diff --git a/src/ClassiCube.vcxproj b/src/ClassiCube.vcxproj index 093015a0e..3ac8087e0 100644 --- a/src/ClassiCube.vcxproj +++ b/src/ClassiCube.vcxproj @@ -491,6 +491,7 @@ + @@ -500,6 +501,7 @@ + @@ -598,7 +600,9 @@ + + diff --git a/src/ClassiCube.vcxproj.filters b/src/ClassiCube.vcxproj.filters index 7898ff6f3..5918d85d0 100644 --- a/src/ClassiCube.vcxproj.filters +++ b/src/ClassiCube.vcxproj.filters @@ -788,6 +788,12 @@ Source Files\Window + + Source Files\Game + + + Source Files\2D + @@ -798,5 +804,11 @@ Source Files\Window + + Source Files\Window + + + Source Files\Launcher + \ No newline at end of file diff --git a/src/Window_ios.m b/src/Window_ios.m index be295956a..ed3037eb4 100644 --- a/src/Window_ios.m +++ b/src/Window_ios.m @@ -53,22 +53,22 @@ static cc_bool launcherMode; static void AddTouch(UITouch* t) { CGPoint loc = [t locationInView:view_handle]; - int x = loc.x, y = loc.y; long ui_id = (long)t; - Platform_Log3("POINTER %x - DOWN %i,%i", &ui_id, &x, &y); + //int x = loc.x, y = loc.y; long ui_id = (long)t; + //Platform_Log3("POINTER %x - DOWN %i,%i", &ui_id, &x, &y); Input_AddTouch((long)t, loc.x, loc.y); } static void UpdateTouch(UITouch* t) { CGPoint loc = [t locationInView:view_handle]; - int x = loc.x, y = loc.y; long ui_id = (long)t; - Platform_Log3("POINTER %x - MOVE %i,%i", &ui_id, &x, &y); + //int x = loc.x, y = loc.y; long ui_id = (long)t; + //Platform_Log3("POINTER %x - MOVE %i,%i", &ui_id, &x, &y); Input_UpdateTouch((long)t, loc.x, loc.y); } static void RemoveTouch(UITouch* t) { CGPoint loc = [t locationInView:view_handle]; - int x = loc.x, y = loc.y; long ui_id = (long)t; - Platform_Log3("POINTER %x - UP %i,%i", &ui_id, &x, &y); + //int x = loc.x, y = loc.y; long ui_id = (long)t; + //Platform_Log3("POINTER %x - UP %i,%i", &ui_id, &x, &y); Input_RemoveTouch((long)t, loc.x, loc.y); }