diff --git a/src/Drawer2D.c b/src/Drawer2D.c index 8602d1a06..f8f236261 100644 --- a/src/Drawer2D.c +++ b/src/Drawer2D.c @@ -292,27 +292,27 @@ void Drawer2D_Clear(Bitmap* bmp, BitmapCol col, int x, int y, int width, int hei } -void Drawer2D_MakeTextTexture(struct Texture* tex, struct DrawTextArgs* args, int X, int Y) { +void Drawer2D_MakeTextTexture(struct Texture* tex, struct DrawTextArgs* args) { static struct Texture empty = { GFX_NULL, Tex_Rect(0,0, 0,0), Tex_UV(0,0, 1,1) }; Size2D size; Bitmap bmp; size = Drawer2D_MeasureText(args); /* height is only 0 when width is 0 */ - if (!size.Width) { *tex = empty; tex->X = X; tex->Y = Y; return; } + if (!size.Width) { *tex = empty; return; } Bitmap_AllocateClearedPow2(&bmp, size.Width, size.Height); { Drawer2D_DrawText(&bmp, args, 0, 0); - Drawer2D_Make2DTexture(tex, &bmp, size, X, Y); + Drawer2D_Make2DTexture(tex, &bmp, size); } Mem_Free(bmp.Scan0); } -void Drawer2D_Make2DTexture(struct Texture* tex, Bitmap* bmp, Size2D used, int X, int Y) { +void Drawer2D_Make2DTexture(struct Texture* tex, Bitmap* bmp, Size2D used) { tex->ID = Gfx_CreateTexture(bmp, false, false); - tex->X = X; tex->Width = used.Width; - tex->Y = Y; tex->Height = used.Height; + tex->X = 0; tex->Width = used.Width; + tex->Y = 0; tex->Height = used.Height; tex->uv.U1 = 0.0f; tex->uv.V1 = 0.0f; tex->uv.U2 = (float)used.Width / (float)bmp->Width; diff --git a/src/Drawer2D.h b/src/Drawer2D.h index d4efb6546..eb26651f2 100644 --- a/src/Drawer2D.h +++ b/src/Drawer2D.h @@ -76,11 +76,11 @@ int Drawer2D_FontHeight(const FontDesc* font, bool useShadow); /* Creates a texture consisting only of the given text drawn onto it. */ /* NOTE: The returned texture is always padded up to nearest power of two dimensions. */ -CC_API void Drawer2D_MakeTextTexture(struct Texture* tex, struct DrawTextArgs* args, int X, int Y); +CC_API void Drawer2D_MakeTextTexture(struct Texture* tex, struct DrawTextArgs* args); /* Creates a texture consisting of the pixels from the given bitmap. */ /* NOTE: bmp must always have power of two dimensions. */ /* used specifies what region of the texture actually should be drawn. */ -CC_API void Drawer2D_Make2DTexture(struct Texture* tex, Bitmap* bmp, Size2D used, int X, int Y); +CC_API void Drawer2D_Make2DTexture(struct Texture* tex, Bitmap* bmp, Size2D used); /* Returns whether the given colour code is used/valid. */ /* NOTE: This can change if the server defines custom colour codes. */ diff --git a/src/Entity.c b/src/Entity.c index 8d6cfd8da..d1d5b0ff1 100644 --- a/src/Entity.c +++ b/src/Entity.c @@ -267,7 +267,7 @@ static void Entity_MakeNameTexture(struct Entity* e) { args.text = name; Drawer2D_DrawText(&bmp, &args, 0, 0); } - Drawer2D_Make2DTexture(&e->NameTex, &bmp, size, 0, 0); + Drawer2D_Make2DTexture(&e->NameTex, &bmp, size); Mem_Free(bmp.Scan0); } Drawer2D_BitmappedText = bitmapped; diff --git a/src/Gui.c b/src/Gui.c index 02e77f8c7..fafa33b0b 100644 --- a/src/Gui.c +++ b/src/Gui.c @@ -320,7 +320,7 @@ void TextAtlas_Make(struct TextAtlas* atlas, const String* chars, const FontDesc args.text = String_UNSAFE_Substring(chars, i, 1); Drawer2D_DrawText(&bmp, &args, atlas->offsets[i], 0); } - Drawer2D_Make2DTexture(&atlas->tex, &bmp, size, 0, 0); + Drawer2D_Make2DTexture(&atlas->tex, &bmp, size); } Mem_Free(bmp.Scan0); diff --git a/src/Launcher.c b/src/Launcher.c index f04b4da5f..614bf2c42 100644 --- a/src/Launcher.c +++ b/src/Launcher.c @@ -543,7 +543,6 @@ void Launcher_MarkAllDirty(void) { *#########################################################################################################################*/ static TimeMS lastJoin; bool Launcher_StartGame(const String* user, const String* mppass, const String* ip, const String* port, const String* server) { - String path; char pathBuffer[FILENAME_SIZE]; String args; char argsBuffer[512]; TimeMS now; ReturnCode res; diff --git a/src/Program.c b/src/Program.c index 6b4faff3d..d3dbc089b 100644 --- a/src/Program.c +++ b/src/Program.c @@ -104,10 +104,12 @@ static int Program_Run(int