mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-12 09:06:55 -04:00
Merge branch 'master' into 3ds-audio
This commit is contained in:
commit
c2f2f9570a
12
.gitignore
vendored
12
.gitignore
vendored
@ -20,9 +20,19 @@ android/app/.externalNativeBuild/
|
||||
android/local.properties
|
||||
*.iml
|
||||
|
||||
# Console build results
|
||||
build-360/
|
||||
build-3ds/
|
||||
build-dc/
|
||||
build-gc/
|
||||
build-n64/
|
||||
build-ps2/
|
||||
build-ps3/
|
||||
build-vita/
|
||||
build-wii/
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
|
86
src/Audio.c
86
src/Audio.c
@ -248,14 +248,14 @@ cc_result Audio_SetFormat(struct AudioContext* ctx, int channels, int sampleRate
|
||||
return 0;
|
||||
}
|
||||
|
||||
cc_result Audio_QueueData(struct AudioContext* ctx, void* data, cc_uint32 size) {
|
||||
cc_result Audio_QueueChunk(struct AudioContext* ctx, void* chunk, cc_uint32 size) {
|
||||
ALuint buffer;
|
||||
ALenum err;
|
||||
|
||||
if (!ctx->free) return ERR_INVALID_ARGUMENT;
|
||||
buffer = ctx->freeIDs[--ctx->free];
|
||||
|
||||
_alBufferData(buffer, ctx->channels, data, size, ctx->sampleRate);
|
||||
_alBufferData(buffer, ctx->channels, chunk, size, ctx->sampleRate);
|
||||
if ((err = _alGetError())) return err;
|
||||
_alSourceQueueBuffers(ctx->source, 1, &buffer);
|
||||
if ((err = _alGetError())) return err;
|
||||
@ -299,7 +299,7 @@ cc_result Audio_PlayData(struct AudioContext* ctx, struct AudioData* data) {
|
||||
data->sampleRate = Audio_AdjustSampleRate(data);
|
||||
|
||||
if ((res = Audio_SetFormat(ctx, data->channels, data->sampleRate))) return res;
|
||||
if ((res = Audio_QueueData(ctx, data->data, data->size))) return res;
|
||||
if ((res = Audio_QueueChunk(ctx, data->data, data->size))) return res;
|
||||
if ((res = Audio_Play(ctx))) return res;
|
||||
return 0;
|
||||
}
|
||||
@ -322,6 +322,14 @@ cc_bool Audio_DescribeError(cc_result res, cc_string* dst) {
|
||||
if (err) String_AppendConst(dst, err);
|
||||
return err != NULL;
|
||||
}
|
||||
|
||||
void* Audio_AllocChunk(cc_uint32 size) {
|
||||
return Mem_TryAlloc(size, 1);
|
||||
}
|
||||
|
||||
void Audio_FreeChunk(void* data) {
|
||||
Mem_Free(data);
|
||||
}
|
||||
#elif defined CC_BUILD_WINMM
|
||||
/*########################################################################################################################*
|
||||
*------------------------------------------------------WinMM backend------------------------------------------------------*
|
||||
@ -448,7 +456,7 @@ cc_result Audio_SetFormat(struct AudioContext* ctx, int channels, int sampleRate
|
||||
return res;
|
||||
}
|
||||
|
||||
cc_result Audio_QueueData(struct AudioContext* ctx, void* data, cc_uint32 dataSize) {
|
||||
cc_result Audio_QueueChunk(struct AudioContext* ctx, void* chunk, cc_uint32 dataSize) {
|
||||
cc_result res = 0;
|
||||
WAVEHDR* hdr;
|
||||
int i;
|
||||
@ -458,7 +466,7 @@ cc_result Audio_QueueData(struct AudioContext* ctx, void* data, cc_uint32 dataSi
|
||||
if (!(hdr->dwFlags & WHDR_DONE)) continue;
|
||||
|
||||
Mem_Set(hdr, 0, sizeof(WAVEHDR));
|
||||
hdr->lpData = (LPSTR)data;
|
||||
hdr->lpData = (LPSTR)chunk;
|
||||
