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https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-14 18:15:28 -04:00
Don't include Options.h in Game.h
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75c2e21c69
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@ -27,16 +27,16 @@ WEB_CC=~/emscripten/emsdk/emscripten/tag-1.38.30/emcc
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MAC32_CC=/usr/bin/clang/osx32
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MAC64_CC=/usr/bin/clang/osx64
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WIN32_CC=i686-w64-mingw32-gcc
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WIN64_CC=x86_64-w64-mingw32-gccnostartfiles -Wl,-emain_real -DCC_NOMAIN"
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LINUX_FLAGS="-fvisibility=hidden
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WIN64_CC=x86_64-w64-mingw32-gcc
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# to simplify stuff
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ALL_FLAGS="-O1 -s -fno-stack-protector -fno-math-errno -w"
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WIN32_FLAGS="-mwindows -nostartfiles -Wl,-e_main_real -DCC_NOMAIN"
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WIN64_FLAGS="-mwindows - -rdynamic -DCC_BUILD_X11ICON"
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WIN64_FLAGS="-mwindows -nostartfiles -Wl,-emain_real -DCC_NOMAIN"
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LINUX_FLAGS="-fvisibility=hidden -rdynamic -DCC_BUILD_X11ICON"
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# I cloned https://github.com/raspberrypi/tools to get prebuilt cross compilers
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# Then I copied across various files/folders from /usr/include and /usr/lib as needed
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# Then I copied across various files/folders from /usr/include and /usr/lib from a real Raspberry pi as needed
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RPI_CC=~/rpi/tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc-4.8.3
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# -----------------------------
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@ -12,6 +12,7 @@
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#include "Chat.h"
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#include "Stream.h"
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#include "Utils.h"
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#include "Options.h"
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int Audio_SoundsVolume, Audio_MusicVolume;
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@ -14,6 +14,7 @@
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#include "TexturePack.h"
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#include "VertexStructs.h"
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#include "Game.h"
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#include "Options.h"
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int Builder_SidesLevel, Builder_EdgeLevel;
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/* Packs an index into the 16x16x16 count array. Coordinates range from 0 to 15. */
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@ -8,6 +8,7 @@
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#include "Entity.h"
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#include "Input.h"
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#include "Event.h"
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#include "Options.h"
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struct _CameraData Camera;
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static struct PickedPos cameraClipPos;
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@ -16,6 +16,7 @@
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#include "GameStructs.h"
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#include "Utils.h"
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#include "TexturePack.h"
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#include "Options.h"
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static char msgs[10][STRING_SIZE];
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String Chat_Status[4] = { String_FromArray(msgs[0]), String_FromArray(msgs[1]), String_FromArray(msgs[2]), String_FromArray(msgs[3]) };
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@ -11,6 +11,7 @@
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#include "Utils.h"
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#include "Errors.h"
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#include "Window.h"
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#include "Options.h"
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cc_bool Drawer2D_BitmappedText;
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cc_bool Drawer2D_BlackTextShadows;
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@ -19,6 +19,7 @@
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#include "Stream.h"
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#include "Bitmap.h"
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#include "Logger.h"
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#include "Options.h"
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const char* const NameMode_Names[NAME_MODE_COUNT] = { "None", "Hovered", "All", "AllHovered", "AllUnscaled" };
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const char* const ShadowMode_Names[SHADOW_MODE_COUNT] = { "None", "SnapToBlock", "Circle", "CircleAll" };
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@ -17,6 +17,7 @@
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#include "Platform.h"
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#include "Camera.h"
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#include "Particle.h"
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#include "Options.h"
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cc_bool EnvRenderer_Legacy, EnvRenderer_Minimal;
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@ -1,7 +1,7 @@
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#ifndef CC_GAME_H
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#define CC_GAME_H
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#include "Picking.h"
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#include "Options.h"
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#include "String.h"
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#include "Bitmap.h"
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/* Represents the game.
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Copyright 2014-2019 ClassiCube | Licensed under BSD-3
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@ -11,6 +11,7 @@
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#include "Logger.h"
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#include "Platform.h"
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#include "Bitmap.h"
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#include "Options.h"
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cc_bool Gui_ClassicTexture, Gui_ClassicTabList, Gui_ClassicMenu;
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int Gui_Chatlines;
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@ -9,6 +9,7 @@
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#include "Entity.h"
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#include "Model.h"
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#include "GameStructs.h"
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#include "Options.h"
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cc_bool HeldBlockRenderer_Show;
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static BlockID held_block;
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@ -13,6 +13,7 @@
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#include "Logger.h"
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#include "Window.h"
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#include "Input.h"
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#include "Options.h"
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#ifndef CC_BUILD_WEB
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/*########################################################################################################################*
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@ -15,6 +15,7 @@
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#include "ExtMath.h"
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#include "Funcs.h"
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#include "Logger.h"
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#include "Options.h"
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#ifndef CC_BUILD_WEB
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struct LScreen* Launcher_Screen;
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@ -13,6 +13,7 @@
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#include "TexturePack.h"
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#include "Utils.h"
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#include "World.h"
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#include "Options.h"
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int MapRenderer_ChunksX, MapRenderer_ChunksY, MapRenderer_ChunksZ;
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int MapRenderer_1DUsedCount, MapRenderer_ChunksCount;
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@ -28,6 +28,7 @@
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#include "Stream.h"
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#include "Builder.h"
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#include "Logger.h"
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#include "Options.h"
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/* Describes a menu option button */
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struct MenuOptionDesc {
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@ -12,6 +12,7 @@
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#include "Block.h"
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#include "Stream.h"
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#include "Funcs.h"
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#include "Options.h"
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struct _ModelsData Models;
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@ -7,6 +7,7 @@
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#include "Utils.h"
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#include "Launcher.h"
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#include "Server.h"
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#include "Options.h"
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/*#define CC_TEST_VORBIS*/
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#ifdef CC_TEST_VORBIS
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