argc, char** argv) { uint16_t port; int argsCount = Platform_GetCommandLineArgs(argc, argv, args); +#ifdef _MSC_VER /* NOTE: Make sure to comment this out before pushing a commit */ /* String rawArgs = String_FromConst("UnknownShadow200 fffff 127.0.0.1 25565"); */ - /* String rawArgs = String_FromConst("UnknownShadow200"); */ - /* argsCount = String_UNSAFE_Split(&rawArgs, ' ', args, 4); */ + String rawArgs = String_FromConst("UnknownShadow200"); + argsCount = String_UNSAFE_Split(&rawArgs, ' ', args, 4); +#endif if (argsCount == 0) { #ifdef CC_BUILD_WEB diff --git a/src/Widgets.c b/src/Widgets.c index 46f73b8e1..3e04d389f 100644 --- a/src/Widgets.c +++ b/src/Widgets.c @@ -67,7 +67,7 @@ void TextWidget_Set(struct TextWidget* w, const String* text, const FontDesc* fo w->tex.Height = Drawer2D_FontHeight(font, true); } else { DrawTextArgs_Make(&args, text, font, true); - Drawer2D_MakeTextTexture(&w->tex, &args, 0, 0); + Drawer2D_MakeTextTexture(&w->tex, &args); } if (w->reducePadding) { @@ -170,7 +170,7 @@ void ButtonWidget_Set(struct ButtonWidget* w, const String* text, const FontDesc w->tex.Height = Drawer2D_FontHeight(font, true); } else { DrawTextArgs_Make(&args, text, font, true); - Drawer2D_MakeTextTexture(&w->tex, &args, 0, 0); + Drawer2D_MakeTextTexture(&w->tex, &args); } w->width = max(w->tex.Width, w->minWidth); @@ -563,7 +563,7 @@ void TableWidget_MakeDescTex(struct TableWidget* w, BlockID block) { TableWidget_MakeBlockDesc(&desc, block); DrawTextArgs_Make(&args, &desc, w->font, true); - Drawer2D_MakeTextTexture(&w->descTex, &args, 0, 0); + Drawer2D_MakeTextTexture(&w->descTex, &args); TableWidget_UpdateDescTexPos(w); } @@ -897,7 +897,7 @@ static void InputWidget_UpdateCaret(struct InputWidget* w) { if (!w->caretTex.ID) { DrawTextArgs_Make(&args, &caret, w->font, true); - Drawer2D_MakeTextTexture(&w->caretTex, &args, 0, 0); + Drawer2D_MakeTextTexture(&w->caretTex, &args); w->caretWidth = (uint16_t)((w->caretTex.Width * 3) / 4); } @@ -1399,7 +1399,7 @@ static void MenuInputWidget_RemakeTexture(void* widget) { } tex = &w->base.inputTex; - Drawer2D_Make2DTexture(tex, &bmp, adjSize, 0, 0); + Drawer2D_Make2DTexture(tex, &bmp, adjSize); Mem_Free(bmp.Scan0); Widget_Reposition(&w->base); @@ -1506,7 +1506,7 @@ static void ChatInputWidget_RemakeTexture(void* widget) { y += w->lineHeight; } - Drawer2D_Make2DTexture(&w->inputTex, &bmp, size, 0, 0); + Drawer2D_Make2DTexture(&w->inputTex, &bmp, size); Mem_Free(bmp.Scan0); w->caretAccumulator = 0; @@ -1720,6 +1720,7 @@ void ChatInputWidget_SetFont(struct ChatInputWidget* w, FontDesc* font) { w->base.font = font; w->base.prefixWidth = Drawer2D_TextWidth(&args); w->base.lineHeight = Drawer2D_TextHeight(&args); + Gfx_DeleteTexture(&w->base.caretTex.ID); } @@ -1743,7 +1744,7 @@ static void PlayerListWidget_DrawName(struct Texture* tex, struct PlayerListWidg } DrawTextArgs_Make(&args, &tmp, w->font, !w->classic); - Drawer2D_MakeTextTexture(tex, &args, 0, 0); + Drawer2D_MakeTextTexture(tex, &args); Drawer2D_ReducePadding_Tex(tex, w->font->Size, 3); } @@ -2408,7 +2409,7 @@ static void TextGroupWidget_DrawAdvanced(struct TextGroupWidget* w, struct Textu x += partWidths[i]; } - Drawer2D_Make2DTexture(tex, &bmp, size, 0, 0); + Drawer2D_Make2DTexture(tex, &bmp, size); } Mem_Free(bmp.Scan0); } @@ -2431,7 +2432,7 @@ void TextGroupWidget_Redraw(struct TextGroupWidget* w, int index) { if (w->underlineUrls && TextGroupWidget_MightHaveUrls(w)) { TextGroupWidget_DrawAdvanced(w, &tex, &args, index, &text); } else { - Drawer2D_MakeTextTexture(&tex, &args, 0, 0); + Drawer2D_MakeTextTexture(&tex, &args); } Drawer2D_ReducePadding_Tex(&tex, w->font->Size, 3); } else { @@ -2685,7 +2686,7 @@ static void SpecialInputWidget_Make(struct SpecialInputWidget* w, struct Special Drawer2D_Clear(&bmp, col, 0, titles.Height, size.Width, content.Height); SpecialInputWidget_DrawContent(w, tab, &bmp, titles.Height); } - Drawer2D_Make2DTexture(&w->tex, &bmp, size, w->x, w->y); + Drawer2D_Make2DTexture(&w->tex, &bmp, size); Mem_Free(bmp.Scan0); }