mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-11 16:45:48 -04:00
Broken Xbox stuff
This commit is contained in:
parent
b9eb5bb899
commit
cb45d2bcfb
10
src/Core.h
10
src/Core.h
@ -121,7 +121,15 @@ typedef cc_uint8 cc_bool;
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#define CC_BUILD_FREETYPE
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/*#define CC_BUILD_GL11*/
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#ifndef CC_BUILD_MANUAL
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#if defined _WIN32
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#if defined NXDK
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/* XBox also defines _WIN32 */
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#define CC_BUILD_XBOX
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#define CC_BUILD_NOMUSIC
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#define CC_BUILD_NOSOUNDS
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#define CC_BUILD_LOWMEM
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#define CC_BUILD_HTTPCLIENT
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#undef CC_BUILD_FREETYPE
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#elif defined _WIN32
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#define CC_BUILD_WIN
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#define CC_BUILD_D3D9
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#define CC_BUILD_WINGUI
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541
src/Platform_Xbox.c
Normal file
541
src/Platform_Xbox.c
Normal file
@ -0,0 +1,541 @@
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#include "Core.h"
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#if defined CC_BUILD_XBOX
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#include "_PlatformBase.h"
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#include "Stream.h"
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#include "Funcs.h"
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#include "Utils.h"
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#include "Errors.h"
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#include <windows.h>
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#include <hal/debug.h>
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#include <hal/video.h>
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#include <lwip/opt.h>
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#include <lwip/arch.h>
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#include <lwip/netdb.h>
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#include <lwip/sockets.h>
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static HANDLE heap;
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const cc_result ReturnCode_FileShareViolation = ERROR_SHARING_VIOLATION;
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const cc_result ReturnCode_FileNotFound = ERROR_FILE_NOT_FOUND;
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const cc_result ReturnCode_SocketInProgess = WSAEINPROGRESS;
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const cc_result ReturnCode_SocketWouldBlock = WSAEWOULDBLOCK;
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const cc_result ReturnCode_DirectoryExists = ERROR_ALREADY_EXISTS;
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/*########################################################################################################################*
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*---------------------------------------------------------Memory----------------------------------------------------------*
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*#########################################################################################################################*/
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void Mem_Set(void* dst, cc_uint8 value, cc_uint32 numBytes) { memset(dst, value, numBytes); }
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void Mem_Copy(void* dst, const void* src, cc_uint32 numBytes) { memcpy(dst, src, numBytes); }
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void* Mem_TryAlloc(cc_uint32 numElems, cc_uint32 elemsSize) {
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cc_uint32 size = CalcMemSize(numElems, elemsSize);
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return size ? malloc(size) : NULL;
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}
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void* Mem_TryAllocCleared(cc_uint32 numElems, cc_uint32 elemsSize) {
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return calloc(numElems, elemsSize);
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}
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void* Mem_TryRealloc(void* mem, cc_uint32 numElems, cc_uint32 elemsSize) {
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cc_uint32 size = CalcMemSize(numElems, elemsSize);
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return size ? realloc(mem, size) : NULL;
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}
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void Mem_Free(void* mem) {
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if (mem) free(mem);
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}
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/*########################################################################################################################*
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*------------------------------------------------------Logging/Time-------------------------------------------------------*
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*#########################################################################################################################*/
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void Platform_Log(const char* msg, int len) {
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char tmp[2048 + 1];
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len = min(len, 2048);
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Mem_Copy(tmp, msg, len); tmp[len] = '\0';
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debugPrint(tmp);
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debugPrint("\n");
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}
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#define FILETIME_EPOCH 50491123200000ULL
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#define FILETIME_UNIX_EPOCH 11644473600LL
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#define FileTime_TotalMS(time) ((time / 10000) + FILETIME_EPOCH)
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#define FileTime_UnixTime(time) ((time / 10000000) - FILETIME_UNIX_EPOCH)
