From d16ecb6b021697231b8935934fa0419e256a2d61 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Sat, 29 Oct 2022 20:13:16 +1100 Subject: [PATCH] Fix network interpolation whoops That took may too much time to spot --- src/Protocol.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Protocol.c b/src/Protocol.c index 054396006..6715fd69d 100644 --- a/src/Protocol.c +++ b/src/Protocol.c @@ -602,7 +602,7 @@ static void Classic_AddEntity(cc_uint8* data) { static void Classic_EntityTeleport(cc_uint8* data) { EntityID id = *data++; Classic_ReadAbsoluteLocation(data, id, - LU_HAS_POS | LU_HAS_YAW | LU_HAS_PITCH | LU_ORI_INTERPOLATE); + LU_HAS_POS | LU_HAS_YAW | LU_HAS_PITCH | LU_POS_ABSOLUTE_SMOOTH | LU_ORI_INTERPOLATE); } static void Classic_RelPosAndOrientationUpdate(cc_uint8* data) {