Classic mac stuff

This commit is contained in:
UnknownShadow200 2024-06-02 20:17:21 +10:00
parent accb1d4af4
commit d28cef938e
5 changed files with 493 additions and 1 deletions

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@ -135,7 +135,7 @@ serenityos:
irix:
$(MAKE) $(ENAME) PLAT=irix
# consoles builds require special handling, so are moved to
# Some builds require more complex handling, so are moved to
# separate makefiles to avoid having one giant messy makefile
dreamcast:
$(MAKE) -f misc/dreamcast/Makefile
@ -172,6 +172,8 @@ switch:
$(MAKE) -f misc/switch/Makefile
os/2:
$(MAKE) -f misc/os2/Makefile
macclassic:
$(MAKE) -f misc/macclassic/Makefile
clean:
$(DEL) $(OBJECTS)

34
misc/macclassic/Makefile Normal file
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@ -0,0 +1,34 @@
# path to RETRO68
RETRO68=../Retro68-build/toolchain
PREFIX=$(RETRO68)/m68k-apple-macos
CC=$(RETRO68)/bin/m68k-apple-macos-gcc
CXX=$(RETRO68)/bin/m68k-apple-macos-g++
REZ=$(RETRO68)/bin/Rez
LDFLAGS=-lRetroConsole
RINCLUDES=$(PREFIX)/RIncludes
REZFLAGS=-I$(RINCLUDES)
TARGET := ClassiCube
BUILD_DIR := build
SOURCE_DIR := src
C_SOURCES := $(wildcard $(SOURCE_DIR)/*.c)
C_OBJECTS := $(patsubst $(SOURCE_DIR)/%.c, $(BUILD_DIR)/%.o, $(C_SOURCES))
$(TARGET).bin $(TARGET).APPL $(TARGET).dsk: $(TARGET).code.bin $(BUILD_DIR)
$(REZ) $(REZFLAGS) \
--copy "$(TARGET).code.bin" \
"$(RINCLUDES)/Retro68APPL.r" \
-t "APPL" -c "????" \
-o $(TARGET).bin --cc $(TARGET).APPL --cc $(TARGET).dsk
$(TARGET).code.bin: $(C_OBJECTS)
$(CXX) $(C_OBJECTS) -o $@ $(LDFLAGS) # C++ used for linking because RetroConsole needs it
$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
$(C_OBJECTS): $(BUILD_DIR)/%.o : $(SOURCE_DIR)/%.c
$(CC) $(CFLAGS) -c $< -o $@

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@ -53,6 +53,7 @@ $(BUILD_DIR):
$(C_OBJECTS): $(BUILD_DIR)/%.o : $(SOURCE_DIR)/%.c
$(CC) $(CFLAGS) -c $< -o $@
$(BUILD_DIR)/$(TARGET).res: misc/os2/$(TARGET).rc misc/os2/$(TARGET).ico
wrc -r misc/os2/$(TARGET).rc -fo=$@

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@ -215,6 +215,11 @@ typedef cc_uint8 cc_bool;
#define CC_BUILD_CURL
#endif
#define CC_BUILD_OPENAL
#elif defined Macintosh
#define DEFAULT_GFX_BACKEND CC_GFX_BACKEND_GL
#define CC_BUILD_MACCLASSIC
#define CC_BUILD_CURL
#define CC_BUILD_OPENAL
#elif defined __sun__
#define CC_BUILD_SOLARIS
#define CC_BUILD_POSIX

450
src/Platform_MacClassic.c Normal file
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@ -0,0 +1,450 @@
#include "Core.h"
#if defined CC_BUILD_MACCLASSIC
#include "_PlatformBase.h"
#include "Stream.h"
#include "ExtMath.h"
#include "SystemFonts.h"
#include "Funcs.h"
#include "Window.h"
#include "Utils.h"
#include "Errors.h"
#include "PackedCol.h"
#include <errno.h>
#include <time.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <MacMemory.h>
const cc_result ReturnCode_FileShareViolation = 1000000000; /* TODO: not used apparently */
const cc_result ReturnCode_FileNotFound = ENOENT;
const cc_result ReturnCode_SocketInProgess = EINPROGRESS;
const cc_result ReturnCode_SocketWouldBlock = EWOULDBLOCK;
const cc_result ReturnCode_DirectoryExists = EEXIST;
const char* Platform_AppNameSuffix = "";
cc_bool Platform_SingleProcess;
/*########################################################################################################################*
*---------------------------------------------------------Memory----------------------------------------------------------*
*#########################################################################################################################*/
void* Mem_Set(void* dst, cc_uint8 value, unsigned numBytes) { return memset( dst, value, numBytes); }
void* Mem_Copy(void* dst, const void* src, unsigned numBytes) { return memcpy( dst, src, numBytes); }
void* Mem_Move(void* dst, const void* src, unsigned numBytes) { return memmove(dst, src, numBytes); }
void* Mem_TryAlloc(cc_uint32 numElems, cc_uint32 elemsSize) {
cc_uint32 size = CalcMemSize(numElems, elemsSize);