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TimeMS DateTime_CurrentUTC_MS(void) {
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LARGE_INTEGER ft;
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KeQuerySystemTime(&ft);
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/* in 100 nanosecond units, since Jan 1 1601 */
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return FileTime_TotalMS(ft.QuadPart);
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}
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void DateTime_CurrentLocal(struct DateTime* t) {
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SYSTEMTIME localTime;
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GetLocalTime(&localTime);
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t->year = localTime.wYear;
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t->month = localTime.wMonth;
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t->day = localTime.wDay;
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t->hour = localTime.wHour;
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t->minute = localTime.wMinute;
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t->second = localTime.wSecond;
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}
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/* TODO: check this is actually accurate */
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static cc_uint64 sw_freqMul = 1, sw_freqDiv = 1;
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cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) {
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if (end < beg) return 0;
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return ((end - beg) * sw_freqMul) / sw_freqDiv;
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}
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cc_uint64 Stopwatch_Measure(void) {
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return KeQueryPerformanceCounter();
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}
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static void Platform_InitStopwatch(void) {
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ULONGLONG freq = KeQueryPerformanceFrequency();
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sw_freqMul = 1000 * 1000;
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sw_freqDiv = freq;
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}
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/*########################################################################################################################*
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*-----------------------------------------------------Directory/File------------------------------------------------------*
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*#########################################################################################################################*/
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void Directory_GetCachePath(cc_string* path) { }
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static void GetNativePath(char* str, const cc_string* src) {
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if (src->length > FILENAME_SIZE) Logger_Abort("String too long to expand");
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for (int i = 0; i < src->length; i++)
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{
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*str++ = (char)src->buffer[i];
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}
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*str = '\0';
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}
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cc_result Directory_Create(const cc_string* path) {
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char str[NATIVE_STR_LEN];
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cc_result res;
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GetNativePath(str, path);
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return CreateDirectoryA(str, NULL) ? 0 : GetLastError();
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}
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int File_Exists(const cc_string* path) {
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char str[NATIVE_STR_LEN];
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DWORD attribs;
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GetNativePath(str, path);
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attribs = GetFileAttributesA(str);
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return attribs != INVALID_FILE_ATTRIBUTES && !(attribs & FILE_ATTRIBUTE_DIRECTORY);
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}
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static cc_result Directory_EnumCore(const cc_string* dirPath, const cc_string* file, DWORD attribs,
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void* obj, Directory_EnumCallback callback) {
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cc_string path; char pathBuffer[MAX_PATH + 10];
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/* ignore . and .. entry */
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if (file->length == 1 && file->buffer[0] == '.') return 0;
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if (file->length == 2 && file->buffer[0] == '.' && file->buffer[1] == '.') return 0;
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String_InitArray(path, pathBuffer);
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String_Format2(&path, "%s/%s", dirPath, file);
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if (attribs & FILE_ATTRIBUTE_DIRECTORY) return Directory_Enum(&path, obj, callback);
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callback(&path, obj);
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return 0;
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}
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cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
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cc_string path; char pathBuffer[MAX_PATH + 10];
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WIN32_FIND_DATAA eA;
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char str[NATIVE_STR_LEN];
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HANDLE find;
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cc_result res;
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/* Need to append \* to search for files in directory */
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String_InitArray(path, pathBuffer);
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String_Format1(&path, "%s\\*", dirPath);
