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Simplify core block declarations by integrating name into default blockdefs table
This commit is contained in:
parent
2cdf7d2969
commit
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163
src/Block.c
163
src/Block.c
@ -23,93 +23,94 @@ const char* const Sound_Names[SOUND_COUNT] = {
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#define FOG_LAVA PackedCol_Make(153, 25, 0, 255)
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struct SimpleBlockDef {
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const char* name;
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cc_uint8 topTexture, sideTexture, bottomTexture, height;
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PackedCol fogColor; cc_uint8 fogDensity;
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cc_bool fullBright, blocksLight; cc_uint8 gravity;
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cc_uint8 draw, collide, digSound, stepSound;
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};
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static const struct SimpleBlockDef invalid_blockDef = {
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0,0,0,16, FOG_NONE,0, false,true, 100, DRAW_OPAQUE,COLLIDE_SOLID,0
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"Invalid", 0,0,0,16, FOG_NONE,0, false,true, 100, DRAW_OPAQUE,COLLIDE_SOLID,0
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};
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/* Properties for all Classic and CPE blocks */
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static const struct SimpleBlockDef core_blockDefs[BLOCK_CPE_COUNT] = {
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/*TOP SID BOT HEI FOG_COLOR DENS FULL BLOCKS GRAV DRAW_MODE COLLIDE_MODE DIG_SOUND STEP_SOUND */
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{ 0, 0, 0, 16, FOG_NONE , 0, false, false, 100, DRAW_GAS, COLLIDE_NONE, SOUND_NONE, SOUND_NONE }, /* AIR */
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{ 1, 1, 1, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* STONE */
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{ 0, 3, 2, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_GRASS, SOUND_GRASS }, /* GRASS */
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{ 2, 2, 2, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_GRAVEL, SOUND_GRAVEL }, /* DIRT */
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{ 16, 16, 16, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* COBBLE */
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{ 4, 4, 4, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_WOOD, SOUND_WOOD }, /* WOOD */
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{ 15, 15, 15, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_GRASS, SOUND_NONE }, /* SAPLING */
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{ 17, 17, 17, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* BEDROCK */
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/*NAME TOP SID BOT HEI FOG_COLOR DENS FULL BLOCKS GRAV DRAW_MODE COLLIDE_MODE DIG_SOUND STEP_SOUND */
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{ "Air", 0, 0, 0, 16, FOG_NONE , 0, false, false, 100, DRAW_GAS, COLLIDE_NONE, SOUND_NONE, SOUND_NONE },
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{ "Stone", 1, 1, 1, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "Grass", 0, 3, 2, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_GRASS, SOUND_GRASS },
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{ "Dirt", 2, 2, 2, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_GRAVEL, SOUND_GRAVEL },
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{ "Cobblestone", 16, 16, 16, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "Wood", 4, 4, 4, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_WOOD, SOUND_WOOD },
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{ "Sapling", 15, 15, 15, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_GRASS, SOUND_NONE },
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{ "Bedrock", 17, 17, 17, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ 14, 14, 14, 16, FOG_WATER, 10, false, true, 100, DRAW_TRANSLUCENT, COLLIDE_WATER, SOUND_NONE, SOUND_NONE },/* WATER */
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{ 14, 14, 14, 16, FOG_WATER, 10, false, true, 100, DRAW_TRANSLUCENT, COLLIDE_WATER, SOUND_NONE, SOUND_NONE },/* STILL_WATER */
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{ 30, 30, 30, 16, FOG_LAVA , 180, true, true, 100, DRAW_OPAQUE, COLLIDE_LAVA, SOUND_NONE, SOUND_NONE }, /* LAVA */
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{ 30, 30, 30, 16, FOG_LAVA , 180, true, true, 100, DRAW_OPAQUE, COLLIDE_LAVA, SOUND_NONE, SOUND_NONE }, /* STILL_LAVA */
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{ 18, 18, 18, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_SAND, SOUND_SAND }, /* SAND */
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{ 19, 19, 19, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_GRAVEL, SOUND_GRAVEL }, /* GRAVEL */
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{ 32, 32, 32, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* GOLD_ORE */
