From d5f36adc8dc1f774f82696399bc75b981ef66cc2 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Sun, 13 Sep 2015 12:19:20 +1000 Subject: [PATCH] Undo debug yaw/pitch offesting. --- ClassicalSharp/Network/NetworkProcessor.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ClassicalSharp/Network/NetworkProcessor.cs b/ClassicalSharp/Network/NetworkProcessor.cs index d4eb33764..4409a65f9 100644 --- a/ClassicalSharp/Network/NetworkProcessor.cs +++ b/ClassicalSharp/Network/NetworkProcessor.cs @@ -741,8 +741,8 @@ namespace ClassicalSharp { float x = reader.ReadInt16() / 32f; float y = ( reader.ReadInt16() - 51 ) / 32f; // We have to do this. float z = reader.ReadInt16() / 32f; - float yaw = (float)Utils.PackedToDegrees( reader.ReadUInt8() ) + 100f; - float pitch = (float)Utils.PackedToDegrees( reader.ReadUInt8() ) + 50f; + float yaw = (float)Utils.PackedToDegrees( reader.ReadUInt8() ); + float pitch = (float)Utils.PackedToDegrees( reader.ReadUInt8() ); if( playerId == 0xFF ) { receivedFirstPosition = true; }