diff --git a/ClassicalSharp/Generator/Noise.cs b/ClassicalSharp/Generator/Noise.cs index dcc91c4d8..b82d6a244 100644 --- a/ClassicalSharp/Generator/Noise.cs +++ b/ClassicalSharp/Generator/Noise.cs @@ -35,36 +35,23 @@ namespace ClassicalSharp.Generator { double u = x * x * x * (x * (x * 6 - 15) + 10); // Fade(x) double v = y * y * y * (y * (y * 6 - 15) + 10); // Fade(y) int A = p[X] + Y, B = p[X + 1] + Y; + const int xFlags = 0x46552222, yFlags = 0x2222550A; - double g22 = Grad( p[p[A]], x, y ), g12 = Grad( p[p[B]], x - 1, y ); + int hash = (p[p[A]] & 0xF) << 1; + double g22 = (((xFlags >> hash) & 3) - 1) * x + (((yFlags >> hash) & 3) - 1) * y; // Grad(p[p[A], x, y) + hash = (p[p[B]] & 0xF) << 1; + double g12 = (((xFlags >> hash) & 3) - 1) * (x - 1) + (((yFlags >> hash) & 3) - 1) * y; // Grad(p[p[B], x - 1, y) double c1 = g22 + u * (g12 - g22); - double g21 = Grad( p[p[A + 1]], x, y - 1 ), g11 = Grad( p[p[B + 1]], x - 1, y - 1 ); + + hash = (p[p[A + 1]] & 0xF) << 1; + double g21 = (((xFlags >> hash) & 3) - 1) * x + (((yFlags >> hash) & 3) - 1) * (y - 1); // Grad(p[p[A + 1], x, y - 1) + hash = (p[p[B + 1]] & 0xF) << 1; + double g11 = (((xFlags >> hash) & 3) - 1) * (x - 1) + (((yFlags >> hash) & 3) - 1) * (y - 1); // Grad(p[p[B + 1], x - 1, y - 1) double c2 = g21 + u * (g11 - g21); + return c1 + v * (c2 - c1); } - static double Grad( int hash, double x, double y ) { - switch( hash & 15 ) { - case 0: return x + y; - case 1: return -x + y; - case 2: return x - y; - case 3: return -x - y; - case 4: return x; - case 5: return -x; - case 6: return x; - case 7: return -x; - case 8: return y; - case 9: return -y; - case 10: return y; - case 11: return -y; - case 12: return x + y; - case 13: return -y; - case 14: return -x + y; - case 15: return -y; - default: return 0; - } - } - byte[] p = new byte[512]; }