From dc93f95a3fc0d2aa8aed63111e2adbda0445cfc3 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Tue, 18 Feb 2020 07:24:30 +1100 Subject: [PATCH] Make fields of AudioFormat lowercase --- src/Audio.c | 30 +++++++++++++++--------------- src/Audio.h | 4 ++-- src/Platform.c | 2 ++ 3 files changed, 19 insertions(+), 17 deletions(-) diff --git a/src/Audio.c b/src/Audio.c index 0e066def6..dd40ed203 100644 --- a/src/Audio.c +++ b/src/Audio.c @@ -134,12 +134,12 @@ cc_result Audio_SetFormat(AudioHandle handle, struct AudioFormat* format) { if (AudioFormat_Eq(cur, format)) return 0; if (ctx->handle && (res = waveOutClose(ctx->handle))) return res; - int sampleSize = format->Channels * 2; /* 16 bits per sample / 8 */ + int sampleSize = format->channels * 2; /* 16 bits per sample / 8 */ WAVEFORMATEX fmt; fmt.wFormatTag = WAVE_FORMAT_PCM; - fmt.nChannels = format->Channels; - fmt.nSamplesPerSec = format->SampleRate; - fmt.nAvgBytesPerSec = format->SampleRate * sampleSize; + fmt.nChannels = format->channels; + fmt.nSamplesPerSec = format->sampleRate; + fmt.nAvgBytesPerSec = format->sampleRate * sampleSize; fmt.nBlockAlign = sampleSize; fmt.wBitsPerSample = 16; fmt.cbSize = 0; @@ -460,8 +460,8 @@ static cc_result Sound_ReadWaveData(struct Stream* stream, struct Sound* snd) { if ((res = Stream_Read(stream, tmp, sizeof(tmp)))) return res; if (Stream_GetU16_LE(&tmp[0]) != 1) return WAV_ERR_DATA_TYPE; - snd->format.Channels = Stream_GetU16_LE(&tmp[2]); - snd->format.SampleRate = Stream_GetU32_LE(&tmp[4]); + snd->format.channels = Stream_GetU16_LE(&tmp[2]); + snd->format.sampleRate = Stream_GetU32_LE(&tmp[4]); /* tmp[8] (6) alignment data and stuff */ bitsPerSample = Stream_GetU16_LE(&tmp[14]); @@ -631,14 +631,14 @@ static void Sounds_Play(cc_uint8 type, struct Soundboard* board) { fmt = snd->format; volume = Audio_SoundsVolume; - outputs = fmt.Channels == 1 ? monoOutputs : stereoOutputs; + outputs = fmt.channels == 1 ? monoOutputs : stereoOutputs; if (board == &digBoard) { - if (type == SOUND_METAL) fmt.SampleRate = (fmt.SampleRate * 6) / 5; - else fmt.SampleRate = (fmt.SampleRate * 4) / 5; + if (type == SOUND_METAL) fmt.sampleRate = (fmt.sampleRate * 6) / 5; + else fmt.sampleRate = (fmt.sampleRate * 4) / 5; } else { volume /= 2; - if (type == SOUND_METAL) fmt.SampleRate = (fmt.SampleRate * 7) / 5; + if (type == SOUND_METAL) fmt.sampleRate = (fmt.sampleRate * 7) / 5; } /* Try to play on fresh device, or device with same data format */ @@ -654,7 +654,7 @@ static void Sounds_Play(cc_uint8 type, struct Soundboard* board) { } l = Audio_GetFormat(output->Handle); - if (!l->Channels || AudioFormat_Eq(l, &fmt)) { + if (!l->channels || AudioFormat_Eq(l, &fmt)) { Sounds_PlayRaw(output, snd, &fmt, volume); return; } } @@ -759,14 +759,14 @@ static cc_result Music_PlayOgg(struct Stream* source) { vorbis.source = &ogg; if ((res = Vorbis_DecodeHeaders(&vorbis))) goto cleanup; - fmt.Channels = vorbis.channels; - fmt.SampleRate = vorbis.sampleRate; + fmt.channels = vorbis.channels; + fmt.sampleRate = vorbis.sampleRate; if ((res = Audio_SetFormat(music_out, &fmt))) goto cleanup; /* largest possible vorbis frame decodes to blocksize1 * channels samples */ /* so we may end up decoding slightly over a second of audio */ - chunkSize = fmt.Channels * (fmt.SampleRate + vorbis.blockSizes[1]); - samplesPerSecond = fmt.Channels * fmt.SampleRate; + chunkSize = fmt.channels * (fmt.sampleRate + vorbis.blockSizes[1]); + samplesPerSecond = fmt.channels * fmt.sampleRate; data = (cc_int16*)Mem_Alloc(chunkSize * AUDIO_MAX_BUFFERS, 2, "Ogg final output"); /* fill up with some samples before playing */ diff --git a/src/Audio.h b/src/Audio.h index 83613ec16..19c83117f 100644 --- a/src/Audio.h +++ b/src/Audio.h @@ -21,8 +21,8 @@ void Audio_PlayStepSound(cc_uint8 type); #define AUDIO_MAX_BUFFERS 4 /* Information about a source of audio. */ -struct AudioFormat { cc_uint16 Channels; int SampleRate; }; -#define AudioFormat_Eq(a, b) ((a)->Channels == (b)->Channels && (a)->SampleRate == (b)->SampleRate) +struct AudioFormat { cc_uint16 channels; int sampleRate; }; +#define AudioFormat_Eq(a, b) ((a)->channels == (b)->channels && (a)->sampleRate == (b)->sampleRate) typedef int AudioHandle; /* Acquires an audio context. */ diff --git a/src/Platform.c b/src/Platform.c index f5ac69087..a713ebf9d 100644 --- a/src/Platform.c +++ b/src/Platform.c @@ -91,6 +91,8 @@ const cc_result ReturnCode_SocketWouldBlock = EWOULDBLOCK; #elif defined CC_BUILD_HAIKU #define CC_BUILD_UNIX /* TODO: Use open instead of xdg-open */ +/* TODO: Use load_image/resume_thread instead of fork */ +/* Otherwise opening browser never works because fork fails */ #include #elif defined CC_BUILD_WEB #include