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Don't move camera while in menus
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@ -771,6 +771,8 @@ void InputHandler_PickBlock(void) {
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}
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}
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void InputHandler_Tick(void) {
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void InputHandler_Tick(void) {
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if (Gui.InputGrab) return;
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cc_bool left, middle, right;
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cc_bool left, middle, right;
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cc_bool look_up, look_down, look_right, look_left;
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cc_bool look_up, look_down, look_right, look_left;
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TimeMS now = DateTime_CurrentUTC_MS();
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TimeMS now = DateTime_CurrentUTC_MS();
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@ -785,7 +787,6 @@ void InputHandler_Tick(void) {
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if (delta < 250) return; /* 4 times per second */
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if (delta < 250) return; /* 4 times per second */
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input_lastClick = now;
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input_lastClick = now;
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if (Gui.InputGrab) return;
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left = KeyBind_IsPressed(KEYBIND_DELETE_BLOCK);
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left = KeyBind_IsPressed(KEYBIND_DELETE_BLOCK);
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middle = KeyBind_IsPressed(KEYBIND_PICK_BLOCK);
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middle = KeyBind_IsPressed(KEYBIND_PICK_BLOCK);
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