hdr->dwBufferLength = dataSize;
|
||||
hdr->dwLoops = 1;
|
||||
|
||||
@ -504,7 +512,7 @@ cc_result Audio_PlayData(struct AudioContext* ctx, struct AudioData* data) {
|
||||
data->sampleRate = Audio_AdjustSampleRate(data);
|
||||
|
||||
if ((res = Audio_SetFormat(ctx, data->channels, data->sampleRate))) return res;
|
||||
if ((res = Audio_QueueData(ctx, data->data, data->size))) return res;
|
||||
if ((res = Audio_QueueChunk(ctx, data->data, data->size))) return res;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -516,6 +524,14 @@ cc_bool Audio_DescribeError(cc_result res, cc_string* dst) {
|
||||
String_AppendConst(dst, buffer);
|
||||
return true;
|
||||
}
|
||||
|
||||
void* Audio_AllocChunk(cc_uint32 size) {
|
||||
return Mem_TryAlloc(size, 1);
|
||||
}
|
||||
|
||||
void Audio_FreeChunk(void* data) {
|
||||
Mem_Free(data);
|
||||
}
|
||||
#elif defined CC_BUILD_OPENSLES
|
||||
/*########################################################################################################################*
|
||||
*----------------------------------------------------OpenSL ES backend----------------------------------------------------*
|
||||
@ -676,8 +692,8 @@ cc_result Audio_SetFormat(struct AudioContext* ctx, int channels, int sampleRate
|
||||
return 0;
|
||||
}
|
||||
|
||||
cc_result Audio_QueueData(struct AudioContext* ctx, void* data, cc_uint32 size) {
|
||||
return (*ctx->playerQueue)->Enqueue(ctx->playerQueue, data, size);
|
||||
cc_result Audio_QueueChunk(struct AudioContext* ctx, void* chunk, cc_uint32 size) {
|
||||
return (*ctx->playerQueue)->Enqueue(ctx->playerQueue, chunk, size);
|
||||
}
|
||||
|
||||
static cc_result Audio_Pause(struct AudioContext* ctx) {
|
||||
@ -712,7 +728,7 @@ cc_result Audio_PlayData(struct AudioContext* ctx, struct AudioData* data) {
|
||||
/* rate is in milli, so 1000 = normal rate */
|
||||
if ((res = (*ctx->playerRate)->SetRate(ctx->playerRate, data->rate * 10))) return res;
|
||||
|
||||
if ((res = Audio_QueueData(ctx, data->data, data->size))) return res;
|
||||
if ((res = Audio_QueueChunk(ctx, data->data, data->size))) return res;
|
||||
if ((res = Audio_Play(ctx))) return res;
|
||||
return 0;
|
||||
}
|
||||
@ -744,6 +760,14 @@ cc_bool Audio_DescribeError(cc_result res, cc_string* dst) {
|
||||
if (err) String_AppendConst(dst, err);
|
||||
return err != NULL;
|
||||
}
|
||||
|
||||
void* Audio_AllocChunk(cc_uint32 size) {
|
||||
return Mem_TryAlloc(size, 1);
|
||||
}
|
||||
|
||||
void Audio_FreeChunk(void* data) {
|
||||
Mem_Free(data);
|
||||
}
|
||||
#elif defined CC_BUILD_3DS
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------3DS backend-------------------------------------------------------*
|
||||
@ -807,12 +831,12 @@ cc_result Audio_SetFormat(struct AudioContext* ctx, int channels, int sampleRate
|
||||
return 0;
|
||||
}
|
||||
|
||||
cc_result Audio_QueueData(struct AudioContext* ctx, void* data, cc_uint32 dataSize) {
|
||||
cc_result Audio_QueueChunk(struct AudioContext* ctx, void* chunk, cc_uint32 dataSize) {
|
||||
ndspWaveBuf* buf;
|
||||
|
||||
// DSP audio buffers must be aligned to a multiple of 0x80, according to the example code I could find.
