAGS) -c $< -o $@
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$(ARM_CC) $(CFLAGS) $(INCLUDES) $(DEPFLAGS) -c $< -o $@
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$(BUILD_DIR)/%.o: src/gba/%.c
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$(CC) $(CFLAGS) $(INCLUDES) $(DEPFLAGS) -c $< -o $@
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$(ARM_CC) $(CFLAGS) $(INCLUDES) $(DEPFLAGS) -c $< -o $@
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#---------------------------------------------------------------------------------
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@ -2,6 +2,8 @@ ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro)
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endif
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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# Configurable options
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@ -4,6 +4,8 @@ $(warning export PSN00BSDK_ROOT=/usr/local/lib/psn00bsdk)
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$(error Failed to find PSN00BSDK installation path)
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endif
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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# Configurable options
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@ -2,6 +2,8 @@ ifeq ($(strip $(PS2SDK)),)
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$(error "PS2SDK must be set in your environment")
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endif
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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# Configurable options
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@ -1,8 +1,3 @@
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#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(PS3DEV)),)
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$(error "Please set PS3DEV in your environment. export PS3DEV=<path>")
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endif
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@ -10,132 +5,154 @@ ifeq ($(strip $(PSL1GHT)),)
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$(error "Please set PSL1GHT in your environment. export PSL1GHT=<path>")
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endif
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include $(PS3DEV)/ppu_rules
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# Configurable options
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#---------------------------------------------------------------------------------
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TARGET := ClassiCube-PS3
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BUILD := build-ps3
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SOURCES := src third_party/bearssl
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SHADERS := misc/ps3
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# Name of the final output
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TARGET = ClassiCube-PS3
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# Directory where object files are placed
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BUILD_DIR = build/ps3
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# List of directories containing source code
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SOURCE_DIRS = src src/ps3 third_party/bearssl
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SHADERS = misc/ps3
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TITLE = ClassiCube
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APPID = CUBE00200
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CONTENTID = UP0001-$(APPID)_00-0000000000000000
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ICON0 = misc/ps3/ICON0.png
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SFOXML = misc/ps3/sfo.xml
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TITLE := ClassiCube
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APPID := CUBE00200
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CONTENTID := UP0001-$(APPID)_00-0000000000000000
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ICON0 := ../misc/ps3/ICON0.png
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#---------------------------------------------------------------------------------
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# options for code generation
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# Compilable files
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#---------------------------------------------------------------------------------
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S_FILES = $(foreach dir,$(SOURCE_DIRS),$(wildcard $(dir)/*.S))
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C_FILES = $(foreach dir,$(SOURCE_DIRS),$(wildcard $(dir)/*.c))
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OBJS = $(addprefix $(BUILD_DIR)/, $(notdir $(C_FILES:%.c=%.o) $(S_FILES:%.S=%.o)))
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# Dependency tracking
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DEPFLAGS = -MT $@ -MMD -MP -MF $(BUILD_DIR)/$*.d
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DEPFILES := $(OBJS:%.o=%.d)
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# Shaders
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VCGFILES := $(notdir $(wildcard $(SHADERS)/*.vcg))
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FCGFILES := $(notdir $(wildcard $(SHADERS)/*.fcg))
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VPOFILES := $(addprefix $(BUILD_DIR)/, $(VCGFILES:.vcg=.vpo))
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FPOFILES := $(addprefix $(BUILD_DIR)/, $(FCGFILES:.fcg=.fpo))
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OBJS += $(addsuffix .o, $(VPOFILES))
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OBJS += $(addsuffix .o, $(FPOFILES))
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#---------------------------------------------------------------------------------
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# Code generation
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#--------------------------------------------------------------------------------
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MACHDEP = -mhard-float -fmodulo-sched -ffunction-sections -fdata-sections
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CFLAGS = -O2 -DPLAT_PS3 -Wall -mcpu=cell -fno-math-errno $(MACHDEP) $(INCLUDE)
