Remove -O2 from readme

This commit is contained in:
Caleb Butler 2023-10-02 12:41:09 -04:00
parent 13f73de403
commit cc933ced82

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@ -106,14 +106,14 @@ I am assuming you used the installer from https://sourceforge.net/projects/mingw
1. Install MinGW-W64
2. Use either *Run Terminal* from Start Menu or run *mingw-w64.bat* in the installation folder
3. Navigate to the directory with ClassiCube's source code
4. Enter `gcc -O2 -fno-math-errno *.c -o ClassiCube.exe -mwindows -lwinmm -limagehlp`
4. Enter `gcc -fno-math-errno *.c -o ClassiCube.exe -mwindows -lwinmm -limagehlp`
##### Using MinGW
I am assuming you used the installer from https://osdn.net/projects/mingw/
1. Install MinGW. You need mingw32-base-bin and msys-base-bin packages.
2. Run *msys.bat* in the *C:\MinGW\msys\1.0* folder.
2. Navigate to the directory with ClassiCube's source code
4. Enter `gcc -O2 -fno-math-errno *.c -o ClassiCube.exe -mwindows -lwinmm -limagehlp`
4. Enter `gcc -fno-math-errno *.c -o ClassiCube.exe -mwindows -lwinmm -limagehlp`
##### Using TCC (Tiny C Compiler)
I am assuming you used `tcc-0.9.27-win64-bin.zip` from https://bellard.org/tcc/
@ -130,30 +130,30 @@ I am assuming you used `tcc-0.9.27-win64-bin.zip` from https://bellard.org/tcc/
Install appropriate libs as required. For ubuntu these are: libx11-dev, libxi-dev and libgl1-mesa-dev
```gcc -O2 -fno-math-errno *.c -o ClassiCube -rdynamic -lpthread -lX11 -lXi -lGL -ldl```
```gcc -fno-math-errno *.c -o ClassiCube -rdynamic -lpthread -lX11 -lXi -lGL -ldl```
##### Cross compiling for Windows (32 bit):
```i686-w64-mingw32-gcc -O2 -fno-math-errno *.c -o ClassiCube.exe -mwindows -lwinmm -limagehlp```
```i686-w64-mingw32-gcc -fno-math-errno *.c -o ClassiCube.exe -mwindows -lwinmm -limagehlp```
##### Cross compiling for Windows (64 bit):
```x86_64-w64-mingw32-gcc -O2 -fno-math-errno *.c -o ClassiCube.exe -mwindows -lwinmm -limagehlp```
```x86_64-w64-mingw32-gcc -fno-math-errno *.c -o ClassiCube.exe -mwindows -lwinmm -limagehlp```
##### Raspberry Pi
Although the regular linux compiliation flags will work fine, to take full advantage of the hardware:
```gcc -O2 -fno-math-errno *.c -o ClassiCube -DCC_BUILD_RPI -rdynamic -lpthread -lX11 -lXi -lEGL -lGLESv2 -ldl```
```gcc -fno-math-errno *.c -o ClassiCube -DCC_BUILD_RPI -rdynamic -lpthread -lX11 -lXi -lEGL -lGLESv2 -ldl```
## Compiling - macOS
##### Using gcc/clang (32 bit)
```cc -O2 -fno-math-errno *.c -o ClassiCube -framework Carbon -framework AGL -framework OpenGL -framework IOKit```
```cc -fno-math-errno *.c -o ClassiCube -framework Carbon -framework AGL -framework OpenGL -framework IOKit```
##### Using gcc/clang (64 bit)
```cc -O2 -fno-math-errno *.c interop_cocoa.m -o ClassiCube -framework Cocoa -framework OpenGL -framework IOKit -lobjc```
```cc -fno-math-errno *.c interop_cocoa.m -o ClassiCube -framework Cocoa -framework OpenGL -framework IOKit -lobjc```
## Compiling - for Android