|
||||
if (((uintptr_t)data & 0x7F) != 0) {
|
||||
Platform_Log1("Audio_QueueData: tried to queue buffer with non-aligned audio buffer 0x%x\n", &data);
|
||||
if (((uintptr_t)chunk & 0x7F) != 0) {
|
||||
Platform_Log1("Audio_QueueData: tried to queue buffer with non-aligned audio buffer 0x%x\n", &chunk);
|
||||
}
|
||||
if ((dataSize & 0x7F) != 0) {
|
||||
Platform_Log1("Audio_QueueData: unaligned audio data size 0x%x\n", &dataSize);
|
||||
@ -825,7 +849,7 @@ cc_result Audio_QueueData(struct AudioContext* ctx, void* data, cc_uint32 dataSi
|
||||
if (buf->status == NDSP_WBUF_QUEUED || buf->status == NDSP_WBUF_PLAYING)
|
||||
continue;
|
||||
|
||||
buf->data_pcm16 = data;
|
||||
buf->data_pcm16 = chunk;
|
||||
buf->nsamples = dataSize / (sizeof(cc_int16) * (ctx->stereo ? 2 : 1));
|
||||
//Platform_Log1("PLAYING ON: %i", &ctx->chanID);
|
||||
DSP_FlushDataCache(buf->data_pcm16, dataSize);
|
||||
@ -870,13 +894,22 @@ cc_result Audio_PlayData(struct AudioContext* ctx, struct AudioData* data) {
|
||||
cc_result res;
|
||||
|
||||
if ((res = Audio_SetFormat(ctx, data->channels, data->sampleRate))) return res;
|
||||
if ((res = Audio_QueueData(ctx, data->data, data->size))) return res;
|
||||
if ((res = Audio_QueueChunk(ctx, data->data, data->size))) return res;
|
||||
return 0;
|
||||
}
|
||||
|
||||
cc_bool Audio_DescribeError(cc_result res, cc_string* dst) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void* Audio_AllocChunk(cc_uint32 size) {
|
||||
// The DSP needs audio data aligned to a multiple of 0x80 according to examples, and linearAlloc does just that.
|
||||
return linearAlloc(size);
|
||||
}
|
||||
|
||||
void Audio_FreeChunk(void* data) {
|
||||
linearFree(data);
|
||||
}
|
||||
#elif defined CC_BUILD_WEBAUDIO
|
||||
/*########################################################################################################################*
|
||||
*-----------------------------------------------------WebAudio backend----------------------------------------------------*
|
||||
@ -904,7 +937,7 @@ void Audio_Close(struct AudioContext* ctx) {
|
||||
cc_result Audio_SetFormat(struct AudioContext* ctx, int channels, int sampleRate) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
cc_result Audio_QueueData(struct AudioContext* ctx, void* data, cc_uint32 size) {
|
||||
cc_result Audio_QueueChunk(struct AudioContext* ctx, void* chunk, cc_uint32 size) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
cc_result Audio_Play(struct AudioContext* ctx) { return ERR_NOT_SUPPORTED; }
|
||||
@ -934,6 +967,14 @@ cc_bool Audio_DescribeError(cc_result res, cc_string* dst) {
|
||||
String_AppendUtf8(dst, buffer, len);
|
||||
return len > 0;
|
||||
}
|
||||
|
||||
void* Audio_AllocChunk(cc_uint32 size) {
|
||||
return Mem_TryAlloc(size, 1);
|
||||
}
|
||||
|
||||
void Audio_FreeChunk(void* data) {
|
||||
Mem_Free(data);
|
||||
}
|
||||
#endif
|
||||
|
||||
/*########################################################################################################################*
|
||||
@ -1044,11 +1085,7 @@ static cc_result Sound_ReadWaveData(struct Stream* stream, struct Sound* snd) {
|
||||
if (bitsPerSample != 16) return WAV_ERR_SAMPLE_BITS;
|
||||
size -= WAV_FMT_SIZE;
|
||||
} else if (fourCC == WAV_FourCC('d','a','t','a')) {
|
||||
#ifdef __3DS__
|
||||