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{ 33, 33, 33, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* IRON_ORE */
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{ "Water", 14, 14, 14, 16, FOG_WATER, 10, false, true, 100, DRAW_TRANSLUCENT, COLLIDE_WATER, SOUND_NONE, SOUND_NONE },
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{ "Still water", 14, 14, 14, 16, FOG_WATER, 10, false, true, 100, DRAW_TRANSLUCENT, COLLIDE_WATER, SOUND_NONE, SOUND_NONE },
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{ "Lava", 30, 30, 30, 16, FOG_LAVA , 180, true, true, 100, DRAW_OPAQUE, COLLIDE_LAVA, SOUND_NONE, SOUND_NONE },
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{ "Still lava", 30, 30, 30, 16, FOG_LAVA , 180, true, true, 100, DRAW_OPAQUE, COLLIDE_LAVA, SOUND_NONE, SOUND_NONE },
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{ "Sand", 18, 18, 18, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_SAND, SOUND_SAND },
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{ "Gravel", 19, 19, 19, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_GRAVEL, SOUND_GRAVEL },
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{ "Gold ore", 32, 32, 32, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "Iron ore", 33, 33, 33, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ 34, 34, 34, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* COAL_ORE */
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{ 21, 20, 21, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_WOOD, SOUND_WOOD }, /* LOG */
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{ 22, 22, 22, 16, FOG_NONE , 0, false, false, 40, DRAW_TRANSPARENT_THICK, COLLIDE_SOLID, SOUND_GRASS, SOUND_GRASS }, /* LEAVES */
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{ 48, 48, 48, 16, FOG_NONE , 0, false, true, 90, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_GRASS, SOUND_GRASS }, /* SPONGE */
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{ 49, 49, 49, 16, FOG_NONE , 0, false, false, 100, DRAW_TRANSPARENT, COLLIDE_SOLID, SOUND_GLASS,SOUND_STONE},/* GLASS */
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{ 64, 64, 64, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* RED */
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{ 65, 65, 65, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* ORANGE */
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{ 66, 66, 66, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* YELLOW */
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{ "Coal ore", 34, 34, 34, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "Log", 21, 20, 21, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_WOOD, SOUND_WOOD },
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{ "Leaves", 22, 22, 22, 16, FOG_NONE , 0, false, false, 40, DRAW_TRANSPARENT_THICK, COLLIDE_SOLID, SOUND_GRASS, SOUND_GRASS },
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{ "Sponge", 48, 48, 48, 16, FOG_NONE , 0, false, true, 90, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_GRASS, SOUND_GRASS },
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{ "Glass", 49, 49, 49, 16, FOG_NONE , 0, false, false, 100, DRAW_TRANSPARENT, COLLIDE_SOLID, SOUND_GLASS,SOUND_STONE},
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{ "Red", 64, 64, 64, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Orange", 65, 65, 65, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Yellow", 66, 66, 66, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ 67, 67, 67, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* LIME */
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{ 68, 68, 68, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* GREEN */
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{ 69, 69, 69, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* TEAL */
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{ 70, 70, 70, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* AQUA */
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{ 71, 71, 71, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* CYAN */
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{ 72, 72, 72, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* BLUE */
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{ 73, 73, 73, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* INDIGO */
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{ 74, 74, 74, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* VIOLET */
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{ "Lime", 67, 67, 67, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Green", 68, 68, 68, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Teal", 69, 69, 69, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Aqua", 70, 70, 70, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Cyan", 71, 71, 71, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Blue", 72, 72, 72, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Indigo", 73, 73, 73, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Violet", 74, 74, 74, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ 75, 75, 75, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* MAGNETA */