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map -fno-use-linker-plugin
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LIBS = -lrsx -lgcm_sys -lio -lsysutil -lrt -llv2 -lm -lnet -lsysmodule
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INCLUDE = -I$(PSL1GHT)/ppu/include -I$(PSL1GHT)/ppu/include/simdmath
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LIBPATHS = -L$(PSL1GHT)/ppu/lib
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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# Compiler tools
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#---------------------------------------------------------------------------------
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LIBS := -lrsx -lgcm_sys -lio -lsysutil -lrt -llv2 -lm -lnet -lsysmodule
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AS := $(PS3DEV)/ppu/bin/ppu-as
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CC := $(PS3DEV)/ppu/bin/ppu-gcc
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LD := $(PS3DEV)/ppu/bin/ppu-gcc
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STRIP := $(PS3DEV)/ppu/bin/ppu-strip
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OBJCOPY := $(PS3DEV)/ppu/bin/ppu-objcopy
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PKG := $(PS3DEV)/bin/pkg.py
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SFO := $(PS3DEV)/bin/sfo.py
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SPRX := $(PS3DEV)/bin/sprxlinker
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CGCOMP := $(PS3DEV)/bin/cgcomp
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# fake SELF type4 / type8 tools
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FSELF := $(PS3DEV)/bin/fself
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FSELF_NPDRM := $(PS3DEV)/bin/fself -n
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# signed SELF type4 / type8 tools
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SELF := $(PS3DEV)/bin/make_self
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SELF_NPDRM := $(PS3DEV)/bin/make_self_npdrm
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# NPDRM pkg tool
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PACKAGE_FINALIZE := $(PS3DEV)/bin/package_finalize
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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# Main targets
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#---------------------------------------------------------------------------------
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LIBDIRS :=
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default: $(BUILD_DIR) $(TARGET).pkg $(TARGET).fake.self
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(SHADERS),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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export BUILDDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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VCGFILES := $(notdir $(wildcard misc/ps3/*.vcg))
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FCGFILES := $(notdir $(wildcard misc/ps3/*.fcg))
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VPOFILES := $(VCGFILES:.vcg=.vpo)
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FPOFILES := $(FCGFILES:.fcg=.fpo)
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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export OFILES := $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o) \
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$(addsuffix .o,$(VPOFILES)) \
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$(addsuffix .o,$(FPOFILES))
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE := $(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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$(LIBPSL1GHT_INC) \
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-I$(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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#---------------------------------------------------------------------------------
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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$(LIBPSL1GHT_LIB)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/misc/ps3/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).self
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rm -f $(TARGET).elf $(TARGET).fake.self $(TARGET).sprx $(TARGET).self $(TARGET).pkg $(OBJS) $(DEPFILES)
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$(BUILD_DIR):
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mkdir -p $(BUILD_DIR)
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#---------------------------------------------------------------------------------
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else
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# Executable generation
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#---------------------------------------------------------------------------------
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$(TARGET).elf: $(OBJS)
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$(LD) $^ $(LDFLAGS) $(LIBPATHS) $(LIBS) -o $@
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$(TARGET).fake.self: $(TARGET).elf
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$(FSELF) $< $@
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$(TARGET).sprx: $(TARGET).elf
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$(STRIP) $< -o $@
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$(SPRX) $@
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$(TARGET).self: $(TARGET).sprx
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$(SELF) $< $@
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$(TARGET).pkg: $(TARGET).self
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mkdir -p $(BUILD_DIR)/pkg/USRDIR
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cp $(ICON0) $(BUILD_DIR)/pkg/ICON0.PNG
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$(SELF_NPDRM) $(TARGET).sprx $(BUILD_DIR)/pkg/USRDIR/EBOOT.BIN $(CONTENTID) >> /dev/null
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$(SFO) --title "$(TITLE)" --appid "$(APPID)" -f $(SFOXML) $(BUILD_DIR)/pkg/PARAM.SFO
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$(PKG) --contentid $(CONTENTID) $(BUILD_DIR)/pkg/ $@ >> /dev/null
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cp $@ $(TARGET).gnpdrm.pkg
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$(PACKAGE_FINALIZE) $(TARGET).gnpdrm.pkg
