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Fix failing to compile with OpenGL backend
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@ -1124,7 +1124,8 @@ void Gfx_SetAlphaBlending(bool enabled) { gl_Toggle(GL_BLEND); }
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void Gfx_SetAlphaArgBlend(bool enabled) { }
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void Gfx_SetAlphaArgBlend(bool enabled) { }
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static void GL_ClearCol(PackedCol col) {
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static void GL_ClearCol(PackedCol col) {
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glClearColor(col.R / 255.0f, col.G / 255.0f, col.B / 255.0f, col.A / 255.0f);
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glClearColor(PackedCol_R(col) / 255.0f, PackedCol_G(col) / 255.0f,
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PackedCol_B(col) / 255.0f, PackedCol_A(col) / 255.0f);
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}
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}
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void Gfx_ClearCol(PackedCol col) {
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void Gfx_ClearCol(PackedCol col) {
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if (col == gfx_clearCol) return;
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if (col == gfx_clearCol) return;
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