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Fix being too much padding between entries in launcher servers list (thanks Daeslender)
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@ -1095,7 +1095,7 @@ static void LTable_StopDragging(void* widget) {
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void LTable_Reposition(struct LTable* w) {
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void LTable_Reposition(struct LTable* w) {
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int rowsHeight;
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int rowsHeight;
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w->hdrHeight = Drawer2D_FontHeight(&Launcher_TextFont, true) + hdrYPadding;
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w->hdrHeight = Drawer2D_FontHeight(&Launcher_TextFont, true) + hdrYPadding;
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w->rowHeight = Drawer2D_FontHeight(w->rowFont, true) + hdrYPadding;
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w->rowHeight = Drawer2D_FontHeight(w->rowFont, true) + rowYPadding;
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w->rowsBegY = w->y + w->hdrHeight + gridlineHeight;
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w->rowsBegY = w->y + w->hdrHeight + gridlineHeight;
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w->rowsEndY = w->y + w->height;
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w->rowsEndY = w->y + w->height;
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