snd->data = linearAlloc(size);
|
||||
#else
|
||||
snd->data = Mem_TryAlloc(size, 1);
|
||||
#endif
|
||||
snd->data = Audio_AllocChunk(size);
|
||||
snd->size = size;
|
||||
|
||||
if (!snd->data) return ERR_OUT_OF_MEMORY;
|
||||
@ -1326,7 +1363,7 @@ static cc_result Music_Buffer(cc_int16* data, int maxSamples, struct VorbisState
|
||||
}
|
||||
if (Audio_MusicVolume < 100) { ApplyVolume(data, samples, Audio_MusicVolume); }
|
||||
|
||||
res2 = Audio_QueueData(&music_ctx, data, samples * 2);
|
||||
res2 = Audio_QueueChunk(&music_ctx, data, samples * 2);
|
||||
if (res2) { music_stopping = true; return res2; }
|
||||
return res;
|
||||
}
|
||||
@ -1358,12 +1395,7 @@ static cc_result Music_PlayOgg(struct Stream* source) {
|
||||
samplesPerSecond = channels * sampleRate;
|
||||
|
||||
cur = 0;
|
||||
#ifdef __3DS__
|
||||
// linearAlloc aligns data to a multiple of 0x80
|
||||
data = linearAlloc(chunkSize * AUDIO_MAX_BUFFERS * 2);
|
||||
#else
|
||||
data = (cc_int16*)Mem_TryAlloc(chunkSize * AUDIO_MAX_BUFFERS, 2);
|
||||
#endif
|
||||
data = (cc_int16*)Audio_AllocChunk(chunkSize * AUDIO_MAX_BUFFERS * 2);
|
||||
if (!data) { res = ERR_OUT_OF_MEMORY; goto cleanup; }
|
||||
|
||||
/* fill up with some samples before playing */
|
||||
|
11
src/Audio.h
11
src/Audio.h
@ -48,11 +48,11 @@ void Audio_Close(struct AudioContext* ctx);
|
||||
/* Sets the format of the audio data to be played. */
|
||||
/* NOTE: Changing the format can be expensive, depending on the backend. */
|
||||
cc_result Audio_SetFormat(struct AudioContext* ctx, int channels, int sampleRate);
|
||||
/* Queues the given audio data for playing. */
|
||||
/* Queues the given audio chunk for playing. */
|
||||
/* NOTE: You MUST ensure Audio_Poll indicates a buffer is free before calling this. */
|
||||
/* NOTE: Some backends directly read from the data - therefore you MUST NOT modify it */
|
||||
cc_result Audio_QueueData(struct AudioContext* ctx, void* data, cc_uint32 size);
|
||||
/* Begins playing audio. Audio_QueueData must have been used before this. */
|
||||
cc_result Audio_QueueChunk(struct AudioContext* ctx, void* chunk, cc_uint32 size);
|
||||
/* Begins playing audio. Audio_QueueChunk must have been used before this. */
|
||||
cc_result Audio_Play(struct AudioContext* ctx);
|
||||
/* Polls the audio context and then potentially unqueues buffer */
|
||||
/* Returns the number of buffers being played or queued */
|
||||
@ -65,4 +65,9 @@ cc_result Audio_PlayData(struct AudioContext* ctx, struct AudioData* data);
|
||||
cc_bool Audio_FastPlay(struct AudioContext* ctx, struct AudioData* data);
|
||||
/* Outputs more detailed information about errors with audio. */
|
||||
cc_bool Audio_DescribeError(cc_result res, cc_string* dst);
|
||||
|
||||
/* Allocates a chunk of data to store audio samples */
|
||||
void* Audio_AllocChunk(cc_uint32 size);
|
||||
/* Frees a previously allocated chunk of data */
|
||||
void Audio_FreeChunk(void* chunk);
|
||||
#endif
|
||||
|
@ -708,7 +708,7 @@ static cc_result HttpClient_SendRequest(struct HttpClientState* state) {
|
||||
HttpClient_Serialise(state);
|
||||
|
||||
/* TODO check that wrote is >= inputMsg.length */
|
||||
return HttpConnection_Write(state->conn, inputBuffer, inputMsg.length, &wrote);
|
||||
return HttpConnection_Write(state->conn, (cc_uint8*)inputBuffer, inputMsg.length, &wrote);
