Touchup servers list screen in launcher.

This commit is contained in:
UnknownShadow200 2015-12-29 17:52:37 +11:00
parent 49311028a2
commit dbd074df99
2 changed files with 10 additions and 10 deletions

View File

@ -98,16 +98,16 @@ namespace Launcher2 {
void Draw() {
widgetIndex = 0;
MakeInput( Get(), 330, Anchor.LeftOrTop, Anchor.LeftOrTop,
false, 145, 5, 32, "&7Search servers.." );
MakeInput( Get(), 330, Anchor.LeftOrTop, Anchor.LeftOrTop,
false, 145, 50, 32, "&7classicube.net/server/play/..." );
MakeInput( Get(), 475, Anchor.LeftOrTop, Anchor.LeftOrTop,
false, 10, 10, 32, "&7Search servers.." );
MakeInput( Get(), 475, Anchor.LeftOrTop, Anchor.LeftOrTop,
false, 10, 55, 32, "&7classicube.net/server/play/..." );
((LauncherInputWidget)widgets[hashIndex]).ClipboardFilter = HashFilter;
MakeButtonAt( "Back", 70, 30, titleFont, Anchor.BottomOrRight, Anchor.LeftOrTop,
-10, 5, (x, y) => game.SetScreen( new MainScreen( game ) ) );
MakeButtonAt( "Connect", 100, 30, titleFont, Anchor.BottomOrRight, Anchor.LeftOrTop,
-10, 50, ConnectToServer );
MakeButtonAt( "Back", 110, 30, titleFont, Anchor.BottomOrRight, Anchor.LeftOrTop,
-20, 10, (x, y) => game.SetScreen( new MainScreen( game ) ) );
MakeButtonAt( "Connect", 110, 35, titleFont, Anchor.BottomOrRight, Anchor.LeftOrTop,
-20, 55, ConnectToServer );
MakeTableWidget();
}

View File

@ -4,7 +4,7 @@
<ProjectGuid>{3E84ACC1-27B4-401B-A359-6AAE4DF6C9B5}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<OutputType>Exe</OutputType>
<OutputType>WinExe</OutputType>
<RootNamespace>Launcher2</RootNamespace>
<AssemblyName>Launcher2</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
@ -20,7 +20,7 @@
<ApplicationIcon>icon.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
<PlatformTarget>x86</PlatformTarget>
<PlatformTarget>AnyCPU</PlatformTarget>
<BaseAddress>4194304</BaseAddress>
<RegisterForComInterop>False</RegisterForComInterop>
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>