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GetNativePath(str, &path);
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find = FindFirstFileA(str, &eA);
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if (find == INVALID_HANDLE_VALUE) return GetLastError();
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do {
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path.length = 0;
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for (int i = 0; i < MAX_PATH && eA.cFileName[i]; i++)
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{
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String_Append(&path, Convert_CodepointToCP437(eA.cFileName[i]));
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}
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if ((res = Directory_EnumCore(dirPath, &path, eA.dwFileAttributes, obj, callback))) return res;
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} while (FindNextFileA(find, &eA));
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res = GetLastError(); /* return code from FindNextFile */
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FindClose(find);
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return res == ERROR_NO_MORE_FILES ? 0 : res;
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}
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static cc_result DoFile(cc_file* file, const cc_string* path, DWORD access, DWORD createMode) {
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char str[NATIVE_STR_LEN];
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GetNativePath(str, path);
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cc_result res;
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*file = CreateFileA(str, access, FILE_SHARE_READ, NULL, createMode, 0, NULL);
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return *file != INVALID_HANDLE_VALUE ? 0 : GetLastError();
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}
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cc_result File_Open(cc_file* file, const cc_string* path) {
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return DoFile(file, path, GENERIC_READ, OPEN_EXISTING);
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}
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cc_result File_Create(cc_file* file, const cc_string* path) {
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return DoFile(file, path, GENERIC_WRITE | GENERIC_READ, CREATE_ALWAYS);
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}
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cc_result File_OpenOrCreate(cc_file* file, const cc_string* path) {
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return DoFile(file, path, GENERIC_WRITE | GENERIC_READ, OPEN_ALWAYS);
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}
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cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
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BOOL success = ReadFile(file, data, count, bytesRead, NULL);
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return success ? 0 : GetLastError();
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}
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cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
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BOOL success = WriteFile(file, data, count, bytesWrote, NULL);
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return success ? 0 : GetLastError();
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}
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cc_result File_Close(cc_file file) {
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return CloseHandle(file) ? 0 : GetLastError();
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}
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cc_result File_Seek(cc_file file, int offset, int seekType) {
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static cc_uint8 modes[3] = { FILE_BEGIN, FILE_CURRENT, FILE_END };
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DWORD pos = SetFilePointer(file, offset, NULL, modes[seekType]);
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return pos != INVALID_SET_FILE_POINTER ? 0 : GetLastError();
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}
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cc_result File_Position(cc_file file, cc_uint32* pos) {
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*pos = SetFilePointer(file, 0, NULL, FILE_CURRENT);
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return *pos != INVALID_SET_FILE_POINTER ? 0 : GetLastError();
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}
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cc_result File_Length(cc_file file, cc_uint32* len) {
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*len = GetFileSize(file, NULL);
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return *len != INVALID_FILE_SIZE ? 0 : GetLastError();
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}
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/*########################################################################################################################*
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*--------------------------------------------------------Threading--------------------------------------------------------*
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*#############################################################################################################p############*/
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void Thread_Sleep(cc_uint32 milliseconds) { Sleep(milliseconds); }
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static DWORD WINAPI ExecThread(void* param) {
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Thread_StartFunc func = (Thread_StartFunc)param;
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func();
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return 0;
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}
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void* Thread_Create(Thread_StartFunc func) {
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DWORD threadID;
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void* handle = CreateThread(NULL, 0, ExecThread, (void*)func, CREATE_SUSPENDED, &threadID);
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if (!handle) {
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Logger_Abort2(GetLastError(), "Creating thread");
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}
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return handle;
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}
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void Thread_Start2(void* handle, Thread_StartFunc func) {