|
||||
}
|
||||
|
||||
|
||||
@ -763,7 +763,8 @@ static int HttpClient_BeginBody(struct HttpRequest* req, struct HttpClientState*
|
||||
static int HttpClient_GetChunkLength(const cc_string* line) {
|
||||
int length = 0, i, part;
|
||||
|
||||
for (i = 0; i < line->length; i++) {
|
||||
for (i = 0; i < line->length; i++)
|
||||
{
|
||||
char c = line->buffer[i];
|
||||
/* RFC 7230, section 4.1.1 - Chunk Extensions */
|
||||
if (c == ';') break;
|
||||
@ -786,7 +787,8 @@ static cc_result HttpClient_Process(struct HttpClientState* state, char* buffer,
|
||||
|
||||
case HTTP_RESPONSE_STATE_HEADER:
|
||||
{
|
||||
for (; offset < total;) {
|
||||
for (; offset < total;)
|
||||
{
|
||||
char c = buffer[offset++];
|
||||
if (c == '\r') continue;
|
||||
if (c != '\n') {
|
||||
@ -837,7 +839,8 @@ static cc_result HttpClient_Process(struct HttpClientState* state, char* buffer,
|
||||
/* RFC 7230, section 4.1 - Chunked Transfer Coding */
|
||||
case HTTP_RESPONSE_STATE_CHUNK_HEADER:
|
||||
{
|
||||
for (; offset < total;) {
|
||||
for (; offset < total;)
|
||||
{
|
||||
char c = buffer[offset++];
|
||||
if (c == '\r') continue;
|
||||
if (c != '\n') { String_Append(&state->header, c); continue; }
|
||||
@ -874,7 +877,8 @@ static cc_result HttpClient_Process(struct HttpClientState* state, char* buffer,
|
||||
/* RFC 7230, section 4.1.2 - Chunked Trailer Part */
|
||||
case HTTP_RESPONSE_STATE_CHUNK_TRAILERS:
|
||||
{
|
||||
for (; offset < total;) {
|
||||
for (; offset < total;)
|
||||
{
|
||||
char c = buffer[offset++];
|
||||
if (c == '\r') continue;
|
||||
if (c != '\n') { String_Append(&state->header, c); continue; }
|
||||
@ -904,7 +908,8 @@ static cc_result HttpClient_ParseResponse(struct HttpClientState* state) {
|
||||
cc_uint32 total;
|
||||
cc_result res;
|
||||
|
||||
for (;;) {
|
||||
for (;;)
|
||||
{
|
||||
dst = state->dataLeft > INPUT_BUFFER_LEN ? (req->data + req->size) : buffer;
|
||||
res = HttpConnection_Read(state->conn, dst, INPUT_BUFFER_LEN, &total);
|
||||
|
||||
|
@ -47,8 +47,14 @@ static int flagXOffset, flagYOffset;
|
||||
|
||||
static void HookEvents(void);
|
||||
void LBackend_Init(void) {
|
||||
xBorder = Display_ScaleX(1); xBorder2 = xBorder * 2; xBorder3 = xBorder * 3; xBorder4 = xBorder * 4;
|
||||
yBorder = Display_ScaleY(1); yBorder2 = yBorder * 2; yBorder3 = yBorder * 3; yBorder4 = yBorder * 4;
|
||||
xBorder = Display_ScaleX(1);
|
||||
yBorder = Display_ScaleY(1);
|
||||
|
||||
if (xBorder < 1) { xBorder = 1; }
|
||||
if (yBorder < 1) { yBorder = 1; }
|
||||
|
||||
xBorder2 = xBorder * 2; xBorder3 = xBorder * 3; xBorder4 = xBorder * 4;
|
||||
yBorder2 = yBorder * 2; yBorder3 = yBorder * 3; yBorder4 = yBorder * 4;
|
||||
|
||||
xInputOffset = Display_ScaleX(5);
|
||||
yInputOffset = Display_ScaleY(2);
|
||||
|
@ -19,8 +19,14 @@ static int oneX, twoX, fourX;
|
||||
static int oneY, twoY, fourY;
|
||||
|
||||
void LWidget_CalcOffsets(void) {
|
||||
oneX = Display_ScaleX(1); twoX = oneX * 2; fourX = oneX * 4;
|
||||
oneY = Display_ScaleY(1); twoY = oneY * 2; fourY = oneY * 4;
|
||||
oneX = Display_ScaleX(1);
|
||||
oneY = Display_ScaleY(1);
|
||||
|
||||
if (oneX < 1) { oneX = 1; }
|
||||
if (oneY < 1) { oneY = 1; }
|
||||
|
||||
twoX = oneX * 2; fourX = oneX * 4;
|
||||
twoY = oneY * 2; fourY = oneY * 4;
|
||||
|
