Symbian: audio fixes

This commit is contained in:
Shinovon 2025-06-29 17:18:36 +05:00
parent 74bb2a5fb3
commit bae80d369f
2 changed files with 39 additions and 31 deletions

View File

@ -12,6 +12,11 @@ extern "C" {
}
#define AUDIO_COMMON_ALLOC
#if defined CC_BUILD_SYMBIAN_3
#define POOL_MAX_CONTEXTS 8
#else
#define POOL_MAX_CONTEXTS 2
#endif
struct AudioBuffer {
int available;
@ -49,9 +54,7 @@ public:
void MaoscPlayComplete(TInt aError);
void Open();
void Stop();
void Close();
void Start();
void Write(struct AudioChunk* chunk);
void Request();
@ -65,10 +68,10 @@ private:
TMdaAudioDataSettings iAudioSettings;
struct AudioContext* iContext;
TPtrC8 iPtr;
TBuf8<256> iSilence;
};
CAudioStream::CAudioStream(struct AudioContext* ctx) :
iState(STATE_STOPPED),
iContext(ctx) { }
CAudioStream::~CAudioStream() {
@ -89,8 +92,6 @@ CAudioStream* CAudioStream::NewL(struct AudioContext* ctx) {
void CAudioStream::ConstructL() {
iOutputStream = CMdaAudioOutputStream::NewL(*this);
iSilence.SetMax();
iSilence.FillZ();
}
void CAudioStream::Open() {
@ -101,15 +102,15 @@ void CAudioStream::Open() {
void CAudioStream::Stop() {
if (iState & (STATE_STARTED | STATE_INITIALIZED)) {
Close();
iState &= ~STATE_INITIALIZED;
iOutputStream->Stop();
iState &= ~STATE_STARTED;
iState |= STATE_STOPPED;
}
}
void CAudioStream::Close() {
iState &= ~STATE_INITIALIZED;
iOutputStream->Stop();
iState &= ~STATE_STARTED;
for (int i = 0; i < iContext->count; i++) {
iContext->bufs[i].available = true;
}
}
void CAudioStream::Start() {
@ -171,14 +172,19 @@ void CAudioStream::MaoscOpenComplete(TInt aError) {
Request();
}
} else {
Audio_Warn(aError, "Failed to open audio stream");
Audio_Warn(aError, "opening audio stream");
}
}
void CAudioStream::MaoscBufferCopied(TInt aError, const TDesC8& aBuffer) {
iPtr.Set(KNullDesC8);
// MaoscPlayComplete() is not called in older versions
#if defined CC_BUILD_SYMBIAN_3
if (iContext->count > 1) {
#else
if (iContext->count) {
#endif
struct AudioBuffer* buf = &iContext->bufs[iContext->bufHead];
iContext->bufHead = (iContext->bufHead + 1) % iContext->count;
buf->available = true;
@ -197,18 +203,15 @@ void CAudioStream::MaoscPlayComplete(TInt aError) {
iPtr.Set(KNullDesC8);
iState &= ~STATE_STARTED;
if (aError != KErrNone) {
// Audio_Warn(aError, "MaoscPlayComplete");
for (int i = 0; i < iContext->count; i++) {
iContext->bufs[i].available = true;
}
}
void CAudioStream::Write(struct AudioChunk* chunk) {
iPtr.Set((const TUint8*)chunk->data, (TInt)chunk->size);
}
void CAudioStream::Request() {
if (iState & STATE_INITIALIZED) {
iPtr.Set(KNullDesC8);
TInt err = 0;
if (iState & STATE_CHANGE_FORMAT) {
iState &= ~STATE_CHANGE_FORMAT;
@ -223,7 +226,12 @@ void CAudioStream::Request() {
channels = TMdaAudioDataSettings::EChannelsStereo;
break;
}
iOutputStream->SetAudioPropertiesL(sampleRate, channels);
TRAP(err, iOutputStream->SetAudioPropertiesL(sampleRate, channels));
if (err != 0) {
Audio_Warn(err, "setting audio properties");
Stop();
return;
}
}
if (iState & STATE_CHANGE_VOLUME) {
@ -232,7 +240,7 @@ void CAudioStream::Request() {
}
if (iState & STATE_STARTED) {
struct AudioBuffer* buf = &iContext->bufs[iContext->bufHead];
struct AudioBuffer* buf = &iContext->bufs[iContext->bufHead];
if (buf->size == 0 && buf->samples == NULL) {
return;
}
@ -242,12 +250,12 @@ void CAudioStream::Request() {
}
if (iPtr.Length() == 0) {
iPtr.Set(iSilence);
return;
}
TRAPD(err, iOutputStream->WriteL(iPtr));
TRAP(err, iOutputStream->WriteL(iPtr));
if (err != KErrNone) {
Audio_Warn(err, "Failed to write to audio stream");
Audio_Warn(err, "writing to audio stream");
}
}
}
@ -299,7 +307,7 @@ cc_result Audio_QueueChunk(struct AudioContext* ctx, struct AudioChunk* chunk) {
if (!buf->available) continue;
buf->samples = chunk->data;
buf->size = chunk->size;
buf->size = chunk->size;
buf->available = false;
return 0;
}
@ -313,16 +321,16 @@ cc_result Audio_Play(struct AudioContext* ctx) {
}
cc_result Audio_SetFormat(struct AudioContext* ctx, int channels, int sampleRate, int playbackRate) {
int sampleRateNew = Audio_AdjustSampleRate(sampleRate, playbackRate);
// playbackRate not supported
int sampleRateNew = /* Audio_AdjustSampleRate(sampleRate, playbackRate) */ sampleRate;
if (ctx->channels != channels || ctx->sampleRate != sampleRateNew) {
ctx->stream->Stop();
ctx->channels = channels;
ctx->sampleRate = sampleRateNew;
ctx->stream->iState |= STATE_CHANGE_FORMAT;
}
if (!(ctx->stream->iState & STATE_INITIALIZED)) {
if (ctx->stream->iState & STATE_STOPPED) {
ctx->stream->Open();
}
return 0;
@ -376,9 +384,7 @@ cc_result StreamContext_Update(struct AudioContext* ctx, int* inUse) {
*------------------------------------------------------Sound context------------------------------------------------------*
*#########################################################################################################################*/
cc_bool SoundContext_FastPlay(struct AudioContext* ctx, struct AudioData* data) {
int channels = data->channels;
int sampleRate = Audio_AdjustSampleRate(data->sampleRate, data->rate);
return !ctx->channels || (ctx->channels == channels && ctx->sampleRate == sampleRate);
return !ctx->channels || (ctx->channels == data->channels && ctx->sampleRate == data->sampleRate);
}
cc_result SoundContext_PlayData(struct AudioContext* ctx, struct AudioData* data) {

View File

@ -114,7 +114,9 @@ void AudioBackend_LoadSounds(void) { Sounds_LoadDefault(); }
*---------------------------------------------------Audio context code----------------------------------------------------*
*#########################################################################################################################*/
struct AudioContext music_ctx;
#ifndef POOL_MAX_CONTEXTS
#define POOL_MAX_CONTEXTS 8
#endif
static struct AudioContext context_pool[POOL_MAX_CONTEXTS];
#ifndef CC_BUILD_NOSOUNDS