return size ? NewPtr(size) : NULL;
}
void* Mem_TryAllocCleared(cc_uint32 numElems, cc_uint32 elemsSize) {
cc_uint32 size = CalcMemSize(numElems, elemsSize);
return size ? NewPtrClear(size) : NULL;
}
void* Mem_TryRealloc(void* mem, cc_uint32 numElems, cc_uint32 elemsSize) {
cc_uint32 size = CalcMemSize(numElems, elemsSize);
if (!size) return NULL;
if (!mem) return NewPtr(size);
// Try to resize in place
MemError();
SetPtrSize(mem, size);
if (!MemError()) return mem;
void* newMem = NewPtr(size);
if (!newMem) return NULL;
Mem_Copy(newMem, mem, GetPtrSize(mem));
return newMem;
}
void Mem_Free(void* mem) {
if (mem) DisposePtr(mem);
}
/*########################################################################################################################*
*------------------------------------------------------Logging/Time-------------------------------------------------------*
*#########################################################################################################################*/
void Platform_Log(const char* msg, int len) {
write(STDOUT_FILENO, msg, len);
write(STDOUT_FILENO, "\n", 1);
}
TimeMS DateTime_CurrentUTC(void) {
struct timeval cur;
gettimeofday(&cur, NULL);
return (cc_uint64)cur.tv_sec + UNIX_EPOCH_SECONDS;
}
void DateTime_CurrentLocal(struct DateTime* t) {
struct timeval cur;
struct tm loc_time;
gettimeofday(&cur, NULL);
localtime_r(&cur.tv_sec, &loc_time);
t->year = loc_time.tm_year + 1900;
t->month = loc_time.tm_mon + 1;
t->day = loc_time.tm_mday;
t->hour = loc_time.tm_hour;
t->minute = loc_time.tm_min;
t->second = loc_time.tm_sec;
}
/*########################################################################################################################*
*--------------------------------------------------------Stopwatch--------------------------------------------------------*
*#########################################################################################################################*/
#define NS_PER_SEC 1000000000ULL
cc_uint64 Stopwatch_Measure(void) {
return clock();
}
cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) {
if (end < beg) return 0;
return (end - beg) / 1000;
}
/*########################################################################################################################*
*-----------------------------------------------------Directory/File------------------------------------------------------*
*#########################################################################################################################*/
void Directory_GetCachePath(cc_string* path) { }
cc_result Directory_Create(const cc_string* path) {
return ERR_NOT_SUPPORTED;
}
int File_Exists(const cc_string* path) {
return 0;
}
cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
return ERR_NOT_SUPPORTED;
}
static cc_result File_Do(cc_file* file, const cc_string* path, int mode) {
char str[NATIVE_STR_LEN];
String_EncodeUtf8(str, path);
*file = open(str, mode, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
return *file == -1 ? errno : 0;
}
cc_result File_Open(cc_file* file, const cc_string* path) {
return File_Do(file, path, O_RDONLY);
}
cc_result File_Create(cc_file* file, const cc_string* path) {
return File_Do(file, path, O_RDWR | O_CREAT | O_TRUNC);
}
cc_result File_OpenOrCreate(cc_file* file, const cc_string* path) {
return File_Do(file, path, O_RDWR | O_CREAT);
}
cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
*bytesRead = read(file, data, count);
return *bytesRead == -1 ? errno : 0;
}
cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
*bytesWrote = write(file, data, count);
return *bytesWrote == -1 ? errno : 0;
}
cc_result File_Close(cc_file file) {
return close(file) == -1 ? errno : 0;
}
cc_result File_Seek(cc_file file, int offset, int seekType) {
static cc_uint8 modes[3] = { SEEK_SET, SEEK_CUR, SEEK_END };
return lseek(file, offset, modes[seekType]) == -1 ? errno : 0;
}
cc_result File_Position(cc_file file, cc_uint32* pos) {