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NtResumeThread((HANDLE)handle, NULL);
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}
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void Thread_Detach(void* handle) {
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if (!CloseHandle((HANDLE)handle)) {
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Logger_Abort2(GetLastError(), "Freeing thread handle");
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}
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}
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void Thread_Join(void* handle) {
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WaitForSingleObject((HANDLE)handle, INFINITE);
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Thread_Detach(handle);
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}
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void* Mutex_Create(void) {
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CRITICAL_SECTION* ptr = (CRITICAL_SECTION*)Mem_Alloc(1, sizeof(CRITICAL_SECTION), "mutex");
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RtlInitializeCriticalSection(ptr);
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return ptr;
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}
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void Mutex_Free(void* handle) {
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RtlDeleteCriticalSection((CRITICAL_SECTION*)handle);
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Mem_Free(handle);
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}
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void Mutex_Lock(void* handle) { RtlEnterCriticalSection((CRITICAL_SECTION*)handle); }
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void Mutex_Unlock(void* handle) { RtlLeaveCriticalSection((CRITICAL_SECTION*)handle); }
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void* Waitable_Create(void) {
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void* handle = CreateEventA(NULL, false, false, NULL);
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if (!handle) {
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Logger_Abort2(GetLastError(), "Creating waitable");
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}
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return handle;
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}
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void Waitable_Free(void* handle) {
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if (!CloseHandle((HANDLE)handle)) {
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Logger_Abort2(GetLastError(), "Freeing waitable");
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}
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}
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void Waitable_Signal(void* handle) { NtSetEvent((HANDLE)handle, NULL); }
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void Waitable_Wait(void* handle) {
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WaitForSingleObject((HANDLE)handle, INFINITE);
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}
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void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
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WaitForSingleObject((HANDLE)handle, milliseconds);
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}
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/*########################################################################################################################*
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*--------------------------------------------------------Font/Text--------------------------------------------------------*
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*#########################################################################################################################*/
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void Platform_LoadSysFonts(void) { }
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/*########################################################################################################################*
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*---------------------------------------------------------Socket----------------------------------------------------------*
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*#########################################################################################################################*/
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union SocketAddress {
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struct sockaddr raw;
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struct sockaddr_in v4;
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};
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static int ParseHost(union SocketAddress* addr, const char* host) {
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struct addrinfo hints = { 0 };
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struct addrinfo* result;
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struct addrinfo* cur;
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int family = 0, res;
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hints.ai_family = AF_INET;
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_protocol = IPPROTO_TCP;
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res = getaddrinfo(host, NULL, &hints, &result);
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if (res) return 0;
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for (cur = result; cur; cur = cur->ai_next) {
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if (cur->ai_family != AF_INET) continue;
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family = AF_INET;
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Mem_Copy(addr, cur->ai_addr, cur->ai_addrlen);
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break;
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}
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freeaddrinfo(result);
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return family;
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}
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static int ParseAddress(union SocketAddress* addr, const cc_string* address) {
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char str[NATIVE_STR_LEN];
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String_EncodeUtf8(str, address);
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if (inet_pton(AF_INET, str, &addr->v4.sin_addr) > 0) return AF_INET;
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return ParseHost(addr, str);
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}
