diff --git a/src/Entity.c b/src/Entity.c index 859566166..c4fdde08f 100644 --- a/src/Entity.c +++ b/src/Entity.c @@ -442,7 +442,7 @@ void TabList_Set(EntityID id, const String* player, const String* list, const St TabList.GroupNames[id] = TabList.Buffer.Count; StringsBuffer_Add(&TabList.Buffer, group); TabList.GroupRanks[id] = rank; - Event_RaiseInt(&TabListEvents.Added, id); + Event_RaiseInt(events, id); } static void TabList_Free(void) { StringsBuffer_Clear(&TabList.Buffer); } diff --git a/src/Model.c b/src/Model.c index 3f327d9ba..c04dd320d 100644 --- a/src/Model.c +++ b/src/Model.c @@ -753,15 +753,14 @@ static void SittingModel_Draw(struct Entity* entity) { HumanModel_Draw(entity); } -static float SittingModel_GetNameY(struct Entity* e) { return 32.5f/16.0f; } static float SittingModel_GetEyeY(struct Entity* e) { return (26.0f - SIT_OFFSET) / 16.0f; } static void SittingModel_GetSize(struct Entity* e) { Model_RetSize(8.6f,28.1f - SIT_OFFSET,8.6f); } static void SittingModel_GetBounds(struct Entity* e) { Model_RetAABB(-8,0,-4, 8,32 - SIT_OFFSET,4); } static struct Model sitting_model = { "sit", human_vertices, &human_tex, - Model_NoParts, SittingModel_Draw, - SittingModel_GetNameY, SittingModel_GetEyeY, - SittingModel_GetSize, SittingModel_GetBounds + Model_NoParts, SittingModel_Draw, + HumanModel_GetNameY, SittingModel_GetEyeY, + SittingModel_GetSize, SittingModel_GetBounds }; static struct Model* SittingModel_GetInstance(void) { @@ -816,15 +815,14 @@ static void HeadModel_Draw(struct Entity* entity) { Model_UpdateVB(); } -static float HeadModel_GetNameY(struct Entity* e) { return 32.5f/16.0f; } static float HeadModel_GetEyeY(struct Entity* e) { return 6.0f/16.0f; } static void HeadModel_GetSize(struct Entity* e) { Model_RetSize(7.9f,7.9f,7.9f); } static void HeadModel_GetBounds(struct Entity* e) { Model_RetAABB(-4,0,-4, 4,8,4); } static struct Model head_model = { "head", human_vertices, &human_tex, - Model_NoParts, HeadModel_Draw, - HeadModel_GetNameY, HeadModel_GetEyeY, - HeadModel_GetSize, HeadModel_GetBounds + Model_NoParts, HeadModel_Draw, + HumanModel_GetNameY, HeadModel_GetEyeY, + HeadModel_GetSize, HeadModel_GetBounds }; static struct Model* HeadModel_GetInstance(void) {