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Fix crash with 'Blocks array size does not match volume of map' on servers not supporting FastMap
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@ -435,6 +435,7 @@ static void Classic_StartLoading(void) {
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map_begunLoading = true;
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map_begunLoading = true;
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map_sizeIndex = 0;
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map_sizeIndex = 0;
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map_receiveStart = DateTime_CurrentUTC_MS();
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map_receiveStart = DateTime_CurrentUTC_MS();
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map_volume = 0;
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MapState_Init(&map);
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MapState_Init(&map);
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#ifdef EXTENDED_BLOCKS
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#ifdef EXTENDED_BLOCKS
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