diff --git a/src/HeldBlockRenderer.c b/src/HeldBlockRenderer.c index 20df0f6fb..438152b28 100644 --- a/src/HeldBlockRenderer.c +++ b/src/HeldBlockRenderer.c @@ -36,7 +36,7 @@ static void HeldBlockRenderer_RenderModel(void) { Gfx_SetFaceCulling(true); Gfx_SetDepthTest(false); - Gfx_SetDepthWrite(false); + /* Gfx_SetDepthWrite(false); */ /* TODO: Need to properly reallocate per model VB here */ if (Blocks.Draw[held_block] == DRAW_GAS) { @@ -57,7 +57,7 @@ static void HeldBlockRenderer_RenderModel(void) { } Gfx_SetDepthTest(true); - Gfx_SetDepthWrite(true); + /* Gfx_SetDepthWrite(true); */ Gfx_SetFaceCulling(false); } diff --git a/third_party/gldc/src/flush.c b/third_party/gldc/src/flush.c index 50a0758c3..a98078e61 100644 --- a/third_party/gldc/src/flush.c +++ b/third_party/gldc/src/flush.c @@ -1,4 +1,4 @@ -#include +#include #include "aligned_vector.h" #include "private.h"