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{ 76, 76, 76, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* PINK */
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{ 77, 77, 77, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* BLACK */
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{ 78, 78, 78, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* GRAY */
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{ 79, 79, 79, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* WHITE */
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{ 13, 13, 13, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_GRASS, SOUND_NONE }, /* DANDELION */
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{ 12, 12, 12, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_GRASS, SOUND_NONE }, /* ROSE */
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{ 29, 29, 29, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_GRASS, SOUND_NONE }, /* BROWN_SHROOM */
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{ "Magenta", 75, 75, 75, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Pink", 76, 76, 76, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Black", 77, 77, 77, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Gray", 78, 78, 78, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "White", 79, 79, 79, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Dandelion", 13, 13, 13, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_GRASS, SOUND_NONE },
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{ "Rose", 12, 12, 12, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_GRASS, SOUND_NONE },
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{ "Brown mushroom", 29, 29, 29, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_GRASS, SOUND_NONE },
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{ 28, 28, 28, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_GRASS, SOUND_NONE }, /* RED_SHROOM */
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{ 24, 40, 56, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_METAL, SOUND_METAL }, /* GOLD */
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{ 23, 39, 55, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_METAL, SOUND_METAL }, /* IRON */
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{ 6, 5, 6, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* DOUBLE_SLAB */
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{ 6, 5, 6, 8, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* SLAB */
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{ 7, 7, 7, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* BRICK */
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{ 9, 8, 10, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_GRASS, SOUND_GRASS }, /* TNT */
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{ 4, 35, 4, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_WOOD, SOUND_WOOD }, /* BOOKSHELF */
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{ "Red mushroom", 28, 28, 28, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_GRASS, SOUND_NONE },
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{ "Gold", 24, 40, 56, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_METAL, SOUND_METAL },
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{ "Iron", 23, 39, 55, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_METAL, SOUND_METAL },
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{ "Double slab", 6, 5, 6, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "Slab", 6, 5, 6, 8, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "Brick", 7, 7, 7, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "TNT", 9, 8, 10, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_GRASS, SOUND_GRASS },
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{ "Bookshelf", 4, 35, 4, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_WOOD, SOUND_WOOD },
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{ 36, 36, 36, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* MOSSY_ROCKS */
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{ 37, 37, 37, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* OBSIDIAN */
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{ 16, 16, 16, 8, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* COBBLE_SLAB */
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{ 11, 11, 11, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_CLOTH, SOUND_CLOTH }, /* ROPE */
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{ 25, 41, 57, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* SANDSTONE */
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{ 50, 50, 50, 4, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_NONE, SOUND_SNOW, SOUND_SNOW }, /* SNOW */
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{ 38, 38, 38, 16, FOG_NONE , 0, true, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_WOOD, SOUND_NONE }, /* FIRE */
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{ 80, 80, 80, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* LIGHT_PINK */
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{ "Mossy rocks", 36, 36, 36, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "Obsidian", 37, 37, 37, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "Cobblestone slab", 16, 16, 16, 8, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "Rope", 11, 11, 11, 16, FOG_NONE , 0, false, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_CLOTH, SOUND_CLOTH },