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int Socket_ValidAddress(const cc_string* address) {
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union SocketAddress addr;
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return ParseAddress(&addr, address);
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}
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cc_result Socket_Connect(cc_socket* s, const cc_string* address, int port, cc_bool nonblocking) {
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int family, addrSize = 0;
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union SocketAddress addr;
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cc_result res;
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*s = -1;
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if (!(family = ParseAddress(&addr, address)))
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return ERR_INVALID_ARGUMENT;
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*s = socket(family, SOCK_STREAM, IPPROTO_TCP);
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if (*s == -1) return errno;
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if (nonblocking) {
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int blocking_raw = -1; /* non-blocking mode */
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ioctl(*s, FIONBIO, &blocking_raw);
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}
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addr.v4.sin_family = AF_INET;
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addr.v4.sin_port = htons(port);
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addrSize = sizeof(addr.v4);
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res = connect(*s, &addr.raw, addrSize);
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return res == -1 ? errno : 0;
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}
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cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
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int recvCount = recv(s, data, count, 0);
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if (recvCount != -1) { *modified = recvCount; return 0; }
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*modified = 0; return errno;
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}
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cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
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int sentCount = send(s, data, count, 0);
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if (sentCount != -1) { *modified = sentCount; return 0; }
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*modified = 0; return errno;
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}
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void Socket_Close(cc_socket s) {
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shutdown(s, SHUT_RDWR);
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close(s);
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}
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static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) {
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struct pollfd pfd;
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int flags;
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pfd.fd = s;
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pfd.events = mode == SOCKET_POLL_READ ? POLLIN : POLLOUT;
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if (poll(&pfd, 1, 0) == -1) { *success = false; return errno; }
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/* to match select, closed socket still counts as readable */
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flags = mode == SOCKET_POLL_READ ? (POLLIN | POLLHUP) : POLLOUT;
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*success = (pfd.revents & flags) != 0;
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return 0;
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}
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cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
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return Socket_Poll(s, SOCKET_POLL_READ, readable);
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}
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cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) {
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socklen_t resultSize = sizeof(socklen_t);
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cc_result res = Socket_Poll(s, SOCKET_POLL_WRITE, writable);
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if (res || *writable) return res;
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/* https://stackoverflow.com/questions/29479953/so-error-value-after-successful-socket-operation */
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getsockopt(s, SOL_SOCKET, SO_ERROR, &res, &resultSize);
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return res;
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}
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/*########################################################################################################################*
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*-----------------------------------------------------Process/Module------------------------------------------------------*
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*#########################################################################################################################*/
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static char gameArgs[GAME_MAX_CMDARGS][STRING_SIZE];
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static int gameNumArgs;
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static cc_bool gameHasArgs;
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cc_result Process_StartGame2(const cc_string* args, int numArgs) {
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for (int i = 0; i < numArgs; i++)
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{
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String_CopyToRawArray(gameArgs[i], &args[i]);
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}
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Platform_LogConst("START GAME");
|
||||
gameHasArgs = true;
|
||||
gameNumArgs = numArgs;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int GetGameArgs(cc_string* args) {
|
||||
int count = gameNumArgs;
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
args[i] = String_FromRawArray(gameArgs[i]);
|
||||
}
|
||||
|
||||
// clear arguments so after game is closed, launcher is started
|
||||
gameNumArgs = 0;
|
||||
