Fix sheep collision bounds to be same as classicube (Thanks Buzz), closes #157.

This commit is contained in:
UnknownShadow200 2016-04-09 06:56:57 +10:00
parent 1934749aa1
commit d06ba7c249

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@ -64,7 +64,7 @@ namespace ClassicalSharp.Model {
public override float GetEyeY( Entity entity ) { return 20/16f; }
public override Vector3 CollisionSize {
get { return new Vector3( 14/16f, 20/16f, 14/16f ); }
get { return new Vector3( 10/16f, 20/16f, 10/16f ); }
}
public override BoundingBox PickingBounds {