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{ "Sandstone", 25, 41, 57, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
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{ "Snow", 50, 50, 50, 4, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_NONE, SOUND_SNOW, SOUND_SNOW },
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{ "Fire", 38, 38, 38, 16, FOG_NONE , 0, true, false, 100, DRAW_SPRITE, COLLIDE_NONE, SOUND_WOOD, SOUND_NONE },
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{ "Light pink", 80, 80, 80, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ 81, 81, 81, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* FOREST_GREEN */
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{ 82, 82, 82, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* BROWN */
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{ 83, 83, 83, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* DEEP_BLUE */
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{ 84, 84, 84, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH }, /* TURQUOISE */
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{ 51, 51, 51, 16, FOG_NONE , 0, false, true, 100, DRAW_TRANSLUCENT, COLLIDE_ICE, SOUND_STONE, SOUND_STONE },/* ICE */
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{ 54, 54, 54, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* CERAMIC_TILE */
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{ 86, 86, 86, 16, FOG_NONE , 0, true, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* MAGMA */
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{ 26, 42, 58, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }, /* PILLAR */
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{ "Forest green", 81, 81, 81, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Brown", 82, 82, 82, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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{ "Deep blue", 83, 83, 83, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
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||||
{ "Turquoise", 84, 84, 84, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_CLOTH, SOUND_CLOTH },
|
||||
{ "Ice", 51, 51, 51, 16, FOG_NONE , 0, false, true, 100, DRAW_TRANSLUCENT, COLLIDE_ICE, SOUND_STONE, SOUND_STONE },
|
||||
{ "Ceramic tile", 54, 54, 54, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
|
||||
{ "Magma", 86, 86, 86, 16, FOG_NONE , 0, true, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
|
||||
{ "Pillar", 26, 42, 58, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE },
|
||||
|
||||
{ 53, 53, 53, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_WOOD, SOUND_WOOD }, /* CRATE */
|
||||
{ 52, 52, 52, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE } /* STONE_BRICK */
|
||||
/*TOP SID BOT HEI FOG_COLOR DENS FULL BLOCKS GRAV DRAW_MODE COLLIDE_MODE DIG_SOUND STEP_SOUND */
|
||||
{ "Crate", 53, 53, 53, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_WOOD, SOUND_WOOD },
|
||||
{ "Stone brick", 52, 52, 52, 16, FOG_NONE , 0, false, true, 100, DRAW_OPAQUE, COLLIDE_SOLID, SOUND_STONE, SOUND_STONE }
|
||||
/*NAME TOP SID BOT HEI FOG_COLOR DENS FULL BLOCKS GRAV DRAW_MODE COLLIDE_MODE DIG_SOUND STEP_SOUND */
|
||||
};
|
||||
|
||||
/* Returns a backwards compatible collide type of a block. */
|
||||
@ -194,31 +195,9 @@ void Block_SetDrawType(BlockID block, cc_uint8 draw) {
|
||||
}
|
||||
|
||||
|
||||
#define BLOCK_RAW_NAMES "Air_Stone_Grass_Dirt_Cobblestone_Wood_Sapling_Bedrock_Water_Still water_Lava"\
|
||||
"_Still lava_Sand_Gravel_Gold ore_Iron ore_Coal ore_Log_Leaves_Sponge_Glass_Red_Orange_Yellow_Lime_Green_Teal"\
|
||||
"_Aqua_Cyan_Blue_Indigo_Violet_Magenta_Pink_Black_Gray_White_Dandelion_Rose_Brown mushroom_Red mushroom_Gold"\
|
||||
"_Iron_Double slab_Slab_Brick_TNT_Bookshelf_Mossy rocks_Obsidian_Cobblestone slab_Rope_Sandstone_Snow_Fire_Light pink"\
|
||||
"_Forest green_Brown_Deep blue_Turquoise_Ice_Ceramic tile_Magma_Pillar_Crate_Stone brick"
|
||||
|
||||
static const cc_string Block_DefaultName(BlockID block) {
|
||||
static const cc_string names = String_FromConst(BLOCK_RAW_NAMES);
|
||||
static const cc_string invalid = String_FromConst("Invalid");
|
||||
int i, beg = 0, end;
|
||||
|
||||
if (block > BLOCK_MAX_CPE) return invalid;
|
||||
/* Find start and end of this particular block name. */
|
||||
for (i = 0; i < block; i++) {
|
||||
beg = String_IndexOfAt(&names, beg, '_') + 1;
|
||||
}
|
||||
|
||||
end = String_IndexOfAt(&names, beg, '_');
|
||||
if (end == -1) end = names.length;
|
||||
return String_UNSAFE_Substring(&names, beg, end - beg);
|
||||
}
|
||||
|
||||
void Block_ResetProps(BlockID block) {
|
||||
const struct SimpleBlockDef* def = block <= Game_Version.MaxBlock ? &core_blockDefs[block] : &invalid_blockDef;
|
||||
const cc_string name = Block_DefaultName(block);
|
||||
const cc_string name = String_FromReadonly(def->name);
|
||||
|
||||
Blocks.BlocksLight[block] = def->blocksLight;
|
||||
Blocks.FullBright[block] = def->fullBright;
|
||||
|
Loading…
x
Reference in New Issue
Block a user