PS4: Bring makefile up to date

This commit is contained in:
UnknownShadow200 2025-08-29 19:51:13 +10:00
parent 53973d3505
commit d826461573
5 changed files with 123 additions and 163 deletions

View File

@ -1,53 +1,76 @@
# Package metadata.
TITLE := OpenOrbis Hello World Sample
ifeq ($(strip $(OO_PS4_TOOLCHAIN)),)
$(error "Please set OO_PS4_TOOLCHAIN in your environment. export OO_PS4_TOOLCHAIN=<path>")
endif
TOOLCHAIN := $(OO_PS4_TOOLCHAIN)
.SUFFIXES:
#---------------------------------------------------------------------------------
# Configurable options
#---------------------------------------------------------------------------------
BUILD_DIR = build/ps4
SOURCE_DIRS = src src/ps4 third_party/bearssl
TARGET = ClassiCube-PS4
TITLE := ClassiCube
VERSION := 1.00
TITLE_ID := BREW00083
CONTENT_ID := IV0000-BREW00083_00-HELLOWORLD000000
# Libraries linked into the ELF.
#---------------------------------------------------------------------------------
# Compilable files
#---------------------------------------------------------------------------------
CPP_FILES = $(foreach dir,$(SOURCE_DIRS),$(wildcard $(dir)/*.cpp))
C_FILES = $(foreach dir,$(SOURCE_DIRS),$(wildcard $(dir)/*.c))
OBJS = $(addprefix $(BUILD_DIR)/, $(notdir $(C_FILES:%.c=%.o) $(CPP_FILES:%.cpp=%.o)))
# Dependency tracking
DEPFLAGS = -MT $@ -MMD -MP -MF $(BUILD_DIR)/$*.d
DEPFILES := $(OBJS:%.o=%.d)
#---------------------------------------------------------------------------------
# Code generation
#--------------------------------------------------------------------------------
LIBS := -lc -lkernel -lc++ -lSceVideoOut -lSceNet
# Additional compile flags.
#EXTRAFLAGS :=
# Asset and module directories.
LIBMODULES := $(wildcard sce_module/*)
# You likely won't need to touch anything below this point.
# Root vars
TOOLCHAIN := $(OO_PS4_TOOLCHAIN)
PROJDIR := src
INTDIR := build-ps4
# Define objects to build
CFILES := $(wildcard $(PROJDIR)/*.c)
CPPFILES := $(wildcard $(PROJDIR)/*.cpp)
OBJS := $(patsubst $(PROJDIR)/%.c, $(INTDIR)/%.o, $(CFILES)) $(patsubst $(PROJDIR)/%.cpp, $(INTDIR)/%.o, $(CPPFILES))
# Define final C/C++ flags
CFLAGS := --target=x86_64-pc-freebsd12-elf -fPIC -funwind-tables -c $(EXTRAFLAGS) -isysroot $(TOOLCHAIN) -isystem $(TOOLCHAIN)/include -isystem $(TOOLCHAIN)/include/orbis -DPLAT_PS4
CXXFLAGS := $(CFLAGS) -isystem $(TOOLCHAIN)/include/c++/v1
LDFLAGS := -m elf_x86_64 -pie --script $(TOOLCHAIN)/link.x --eh-frame-hdr -L$(TOOLCHAIN)/lib $(LIBS) $(TOOLCHAIN)/lib/crt1.o
# Create the intermediate directory incase it doesn't already exist.
_unused := $(shell mkdir -p $(INTDIR))
#---------------------------------------------------------------------------------
# Compiler tools
#---------------------------------------------------------------------------------
CC := clang
CCX := clang++
LD := ld.lld
CDIR := linux
all: $(CONTENT_ID).pkg
#---------------------------------------------------------------------------------
# Main targets
#---------------------------------------------------------------------------------