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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# Object generation
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#---------------------------------------------------------------------------------
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$(OUTPUT).pkg: $(OUTPUT).self
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$(OUTPUT).self: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES)
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$(BUILD_DIR)/%.o: src/%.c
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$(CC) $(CFLAGS) $(INCLUDE) $(DEPFLAGS) -c $< -o $@
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$(BUILD_DIR)/%.o: src/ps3/%.c
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$(CC) $(CFLAGS) $(INCLUDE) $(DEPFLAGS) -c $< -o $@
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$(BUILD_DIR)/%.o: src/ps3/%.S
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$(CC) $(CFLAGS) $(INCLUDE) $(DEPFLAGS) -c $< -o $@
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$(BUILD_DIR)/%.o: third_party/bearssl/%.c
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$(CC) $(CFLAGS) $(INCLUDE) -c $< -o $@
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$(BUILD_DIR)/%.vpo: $(SHADERS)/%.vcg
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$(CGCOMP) -v $(CGCFLAGS) $^ $@
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$(BUILD_DIR)/%.fpo: $(SHADERS)/%.fcg
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$(CGCOMP) -f $(CGCFLAGS) $^ $@
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$(BUILD_DIR)/%.vpo.o: $(BUILD_DIR)/%.vpo
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bin2s -a 64 $< | $(AS) -o $@
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$(BUILD_DIR)/%.fpo.o: $(BUILD_DIR)/%.fpo
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bin2s -a 64 $< | $(AS) -o $@
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .bin extension
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%.bin.o : %.bin
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@echo $(notdir $<)
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@$(bin2o)
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%.vpo.o : %.vpo
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@echo $(notdir $<)
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@$(bin2o)
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%.fpo.o : %.fpo
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@echo $(notdir $<)
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@$(bin2o)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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endif
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# Dependency tracking
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#---------------------------------------------------------------------------------
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$(DEPFILES):
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include $(wildcard $(DEPFILES))
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15
misc/ps3/sfo.xml
Normal file
15
misc/ps3/sfo.xml
Normal file
@ -0,0 +1,15 @@
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<?xml version="1.0" ?>
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<sfo>
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<value name="APP_VER" type="string">01.37</value>
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<value name="ATTRIBUTE" type="integer">0</value>
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<value name="BOOTABLE" type="integer">1</value>
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<value name="CATEGORY" type="string">HG</value>
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<value name="LICENSE" type="string">ClassiCube was created with the PSL1GHT homebrew SDK. This application is in no way associated with Sony Computer Entertainment Inc.</value>
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<value name="PARENTAL_LEVEL" type="integer">0</value>
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<value name="PS3_SYSTEM_VER" type="string">01.8000</value>
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<value name="RESOLUTION" type="integer">63</value>
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<value name="SOUND_FORMAT" type="integer">279</value>
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<value name="TITLE" type="string">ClassiCube</value>
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<value name="TITLE_ID" type="string">CUBE00200</value>
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<value name="VERSION" type="string">01.37</value>
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</sfo>
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@ -5,6 +5,8 @@ $(error Failed to find PSPSDK installation)
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endif
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PSPSDK=$(PSPDEV)/psp/sdk
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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# Configurable options
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|
@ -2,6 +2,8 @@ ifeq ($(strip $(YAUL_INSTALL_ROOT)),)
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$(error Undefined YAUL_INSTALL_ROOT (install root directory))
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endif
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.SUFFIXES:
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|
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|
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#---------------------------------------------------------------------------------
|
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# Configurable options
|
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|
@ -2,6 +2,8 @@ ifeq ($(strip $(DEVKITPRO)),)
|
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro)
|
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endif
|
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|
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.SUFFIXES:
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|
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|
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#---------------------------------------------------------------------------------
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# Configurable options
|
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|
@ -4,6 +4,8 @@ $(warning export VITASDK=/usr/local/vitasdk)
|
