From bab9b11b4955dcbbcdac5e7c43720ce67f99bc55 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Tue, 6 Oct 2015 16:20:05 +1100 Subject: [PATCH] Fix jumping when standing next to water, fixex #92. --- ClassicalSharp/Entities/LocalPlayer.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/ClassicalSharp/Entities/LocalPlayer.cs b/ClassicalSharp/Entities/LocalPlayer.cs index ae183f6c1..19ba53146 100644 --- a/ClassicalSharp/Entities/LocalPlayer.cs +++ b/ClassicalSharp/Entities/LocalPlayer.cs @@ -295,7 +295,8 @@ namespace ClassicalSharp { if( block == 0 ) continue; modifier = Math.Min( modifier, info.SpeedMultiplier[block] ); - if( info.CollideType[block] == BlockCollideType.SwimThrough ) + if( block >= BlockInfo.CpeBlocksCount && + info.CollideType[block] == BlockCollideType.SwimThrough ) useLiquidGravity = true; } }