all: $(BUILD_DIR) $(CONTENT_ID).pkg
clean:
rm -f $(CONTENT_ID).pkg pkg.gp4 pkg/sce_sys/param.sfo eboot.bin \
$(BUILD_DIR)/$(PROJDIR).elf $(BUILD_DIR)/$(PROJDIR).oelf $(OBJS)
$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
#---------------------------------------------------------------------------------
# Executable generation
#---------------------------------------------------------------------------------
$(CONTENT_ID).pkg: pkg.gp4
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core pkg_build $< .
pkg.gp4: eboot.bin
cd misc/ps4
$(TOOLCHAIN)/bin/$(CDIR)/create-gp4 -out $@ --content-id=$(CONTENT_ID) --files "sce_sys/about/right.sprx sce_sys/param.sfo sce_sys/icon0.png"
pkg.gp4: eboot.bin $(BUILD_DIR)/sce_sys/param.sfo
$(TOOLCHAIN)/bin/$(CDIR)/create-gp4 -out $@ --content-id=$(CONTENT_ID) --files "eboot.bin sce_sys/about/right.sprx sce_sys/param.sfo sce_sys/icon0.png"
misc/ps4/sce_sys/param.sfo: Makefile
$(BUILD_DIR)/sce_sys/param.sfo:
mkdir -p $(BUILD_DIR)/sce_sys
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_new $@
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ APP_TYPE --type Integer --maxsize 4 --value 1
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ APP_VER --type Utf8 --maxsize 8 --value '$(VERSION)'
@ -60,16 +83,32 @@ misc/ps4/sce_sys/param.sfo: Makefile
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ TITLE_ID --type Utf8 --maxsize 12 --value '$(TITLE_ID)'
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ VERSION --type Utf8 --maxsize 8 --value '$(VERSION)'
eboot.bin: $(INTDIR) $(OBJS)
$(LD) $(INTDIR)/*.o -o $(INTDIR)/$(PROJDIR).elf $(LDFLAGS)
$(TOOLCHAIN)/bin/$(CDIR)/create-fself -in=$(INTDIR)/$(PROJDIR).elf -out=$(INTDIR)/$(PROJDIR).oelf --eboot "eboot.bin" --paid 0x3800000000000011
$(BUILD_DIR)/$(TARGET).elf: $(OBJS)
$(LD) $(OBJS) -o $(BUILD_DIR)/$(TARGET).elf $(LDFLAGS)
$(INTDIR)/%.o: $(PROJDIR)/%.c
$(CC) $(CFLAGS) -o $@ $<
eboot.bin: $(BUILD_DIR)/$(TARGET).elf
$(TOOLCHAIN)/bin/$(CDIR)/create-fself -in=$(BUILD_DIR)/$(TARGET).elf -out=$(BUILD_DIR)/$(TARGET).oelf --eboot "eboot.bin" --paid 0x3800000000000011
$(INTDIR)/%.o: $(PROJDIR)/%.cpp
$(CCX) $(CXXFLAGS) -o $@ $<
clean:
rm -f $(CONTENT_ID).pkg pkg.gp4 pkg/sce_sys/param.sfo eboot.bin \
$(INTDIR)/$(PROJDIR).elf $(INTDIR)/$(PROJDIR).oelf $(OBJS)
#---------------------------------------------------------------------------------
# Object generation
#---------------------------------------------------------------------------------
$(BUILD_DIR)/%.o: src/%.c
$(CC) $(CFLAGS) $(DEPFLAGS) -c $< -o $@
$(BUILD_DIR)/%.o: src/%.cpp
$(CCX) $(CXXFLAGS) $(DEPFLAGS) -c $< -o $@
$(BUILD_DIR)/%.o: src/ps4/%.c
$(CC) $(CFLAGS) $(DEPFLAGS) -c $< -o $@
$(BUILD_DIR)/%.o: third_party/bearssl/%.c
$(CC) $(CFLAGS) -c $< -o $@
#---------------------------------------------------------------------------------
# Dependency tracking
#---------------------------------------------------------------------------------
$(DEPFILES):
include $(wildcard $(DEPFILES))