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$(error Failed to find VitaSDK installation)
|
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endif
|
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|
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.SUFFIXES:
|
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|
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|
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#---------------------------------------------------------------------------------
|
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# Configurable options
|
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|
@ -2,6 +2,8 @@ ifeq ($(strip $(DEVKITPRO)),)
|
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro)
|
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endif
|
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|
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.SUFFIXES:
|
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|
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|
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#---------------------------------------------------------------------------------
|
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# Configurable options
|
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|
@ -2,6 +2,9 @@ ifeq ($(strip $(NXDK_DIR)),)
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$(error "Please set NXDK_DIR in your environment")
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endif
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|
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.SUFFIXES:
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|
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|
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#---------------------------------------------------------------------------------
|
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# Configurable options
|
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#---------------------------------------------------------------------------------
|
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|
@ -2,6 +2,9 @@ ifeq ($(strip $(DEVKITXENON)),)
|
||||
$(error "Please set DEVKITXENON in your environment. export DEVKITXENON=<path to>devkitPPC")
|
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endif
|
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|
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.SUFFIXES:
|
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|
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|
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#---------------------------------------------------------------------------------
|
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# Configurable options
|
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#---------------------------------------------------------------------------------
|
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@ -32,7 +35,7 @@ MACHDEP = -DXENON -m32 -maltivec -fno-pic -mpowerpc64 -mhard-float -L$(DEVKITXEN
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LDSCRIPT = $(DEVKITXENON)/app.lds
|
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|
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CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
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LDFLAGS = -g $(MACHDEP) -Wl,--gc-sections -Wl,-Map,$(notdir $@).map
|
||||
LDFLAGS = -g $(MACHDEP) -Wl,--gc-sections
|
||||
LIBS = -lxenon -lm -lfat
|
||||
|
||||
CFLAGS += -I$(DEVKITXENON)/usr/include
|
||||
|
@ -1,9 +1,8 @@
|
||||
#include "Core.h"
|
||||
#if defined CC_BUILD_PS3
|
||||
#include "_GraphicsBase.h"
|
||||
#include "Errors.h"
|
||||
#include "Logger.h"
|
||||
#include "Window.h"
|
||||
#include "../_GraphicsBase.h"
|
||||
#include "../Errors.h"
|
||||
#include "../Logger.h"
|
||||
#include "../Window.h"
|
||||
|
||||
#include <malloc.h>
|
||||
#include <rsx/rsx.h>
|
||||
#include <sysutil/video.h>
|
||||
@ -797,4 +796,3 @@ void Gfx_DrawVb_IndexedTris(int verticesCount) {
|
||||
void Gfx_DrawIndexedTris_T2fC4b(int verticesCount, int startVertex) {
|
||||
rsxDrawVertexArray(context, GCM_TYPE_QUADS, startVertex, verticesCount);
|
||||
}
|
||||
#endif
|
@ -1,15 +1,13 @@
|
||||
#include "Core.h"
|
||||
#if defined PLAT_PS3
|
||||
|
||||
#define CC_XTEA_ENCRYPTION
|
||||
#include "_PlatformBase.h"
|
||||
#include "Stream.h"
|
||||
#include "ExtMath.h"
|
||||
#include "Funcs.h"
|
||||
#include "Window.h"
|
||||
#include "Utils.h"
|
||||
#include "Errors.h"
|
||||
#include "PackedCol.h"
|
||||
#include "../_PlatformBase.h"
|
||||
#include "../Stream.h"
|
||||
#include "../ExtMath.h"
|
||||
#include "../Funcs.h"
|
||||
#include "../Window.h"
|
||||
#include "../Utils.h"
|
||||
#include "../Errors.h"
|
||||
#include "../PackedCol.h"
|
||||
|
||||
#include <errno.h>
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
@ -32,7 +30,7 @@
|
||||
#include <sys/systime.h>
|
||||
#include <sys/tty.h>
|
||||
#include <sys/process.h>
|
||||
#include "_PlatformConsole.h"
|
||||
#include "../_PlatformConsole.h"
|
||||
|
||||
const cc_result ReturnCode_FileShareViolation = 1000000000; // not used
|
||||
const cc_result ReturnCode_FileNotFound = 0x80010006; // ENOENT;
|
||||
@ -494,4 +492,3 @@ static cc_result GetMachineID(cc_uint32* key) {
|
||||
Mem_Copy(key, MACHINE_KEY, sizeof(MACHINE_KEY) - 1);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
@ -1,17 +1,16 @@
|
||||
#include "Core.h"
|
||||
#if defined CC_BUILD_PS3
|
||||
#include "Window.h"
|
||||
#include "Platform.h"
|
||||
#include "Input.h"
|
||||
#include "Event.h"
|
||||
#include "Graphics.h"
|
||||
#include "String.h"
|
||||
#include "Funcs.h"
|
||||
#include "Bitmap.h"
|
||||
#include "Errors.h"
|
||||
#include "ExtMath.h"
|
||||
#include "Logger.h"
|
||||
#include "VirtualKeyboard.h"
|
||||
#include "../Window.h"
|
||||
#include "../Platform.h"
|
||||
#include "../Input.h"
|
||||
#include "../Event.h"
|
||||
#include "../Graphics.h"
|
||||
#include "../String.h"
|
||||
#include "../Funcs.h"
|
||||
#include "../Bitmap.h"
|
||||
#include "../Errors.h"
|
||||
#include "../ExtMath.h"
|
||||
#include "../Logger.h"
|
||||
#include "../VirtualKeyboard.h"
|
||||
|
||||
#include <io/pad.h>
|
||||
#include <io/kb.h>
|
||||
#include <sysutil/sysutil.h>
|
||||
@ -405,4 +404,3 @@ cc_result Window_OpenFileDialog(const struct OpenFileDialogArgs* args) {
|
||||
cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
#endif
|
Loading…
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Reference in New Issue
Block a user