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NetBSD github actions too
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49
.github/workflows/build_netbsd.yml
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49
.github/workflows/build_netbsd.yml
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name: Build latest (NetBSD)
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on: [push]
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concurrency:
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group: ${{ github.ref }}-netbsd
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cancel-in-progress: true
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jobs:
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build:
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if: github.ref_name == github.event.repository.default_branch
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runs-on: ubuntu-latest
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container:
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image: ghcr.io/cross-rs/x86_64-unknown-netbsd
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steps:
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- uses: actions/checkout@v3
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- name: Install prerequisites
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run: apt install wget unzip
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- name: Retrieve OpenGL and X11 dev files (64 bit)
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run: |
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mkdir src/netbsd64
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cd src/netbsd64
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wget https://github.com/ClassiCube/rpi-compiling-stuff/raw/main/netbsd64.zip
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unzip netbsd64.zip
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- name: Compile NetBSD builds
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id: compile
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shell: bash
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env:
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COMMON_FLAGS: "-O1 -s -fno-stack-protector -fno-math-errno -Qn"
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PLAT64_FLAGS: "-fno-pie -fvisibility=hidden -fcf-protection=none -rdynamic -DCC_BUILD_ICON -I netbsd64/include -L netbsd64/lib -Wl,--unresolved-symbols=ignore-in-shared-libs"
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run: |
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LATEST_FLAG=-DCC_COMMIT_SHA=\"${GITHUB_SHA::9}\"
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echo $LATEST_FLAG
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cd src
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x86_64-unknown-netbsd-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.PLAT64_FLAGS }} $LATEST_FLAG -o cc-netbsd64-gl1 -lm -lpthread -lX11 -lXi -lGL -lexecinfo
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- uses: ./.github/actions/notify_failure
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if: ${{ always() && steps.compile.outcome == 'failure' }}
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with:
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NOTIFY_MESSAGE: 'Failed to compile NetBSD build(s)'
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WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
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- uses: ./.github/actions/upload_build
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if: ${{ always() && steps.compile.outcome == 'success' }}
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with:
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SOURCE_FILE: 'src/cc-netbsd64-gl1'
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DEST_NAME: 'ClassiCube-NetBSD-64'
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2
.github/workflows/build_vita.yml
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2
.github/workflows/build_vita.yml
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container:
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container:
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image: gnuton/vitasdk-docker:latest
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image: gnuton/vitasdk-docker:latest
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steps:
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steps:
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- uses: actions/checkout@v4
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- uses: actions/checkout@v3
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- name: Compile Vita build
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- name: Compile Vita build
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id: compile
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id: compile
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run: |
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run: |
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@ -64,8 +64,8 @@ ClassiCube runs on:
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And also runs on:
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And also runs on:
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* Raspberry Pi - needs <code>libcurl</code> and <code>libopenal</code>
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* Raspberry Pi - needs <code>libcurl</code> and <code>libopenal</code>
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* FreeBSD - needs <code>libexecinfo</code>, <code>curl</code> and <code>openal-soft</code> packages
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* FreeBSD - needs <code>libexecinfo</code>, <code>curl</code> and <code>openal-soft</code> packages (if you have a GitHub account, can [download from here](https://github.com/UnknownShadow200/ClassiCube/actions/workflows/build_freebsd.yml))
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* NetBSD - needs <code>libexecinfo</code>, <code>curl</code> and <code>openal-soft</code> packages
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* NetBSD - needs <code>libexecinfo</code>, <code>curl</code> and <code>openal-soft</code> packages (if you have a GitHub account, can [download from here](https://github.com/UnknownShadow200/ClassiCube/actions/workflows/build_netbsd.yml))
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* OpenBSD - needs <code>libexecinfo</code>, <code>curl</code> and <code>openal</code> packages
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* OpenBSD - needs <code>libexecinfo</code>, <code>curl</code> and <code>openal</code> packages
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* Solaris - needs <code>curl</code> and <code>openal</code> packages
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* Solaris - needs <code>curl</code> and <code>openal</code> packages
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* Haiku - needs <code>openal</code> package (if you have a GitHub account, can [download from here](https://github.com/UnknownShadow200/ClassiCube/actions/workflows/build_haiku.yml))
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* Haiku - needs <code>openal</code> package (if you have a GitHub account, can [download from here](https://github.com/UnknownShadow200/ClassiCube/actions/workflows/build_haiku.yml))
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@ -80,8 +80,8 @@ And also runs on:
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* PS Vita - unfinished, rendering issues (can [download from here](https://www.classicube.net/download/vita))
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* PS Vita - unfinished, rendering issues (can [download from here](https://www.classicube.net/download/vita))
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* Xbox - unfinished, major rendering issues (can [download from here](https://www.classicube.net/download/xbox), **untested on real hardware**)
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* Xbox - unfinished, major rendering issues (can [download from here](https://www.classicube.net/download/xbox), **untested on real hardware**)
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* PS3 - unfinished, rendering issues (can [download from here](https://www.classicube.net/download/ps3), **usually outdated**)
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* PS3 - unfinished, rendering issues (can [download from here](https://www.classicube.net/download/ps3), **usually outdated**)
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* Nintendo 64 - unfinished, moderate rendering issues
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* Nintendo 64 - unfinished, moderate rendering issues (if you have a GitHub account, can [download from here](https://github.com/UnknownShadow200/ClassiCube/actions/workflows/build_n64.yml))
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* PS2 - unfinished, major rendering and stability issues
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* PS2 - unfinished, major rendering and **stability issues** (if you have a GitHub account, can [download from here](https://github.com/UnknownShadow200/ClassiCube/actions/workflows/build_ps2.yml))
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# Compiling
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# Compiling
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