View File

@ -1,10 +1,9 @@
#include "../../src/Core.h"
#include "../../src/_PlatformBase.h"
#include "../../src/Stream.h"
#include "../../src/SystemFonts.h"
#include "../../src/Funcs.h"
#include "../../src/Utils.h"
#include "../../src/Errors.h"
#include "../_PlatformBase.h"
#include "../Stream.h"
#include "../SystemFonts.h"
#include "../Funcs.h"
#include "../Utils.h"
#include "../Errors.h"
#define WIN32_LEAN_AND_MEAN
#define NOSERVICE
@ -14,6 +13,7 @@
#define UNICODE
#define _UNICODE
#endif
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
@ -557,43 +557,7 @@ static cc_result Process_RawGetExePath(cc_winstring* path, int* len) {
}
cc_result Process_StartGame2(const cc_string* args, int numArgs) {
union STARTUPINFO_union {
STARTUPINFOW wide;
STARTUPINFOA ansi;
} si = { 0 }; // less compiler warnings this way
cc_winstring path;
cc_string argv; char argvBuffer[NATIVE_STR_LEN];
PROCESS_INFORMATION pi = { 0 };
cc_winstring raw;
cc_result res;
int len, i;
if (Platform_IsSingleProcess()) return SetGameArgs(args, numArgs);
if ((res = Process_RawGetExePath(&path, &len))) return res;
si.wide.cb = sizeof(STARTUPINFOW);
String_InitArray(argv, argvBuffer);
/* Game doesn't actually care about argv[0] */
String_AppendConst(&argv, "cc");
for (i = 0; i < numArgs; i++)
{
if (String_IndexOf(&args[i], ' ') >= 0) {
String_Format1(&argv, " \"%s\"", &args[i]);
} else {
String_Format1(&argv, " %s", &args[i]);
}
}
Platform_EncodeString(&raw, &argv);
if (!CreateProcessW(UWP_STRING(&path), UWP_STRING(&raw), NULL, NULL,
false, 0, NULL, NULL, &si.wide, &pi)) return GetLastError();
/* Don't leak memory for process return code */
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
return 0;
return SetGameArgs(args, numArgs);
}
void Process_Exit(cc_result code) { ExitProcess(code); }

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@ -1,4 +1,11 @@
#include "../../src/Core.h"
#include "../_WindowBase.h"
#include "../String.h"
#include "../Funcs.h"
#include "../Bitmap.h"
#include "../Options.h"
#include "../Errors.h"
#include "../Graphics.h"
#include "../Game.h"
#include <winrt/Windows.ApplicationModel.DataTransfer.h>
#include <winrt/Windows.ApplicationModel.h>
@ -23,14 +30,6 @@ using namespace Windows::System;
using namespace Windows::UI::Core;
using namespace Windows::UI::Input;
#include "../../src/_WindowBase.h"
#include "../../src/String.h"
#include "../../src/Funcs.h"
#include "../../src/Bitmap.h"
#include "../../src/Options.h"
#include "../../src/Errors.h"
#include "../../src/Graphics.h"
#include "../../src/Game.h"
#define UWP_STRING(str) ((wchar_t*)(str)->uni)
@ -326,4 +325,4 @@ int __stdcall wWinMain(void*, void*, wchar_t** argv, int argc)
{
auto app = make<CCApp>();
CoreApplication::Run(app);
}
}