*pos = lseek(file, 0, SEEK_CUR);
return *pos == -1 ? errno : 0;
}
cc_result File_Length(cc_file file, cc_uint32* len) {
struct stat st;
if (fstat(file, &st) == -1) { *len = -1; return errno; }
*len = st.st_size; return 0;
}
/*########################################################################################################################*
*--------------------------------------------------------Threading--------------------------------------------------------*
*#########################################################################################################################*/
void Thread_Sleep(cc_uint32 milliseconds) { usleep(milliseconds * 1000); }
void Thread_Run(void** handle, Thread_StartFunc func, int stackSize, const char* name) {
*handle = NULL;
// TODO
}
void Thread_Detach(void* handle) {
// TODO
}
void Thread_Join(void* handle) {
// TODO
}
void* Mutex_Create(void) {
// TODO
return 1;
}
void Mutex_Free(void* handle) {
// TODO
}
void Mutex_Lock(void* handle) {
// TODO
}
void Mutex_Unlock(void* handle) {
// TODO
}
void* Waitable_Create(void) {
return 1;
// TODO
}
void Waitable_Free(void* handle) {
// TODO
}
void Waitable_Signal(void* handle) {
// TODO
}
void Waitable_Wait(void* handle) {
// TODO
}
void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
// TODO
}
/*########################################################################################################################*
*--------------------------------------------------------Font/Text--------------------------------------------------------*
*#########################################################################################################################*/
static void FontDirCallback(const cc_string* path, void* obj) {
SysFonts_Register(path, NULL);
}
void Platform_LoadSysFonts(void) {
int i;
static const cc_string dirs[] = {
String_FromConst("/usr/share/fonts"),
String_FromConst("/usr/local/share/fonts")
};
for (i = 0; i < Array_Elems(dirs); i++) {
Directory_Enum(&dirs[i], NULL, FontDirCallback);
}
}
/*########################################################################################################################*
*---------------------------------------------------------Socket----------------------------------------------------------*
*#########################################################################################################################*/
cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numValidAddrs) {
return ERR_NOT_SUPPORTED;
}
cc_result Socket_Connect(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) {
return ERR_NOT_SUPPORTED;
}
cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
return ERR_NOT_SUPPORTED;
}
cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
return ERR_NOT_SUPPORTED;
}
void Socket_Close(cc_socket s) {
}
cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
return ERR_NOT_SUPPORTED;
}
cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) {
return ERR_NOT_SUPPORTED;
}
/*########################################################################################################################*
*-----------------------------------------------------Process/Module------------------------------------------------------*
*#########################################################################################################################*/
cc_bool Process_OpenSupported = true;
static cc_result Process_RawStart(const char* path, char** argv) {
pid_t pid = fork();
if (pid == -1) return errno;
if (pid == 0) {
/* Executed in child process */
execvp(path, argv);
_exit(127); /* "command not found" */
} else {
/* Executed in parent process */
/* We do nothing here.. */
return 0;
}
}
static cc_result Process_RawGetExePath(char* path, int* len);
cc_result Process_StartGame2(const cc_string* args, int numArgs) {
char raw[GAME_MAX_CMDARGS][NATIVE_STR_LEN];
char path[NATIVE_STR_LEN];
int i, j, len = 0;
char* argv[15];
cc_result res = Process_RawGetExePath(path, &len);
if (res) return res;
