diff --git a/src/ClassiCube.vcxproj b/src/ClassiCube.vcxproj
index 093015a0e..3ac8087e0 100644
--- a/src/ClassiCube.vcxproj
+++ b/src/ClassiCube.vcxproj
@@ -491,6 +491,7 @@
+
@@ -500,6 +501,7 @@
+
@@ -598,7 +600,9 @@
+
+
diff --git a/src/ClassiCube.vcxproj.filters b/src/ClassiCube.vcxproj.filters
index 7898ff6f3..5918d85d0 100644
--- a/src/ClassiCube.vcxproj.filters
+++ b/src/ClassiCube.vcxproj.filters
@@ -788,6 +788,12 @@
Source Files\Window
+
+ Source Files\Game
+
+
+ Source Files\2D
+
@@ -798,5 +804,11 @@
Source Files\Window
+
+ Source Files\Window
+
+
+ Source Files\Launcher
+
\ No newline at end of file
diff --git a/src/Window_ios.m b/src/Window_ios.m
index be295956a..ed3037eb4 100644
--- a/src/Window_ios.m
+++ b/src/Window_ios.m
@@ -53,22 +53,22 @@ static cc_bool launcherMode;
static void AddTouch(UITouch* t) {
CGPoint loc = [t locationInView:view_handle];
- int x = loc.x, y = loc.y; long ui_id = (long)t;
- Platform_Log3("POINTER %x - DOWN %i,%i", &ui_id, &x, &y);
+ //int x = loc.x, y = loc.y; long ui_id = (long)t;
+ //Platform_Log3("POINTER %x - DOWN %i,%i", &ui_id, &x, &y);
Input_AddTouch((long)t, loc.x, loc.y);
}
static void UpdateTouch(UITouch* t) {
CGPoint loc = [t locationInView:view_handle];
- int x = loc.x, y = loc.y; long ui_id = (long)t;
- Platform_Log3("POINTER %x - MOVE %i,%i", &ui_id, &x, &y);
+ //int x = loc.x, y = loc.y; long ui_id = (long)t;
+ //Platform_Log3("POINTER %x - MOVE %i,%i", &ui_id, &x, &y);
Input_UpdateTouch((long)t, loc.x, loc.y);
}
static void RemoveTouch(UITouch* t) {
CGPoint loc = [t locationInView:view_handle];
- int x = loc.x, y = loc.y; long ui_id = (long)t;
- Platform_Log3("POINTER %x - UP %i,%i", &ui_id, &x, &y);
+ //int x = loc.x, y = loc.y; long ui_id = (long)t;
+ //Platform_Log3("POINTER %x - UP %i,%i", &ui_id, &x, &y);
Input_RemoveTouch((long)t, loc.x, loc.y);
}