View File

@ -1,16 +1,17 @@
#include "Core.h"
#if defined CC_BUILD_PS4
#define CC_XTEA_ENCRYPTION
#include "_PlatformBase.h"
#include "Stream.h"
#include "ExtMath.h"
#include "SystemFonts.h"
#include "Funcs.h"
#include "Window.h"
#include "Utils.h"
#include "Errors.h"
#include "PackedCol.h"
#define CC_NO_UPDATER
#define CC_NO_DYNLIB
#include "../_PlatformBase.h"
#include "../Stream.h"
#include "../ExtMath.h"
#include "../SystemFonts.h"
#include "../Funcs.h"
#include "../Window.h"
#include "../Utils.h"
#include "../Errors.h"
#include "../PackedCol.h"
#include <errno.h>
#include <time.h>
#include <stdlib.h>
@ -31,7 +32,7 @@
#include <stdio.h>
#include <netdb.h>
#include <libkernel.h>
#include "_PlatformConsole.h"
#include "../_PlatformConsole.h"
const cc_result ReturnCode_FileShareViolation = 1000000000; /* TODO: not used apparently */
const cc_result ReturnCode_FileNotFound = ENOENT;
@ -39,7 +40,6 @@ const cc_result ReturnCode_DirectoryExists = EEXIST;
const cc_result ReturnCode_SocketInProgess = EINPROGRESS;
const cc_result ReturnCode_SocketWouldBlock = EWOULDBLOCK;
const cc_result ReturnCode_SocketDropped = EPIPE;
#define SUPPORTS_GETADDRINFO 1
const char* Platform_AppNameSuffix = " PS4";
cc_bool Platform_ReadonlyFilesystem;
@ -182,25 +182,15 @@ static cc_result File_Do(cc_file* file, const char* path, int mode) {
}
cc_result File_Open(cc_file* file, const cc_filepath* path) {
#if !defined CC_BUILD_OS2
return File_Do(file, path->buffer, O_RDONLY);
#else
return File_Do(file, path->buffer, O_RDONLY | O_BINARY);
#endif
}
cc_result File_Create(cc_file* file, const cc_filepath* path) {
#if !defined CC_BUILD_OS2
return File_Do(file, path->buffer, O_RDWR | O_CREAT | O_TRUNC);
#else
return File_Do(file, path->buffer, O_RDWR | O_CREAT | O_TRUNC | O_BINARY);
#endif
}
cc_result File_OpenOrCreate(cc_file* file, const cc_filepath* path) {
#if !defined CC_BUILD_OS2
return File_Do(file, path->buffer, O_RDWR | O_CREAT);
#else
return File_Do(file, path->buffer, O_RDWR | O_CREAT | O_BINARY);
#endif
}
cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
@ -377,12 +367,6 @@ void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
}
/*########################################################################################################################*
*--------------------------------------------------------Font/Text--------------------------------------------------------*
*#########################################################################################################################*/
void Platform_LoadSysFonts(void) { }
/*########################################################################################################################*
*---------------------------------------------------------Socket----------------------------------------------------------*
*#########################################################################################################################*/
@ -492,27 +476,6 @@ void Socket_Close(cc_socket s) {
close(s);
}
#if defined CC_BUILD_DARWIN || defined CC_BUILD_BEOS
/* poll is broken on old OSX apparently https://daniel.haxx.se/docs/poll-vs-select.html */
/* BeOS lacks support for poll */
static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) {
fd_set set;
struct timeval time = { 0 };
int selectCount;
FD_ZERO(&set);
FD_SET(s, &set);
if (mode == SOCKET_POLL_READ) {
selectCount = select(s + 1, &set, NULL, NULL, &time);
} else {
selectCount = select(s + 1, NULL, &set, NULL, &time);
}
if (selectCount == -1) { *success = false; return errno; }
*success = FD_ISSET(s, &set) != 0; return 0;
}
#else
#include <poll.h>
static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) {
struct pollfd pfd;
@ -527,7 +490,6 @@ static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) {
*success = (pfd.revents & flags) != 0;
return 0;
}
#endif
cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
return Socket_Poll(s, SOCKET_POLL_READ, readable);
@ -589,4 +551,3 @@ static cc_result GetMachineID(cc_uint32* key) {
cc_result Platform_GetEntropy(void* data, int len) {
return ERR_NOT_SUPPORTED;
}
#endif

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@ -1,17 +1,15 @@
#include "Core.h"
#if defined CC_BUILD_PS4
#include "Window.h"
#include "Platform.h"
#include "Input.h"
#include "Event.h"
#include "Graphics.h"
#include "String.h"
#include "Funcs.h"
#include "Bitmap.h"
#include "Errors.h"
#include "ExtMath.h"
#include "Logger.h"
#include "VirtualKeyboard.h"
#include "../Window.h"
#include "../Platform.h"
#include "../Input.h"
#include "../Event.h"
#include "../Graphics.h"
#include "../String.h"
#include "../Funcs.h"
#include "../Bitmap.h"
#include "../Errors.h"
#include "../ExtMath.h"
#include "../Logger.h"
#include "../VirtualKeyboard.h"
#include <VideoOut.h>
static cc_bool launcherMode;
@ -152,4 +150,3 @@ cc_result Window_OpenFileDialog(const struct OpenFileDialogArgs* args) {
cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
return ERR_NOT_SUPPORTED;
}
#endif