mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-25 06:02:29 -04:00
align all key bindings input screens
This commit is contained in:
parent
5aaa26bf00
commit
d5f893c8be
@ -53,10 +53,6 @@ namespace ClassicalSharp.Gui.Screens {
|
||||
return MakeBack(200, toGame ? "Back to game" : "Back to menu", 25, font, onClick);
|
||||
}
|
||||
|
||||
protected ButtonWidget MakeBack(string text, int y, Font font, Action<Game, Widget> onClick) {
|
||||
return MakeBack(200, text, y, font, onClick);
|
||||
}
|
||||
|
||||
protected ButtonWidget MakeBack(int width, string text, int y, Font font, Action<Game, Widget> onClick) {
|
||||
return ButtonWidget.Create(game, width, text, font, LeftOnly(onClick))
|
||||
.SetLocation(Anchor.Centre, Anchor.BottomOrRight, 0, y);
|
||||
|
@ -64,7 +64,7 @@ namespace ClassicalSharp.Gui.Screens {
|
||||
LeftOnly((g, w) => g.Gui.SetNewScreen(new ClassicKeyBindingsScreen(g))))
|
||||
.SetLocation(Anchor.Centre, Anchor.BottomOrRight, 0, 95),
|
||||
|
||||
MakeBack(400, "Done", 22, titleFont, (g, w) => g.Gui.SetNewScreen(new PauseScreen(g))),
|
||||
MakeBack(400, "Done", 25, titleFont, (g, w) => g.Gui.SetNewScreen(new PauseScreen(g))),
|
||||
null, null,
|
||||
};
|
||||
}
|
||||
|
@ -54,7 +54,7 @@ namespace ClassicalSharp.Gui.Screens {
|
||||
widgets[index++] = MakeBack(false, titleFont,
|
||||
(g, w) => g.Gui.SetNewScreen(new ClassicOptionsScreen(g)));
|
||||
} else {
|
||||
widgets[index++] = MakeBack("Back to menu", 5, titleFont,
|
||||
widgets[index++] = MakeBack(false, titleFont,
|
||||
(g, w) => g.Gui.SetNewScreen(new OptionsGroupScreen(g)));
|
||||
}
|
||||
}
|
||||
|
@ -57,7 +57,7 @@ namespace ClassicalSharp.Gui.Screens {
|
||||
|
||||
protected override void ContextRecreated() {
|
||||
widgets = new Widget[left.Length + right.Length + 4];
|
||||
MakeWidgets(-95);
|
||||
MakeWidgets(-90);
|
||||
}
|
||||
}
|
||||
|
||||
@ -110,7 +110,7 @@ namespace ClassicalSharp.Gui.Screens {
|
||||
|
||||
protected override void ContextRecreated() {
|
||||
widgets = new Widget[left.Length + right.Length + 4];
|
||||
MakeWidgets(-50);
|
||||
MakeWidgets(-40);
|
||||
}
|
||||
}
|
||||
|
||||
@ -135,7 +135,7 @@ namespace ClassicalSharp.Gui.Screens {
|
||||
|
||||
protected override void ContextRecreated() {
|
||||
widgets = new Widget[left.Length + right.Length + 4];
|
||||
MakeWidgets(-50);
|
||||
MakeWidgets(-40);
|
||||
}
|
||||
}
|
||||
|
||||
@ -156,7 +156,7 @@ namespace ClassicalSharp.Gui.Screens {
|
||||
|
||||
protected override void ContextRecreated() {
|
||||
widgets = new Widget[left.Length + 5];
|
||||
MakeWidgets(-50);
|
||||
MakeWidgets(-40);
|
||||
|
||||
widgets[index++] = TextWidget.Create(game, "&eRight click to remove the key binding", regularFont)
|
||||
.SetLocation(Anchor.Centre, Anchor.Centre, 0, 100);
|
||||
|
@ -68,7 +68,7 @@ namespace ClassicalSharp.Gui.Screens {
|
||||
MakeClassic(0, 50, "Save level",
|
||||
(g, w) => g.Gui.SetNewScreen(new SaveLevelScreen(g))),
|
||||
|
||||
MakeBack(400, "Back to game", 22, titleFont, (g, w) => g.Gui.SetNewScreen(null)),
|
||||
MakeBack(400, "Back to game", 25, titleFont, (g, w) => g.Gui.SetNewScreen(null)),
|
||||
|
||||
game.ClassicMode ? null :
|
||||
MakeClassic(0, 150, "Nostalgia options",
|
||||
|
Loading…
x
Reference in New Issue
Block a user