return count;
|
||||
}
|
||||
|
||||
int Platform_GetCommandLineArgs(int argc, STRING_REF char** argv, cc_string* args) {
|
||||
if (gameHasArgs) return GetGameArgs(args);
|
||||
// 3DS *sometimes* doesn't use argv[0] for program name and so argc will be 0
|
||||
// (e.g. when running from Citra)
|
||||
if (!argc) return 0;
|
||||
|
||||
argc--; argv++; // skip executable path argument
|
||||
|
||||
int count = min(argc, GAME_MAX_CMDARGS);
|
||||
Platform_Log1("ARGS: %i", &count);
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
args[i] = String_FromReadonly(argv[i]);
|
||||
Platform_Log2(" ARG %i = %c", &i, argv[i]);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
cc_result Platform_SetDefaultCurrentDirectory(int argc, char **argv) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Process_Exit(cc_result code) { exit(code); }
|
||||
|
||||
cc_result Process_StartOpen(const cc_string* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Updater----------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
const char* const Updater_D3D9 = NULL;
|
||||
cc_bool Updater_Clean(void) { return true; }
|
||||
|
||||
const struct UpdaterInfo Updater_Info = { "&eCompile latest source code to update", 0 };
|
||||
|
||||
cc_result Updater_Start(const char** action) { *action = "Starting"; return ERR_NOT_SUPPORTED; }
|
||||
|
||||
cc_result Updater_GetBuildTime(cc_uint64* timestamp) { return ERR_NOT_SUPPORTED; }
|
||||
|
||||
cc_result Updater_MarkExecutable(void) { return ERR_NOT_SUPPORTED; }
|
||||
|
||||
cc_result Updater_SetNewBuildTime(cc_uint64 timestamp) { return ERR_NOT_SUPPORTED; }
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Dynamic lib-------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
const cc_string DynamicLib_Ext = String_FromConst(".so");
|
||||
|
||||
void* DynamicLib_Load2(const cc_string* path) { return NULL; }
|
||||
|
||||
void* DynamicLib_Get2(void* lib, const char* name) { return NULL; }
|
||||
|
||||
cc_bool DynamicLib_DescribeError(cc_string* dst) {
|
||||
String_AppendConst(dst, "Dynamic linking unsupported");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Platform---------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Platform_Init(void) {
|
||||
Platform_InitStopwatch();
|
||||
}
|
||||
|
||||
void Platform_Free(void) {
|
||||
}
|
||||
|
||||
cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Encryption--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
cc_result Platform_Encrypt(const void* data, int len, cc_string* dst) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
cc_result Platform_Decrypt(const void* data, int len, cc_string* dst) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
#endif
|
124
src/Window_Xbox.c
Normal file
124
src/Window_Xbox.c
Normal file
@ -0,0 +1,124 @@
|
||||
#include "Core.h"
|
||||
#if defined CC_BUILD_XBOX
|
||||
#include "Window.h"
|
||||
#include "Platform.h"
|
||||
#include "Input.h"
|
||||
#include "Event.h"
|
||||
#include "Graphics.h"
|
||||
#include "String.h"
|
||||
#include "Funcs.h"
|
||||
#include "Bitmap.h"
|
||||
#include "Errors.h"
|
||||
#include "ExtMath.h"
|
||||
#include <hal/video.h>
|
||||
|
||||
static cc_bool launcherMode;
|
||||
|
||||
struct _DisplayData DisplayInfo;
|
||||
struct _WinData WindowInfo;
|
||||
// no DPI scaling on Xbox
|
||||
int Display_ScaleX(int x) { return x; }
|
||||
int Display_ScaleY(int y) { return y; }
|
||||
|
||||
void Window_Init(void) {
|
||||
XVideoSetMode(640, 480, 32, REFRESH_DEFAULT); // TODO not call
|
||||
VIDEO_MODE mode = XVideoGetMode();
|
||||
|
||||
DisplayInfo.Width = mode.width;
|
||||
DisplayInfo.Height = mode.height;
|
||||
DisplayInfo.Depth = 4; // 32 bit
|
||||
DisplayInfo.ScaleX = 1;
|
||||
DisplayInfo.ScaleY = 1;
|
||||
|
||||
WindowInfo.Width = mode.width;
|
||||
WindowInfo.Height = mode.height;
|
||||
WindowInfo.Focused = true;
|
||||
WindowInfo.Exists = true;
|
||||
}
|
||||
|
||||
void Window_Create2D(int width, int height) { launcherMode = true; }
|
||||
void Window_Create3D(int width, int height) { launcherMode = false; }
|
||||
|
||||
void Window_SetTitle(const cc_string* title) { }
|
||||
void Clipboard_GetText(cc_string* value) { }
|
||||
void Clipboard_SetText(const cc_string* value) { }
|
||||
|
||||
int Window_GetWindowState(void) { return WINDOW_STATE_FULLSCREEN; }
|
||||
cc_result Window_EnterFullscreen(void) { return 0; }
|
||||
cc_result Window_ExitFullscreen(void) { return 0; }
|
||||
int Window_IsObscured(void) { return 0; }
|
||||
|
||||
void Window_Show(void) { }
|
||||
void Window_SetSize(int width, int height) { }
|
||||
|
||||
void Window_Close(void) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*----------------------------------------------------Input processing-----------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Window_ProcessEvents(double delta) {
|
||||
|
||||
}
|
||||
|
||||
void Cursor_SetPosition(int x, int y) { } // Makes no sense for 3DS
|
||||
|
||||
void Window_EnableRawMouse(void) { Input.RawMode = true; }
|
||||
void Window_DisableRawMouse(void) { Input.RawMode = false; }
|
||||
void Window_UpdateRawMouse(void) { }
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*------------------------------------------------------Framebuffer--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
static struct Bitmap fb_bmp;
|
||||
void Window_AllocFramebuffer(struct Bitmap* bmp) {
|
||||
bmp->scan0 = (BitmapCol*)Mem_Alloc(bmp->width * bmp->height, 4, "window pixels");
|
||||
fb_bmp = *bmp;
|
||||
}
|
||||
|
||||
void Window_DrawFramebuffer(Rect2D r) {
|
||||
void* fb = XVideoGetFB();
|
||||
XVideoWaitForVBlank();
|
||||
|
||||
cc_uint32* src = (cc_uint32*)fb_bmp.scan0 + r.X;
|
||||
cc_uint32* dst = (cc_uint32*)fb + r.X;
|
||||
|
||||
for (int y = r.Y; y < r.Y + r.Height; y++) {
|
||||
Mem_Copy(dst + y * fb_bmp.width, src + y * fb_bmp.width, r.Width * 4);
|
||||
}
|
||||
}
|
||||
|
||||
void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||
Mem_Free(bmp->scan0);
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*------------------------------------------------------Soft keyboard------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Window_OpenKeyboard(struct OpenKeyboardArgs* args) { }
|
||||
void Window_SetKeyboardText(const cc_string* text) { }
|
||||
void Window_CloseKeyboard(void) { /* TODO implement */ }
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Misc/Other--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Window_ShowDialog(const char* title, const char* msg) {
|
||||
/* TODO implement */
|
||||
Platform_LogConst(title);
|
||||
Platform_LogConst(msg);
|
||||
}
|
||||
|
||||
cc_result Window_OpenFileDialog(const struct OpenFileDialogArgs* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
|
||||
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
#endif
|
Loading…
x
Reference in New Issue
Block a user