||||
flagXOffset = Display_ScaleX(2);
|
||||
flagYOffset = Display_ScaleY(6);
|
||||
|
@ -529,7 +529,7 @@ void Launcher_DrawTitle(struct FontDesc* font, const char* text, struct Context2
|
||||
int x;
|
||||
|
||||
/* Skip dragging logo when very small window to save space */
|
||||
if (WindowInfo.Height < 300) return;
|
||||
if (WindowInfo.Height < 240) return;
|
||||
|
||||
DrawTextArgs_Make(&args, &title, font, false);
|
||||
x = ctx->width / 2 - Drawer2D_TextWidth(&args) / 2;
|
||||
|
@ -19,11 +19,12 @@ struct Vec4 { float x, y, z, w; };
|
||||
/* 4x4 matrix. (for vertex transformations) */
|
||||
struct Matrix { struct Vec4 row1, row2, row3, row4; };
|
||||
|
||||
#define Matrix_IdentityValue { \
|
||||
1.0f, 0.0f, 0.0f, 0.0f, \
|
||||
0.0f, 1.0f, 0.0f, 0.0f, \
|
||||
0.0f, 0.0f, 1.0f, 0.0f, \
|
||||
0.0f, 0.0f, 0.0f, 1.0f \
|
||||
#define Matrix_IdentityValue \
|
||||
{ \
|
||||
{ 1.0f, 0.0f, 0.0f, 0.0f }, \
|
||||
{ 0.0f, 1.0f, 0.0f, 0.0f }, \
|
||||
{ 0.0f, 0.0f, 1.0f, 0.0f }, \
|
||||
{ 0.0f, 0.0f, 0.0f, 1.0f } \
|
||||
}
|
||||
|
||||
/* Identity matrix. (A * Identity = A) */
|
||||
|
@ -64,9 +64,9 @@ CC_VAR extern struct _DisplayData {
|
||||
} DisplayInfo;
|
||||
|
||||
/* Scales the given X coordinate from 96 dpi to current display dpi. */
|
||||
int Display_ScaleX(int x);
|
||||
static CC_INLINE int Display_ScaleX(int x) { return (int)(x * DisplayInfo.ScaleX); }
|
||||
/* Scales the given Y coordinate from 96 dpi to current display dpi. */
|
||||
int Display_ScaleY(int y);
|
||||
static CC_INLINE int Display_ScaleY(int y) { return (int)(y * DisplayInfo.ScaleY); }
|
||||
|
||||
/* Data for the game/launcher window. */
|
||||
CC_VAR extern struct _WinData {
|
||||
|
@ -18,9 +18,6 @@ static Result irrst_result;
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on 3DS
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
|
||||
// Note from https://github.com/devkitPro/libctru/blob/master/libctru/include/3ds/gfx.h
|
||||
@ -42,8 +39,8 @@ void Window_Init(void) {
|
||||
DisplayInfo.Width = height; // deliberately swapped
|
||||
DisplayInfo.Height = width; // deliberately swapped
|
||||
DisplayInfo.Depth = 4; // 32 bit
|
||||
DisplayInfo.ScaleX = 1;
|
||||
DisplayInfo.ScaleY = 1;
|
||||
DisplayInfo.ScaleX = 0.5;
|
||||
DisplayInfo.ScaleY = 0.5;
|
||||
|
||||
WindowInfo.Width = height; // deliberately swapped
|
||||
WindowInfo.Height = width; // deliberately swapped
|
||||
@ -101,10 +98,10 @@ static void HandleButtons(u32 mods) {
|
||||
|
||||
static void ProcessJoystickInput(circlePosition* pos, double delta) {
|
||||
float scale = (delta * 60.0) / 8.0f;
|
||||
|
||||
|
||||
// May not be exactly 0 on actual hardware
|
||||
if (Math_AbsI(pos->dx) <= 8) pos->dx = 0;
|
||||
if (Math_AbsI(pos->dy) <= 8) pos->dy = 0;
|
||||
if (Math_AbsI(pos->dx) <= 16) pos->dx = 0;
|
||||
if (Math_AbsI(pos->dy) <= 16) pos->dy = 0;
|
||||
|
||||
Event_RaiseRawMove(&PointerEvents.RawMoved, pos->dx * scale, -pos->dy * scale);
|
||||
}
|
||||
@ -148,7 +145,6 @@ void Window_ProcessEvents(double delta) {
|
||||
hidCircleRead(&pos);
|
||||
ProcessJoystickInput(&pos, delta);
|
||||
}
|
||||
|
||||
if (Input.RawMode && irrst_result == 0) {
|
||||
circlePosition pos;
|
||||
irrstScanInput();
|
||||
@ -277,4 +273,4 @@ cc_result Window_OpenFileDialog(const struct OpenFileDialogArgs* args) {