path[len] = '\0';
argv[0] = path;
for (i = 0, j = 1; i < numArgs; i++, j++) {
String_EncodeUtf8(raw[i], &args[i]);
argv[j] = raw[i];
}
argv[j] = NULL;
return Process_RawStart(path, argv);
}
void Process_Exit(cc_result code) { exit(code); }
cc_result Process_StartOpen(const cc_string* args) {
return ERR_NOT_SUPPORTED;
}
static cc_result Process_RawGetExePath(char* path, int* len) {
return ERR_NOT_SUPPORTED;
}
/*########################################################################################################################*
*--------------------------------------------------------Updater----------------------------------------------------------*
*#########################################################################################################################*/
cc_bool Updater_Supported = false;
cc_bool Updater_Clean(void) { return true; }
const struct UpdaterInfo Updater_Info = { "&eCompile latest source code to update", 0 };
cc_result Updater_Start(const char** action) {
return ERR_NOT_SUPPORTED;
}
cc_result Updater_GetBuildTime(cc_uint64* timestamp) {
return ERR_NOT_SUPPORTED;
}
cc_result Updater_MarkExecutable(void) {
return ERR_NOT_SUPPORTED;
}
cc_result Updater_SetNewBuildTime(cc_uint64 timestamp) {
return ERR_NOT_SUPPORTED;
}
/*########################################################################################################################*
*-------------------------------------------------------Dynamic lib-------------------------------------------------------*
*#########################################################################################################################*/
const cc_string DynamicLib_Ext = String_FromConst(".dylib");
void* DynamicLib_Load2(const cc_string* path) {
return NULL;
}
void* DynamicLib_Get2(void* lib, const char* name) {
return NULL;
}
cc_bool DynamicLib_DescribeError(cc_string* dst) {
return false;
}
/*########################################################################################################################*
*--------------------------------------------------------Platform---------------------------------------------------------*
*#########################################################################################################################*/
void Platform_Free(void) { }
#ifdef CC_BUILD_IRIX
cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
const char* err = strerror(res);
if (!err || res >= 1000) return false;
String_AppendUtf8(dst, err, String_Length(err));
return true;
}
#else
cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
char chars[NATIVE_STR_LEN];
int len;
/* For unrecognised error codes, strerror_r might return messages */
/* such as 'No error information', which is not very useful */
/* (could check errno here but quicker just to skip entirely) */
if (res >= 1000) return false;
len = strerror_r(res, chars, NATIVE_STR_LEN);
if (len == -1) return false;
len = String_CalcLen(chars, NATIVE_STR_LEN);
String_AppendUtf8(dst, chars, len);
return true;
}
#endif
void Platform_Init(void) {
}
cc_result Platform_Encrypt(const void* data, int len, cc_string* dst) {
return ERR_NOT_SUPPORTED;
}
cc_result Platform_Decrypt(const void* data, int len, cc_string* dst) {
return ERR_NOT_SUPPORTED;
}
/*########################################################################################################################*
*-----------------------------------------------------Configuration-------------------------------------------------------*
*#########################################################################################################################*/
int Platform_GetCommandLineArgs(int argc, STRING_REF char** argv, cc_string* args) {
int i, count;
argc--; argv++; /* skip executable path argument */
count = min(argc, GAME_MAX_CMDARGS);
for (i = 0; i < count; i++) {
args[i] = String_FromReadonly(argv[i]);
}
return count;
}
cc_result Platform_SetDefaultCurrentDirectory(int argc, char **argv) {
return 0;
}
#endif