|
||||
cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
@ -15,9 +15,6 @@ static cc_bool launcherMode;
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on 3DS
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
void Window_Init(void) {
|
||||
DisplayInfo.Width = vid_mode->width;
|
||||
|
@ -23,9 +23,6 @@ static GXRModeObj* rmode;
|
||||
void* Window_XFB;
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on Wii/GameCube
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
|
||||
static void OnPowerOff(void) {
|
||||
|
@ -16,9 +16,6 @@ static cc_bool launcherMode;
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on Wii/GameCube
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
void Window_Init(void) {
|
||||
display_init(RESOLUTION_320x240, DEPTH_32_BPP, 2, GAMMA_NONE, FILTERS_DISABLED);
|
||||
|
@ -26,9 +26,6 @@ static char padBuf[256] __attribute__((aligned(64)));
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on PS Vita
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
void Window_Init(void) {
|
||||
DisplayInfo.Width = 640;
|
||||
|
@ -25,9 +25,6 @@ static KbConfig kb_config;
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on PS Vita
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
static void sysutil_callback(u64 status, u64 param, void* usrdata) {
|
||||
switch (status) {
|
||||
|
@ -21,9 +21,6 @@ static cc_bool launcherMode;
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on Wii/GameCube
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
void Window_Init(void) {
|
||||
DisplayInfo.Width = SCREEN_WIDTH;
|
||||
|
@ -18,9 +18,6 @@ static SceTouchPanelInfo frontPanel;
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on PS Vita
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
#define DISPLAY_WIDTH 960
|
||||
#define DISPLAY_HEIGHT 544
|
||||
|
@ -20,9 +20,6 @@ static xid_gamepad_in gp_state;
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on Xbox
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
// TODO No idea if this even works
|
||||
static void OnDataReceived(UTR_T* utr) {
|
||||
|
@ -18,9 +18,6 @@ static cc_bool launcherMode;
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on Xbox
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
// https://github.com/Free60Project/libxenon/blob/71a411cddfc26c9ccade08d054d87180c359797a/libxenon/drivers/console/console.c#L47
|
||||
struct ati_info {
|
||||
|
@ -272,7 +272,7 @@ static void AppendVRAMStats(cc_string* info) {
|
||||
}
|
||||
|
||||
void Gfx_GetApiInfo(cc_string* info) {
|
||||
GLint depthBits;
|
||||
GLint depthBits = 0;
|
||||
int pointerSize = sizeof(void*) * 8;
|
||||
|
||||
glGetIntegerv(GL_DEPTH_BITS, &depthBits);
|
||||
|
@ -10,9 +10,6 @@ struct _WinData WindowInfo;
|
||||
#define Display_CentreX(width) (DisplayInfo.x + (DisplayInfo.Width - width) / 2)
|
||||
#define Display_CentreY(height) (DisplayInfo.y + (DisplayInfo.Height - height) / 2)
|
||||
|
||||
int Display_ScaleX(int x) { return (int)(x * DisplayInfo.ScaleX); }
|
||||
int Display_ScaleY(int y) { return (int)(y * DisplayInfo.ScaleY); }
|
||||
|
||||
static int cursorPrevX, cursorPrevY;
|
||||
static cc_bool cursorVisible = true;
|
||||
/* Gets the position of the cursor in screen or window coordinates */
|
||||
|
Loading…
x
Reference in New Issue
Block a user